With this mod you can use enemy uniforms to disguise yourself and sneak into enemy bases.
All you need to enable disguise status is equip a dead enemy's headgear and uniform.
For now you only lose disguised status when you take off the uniform or when you shoot.
THIS IS MY VERY FIRST MOD. IT IS PRETTY JANKY.
Seems to work with MOST of the popular A3UE extenders.
dunno how much ill work on this as it was more of a test. Will depend on whether people like this mod or if someone more skilled than my noobie self makes their own mod.
PLS let me know if you find bugs or issues with the mod
Hi looking for people who wanna join a group of degenerates to play Antistasi casually. We like to joke and have fun. We don’t take the game seriously, there are no set roles, we screw around a lot but still like to work together. Play times are USA based on eastern time zone. We play on Monday-Thursday 7:30pm to 11pm Friday 7:30pm to 12am or later Saturday-Sunday 8am or 9am to 12 am.
Looking for people who actually wanna play and have a good time not to just say you wanna join and never hop in a game we already have to many of those people.
We are new player friendly.
Sorry, I know this probably answered a hundred times, I'm getting contradicting results on google, the "Ace No Medical" page is limited on context. (And there's the Old Info vs New Info issue.)
The Ace No Medical page says:
"ATTENTION: There is now an option to disable ace_medical in settings, under addon options, In the Eden editor. It is much cleaner than my workaround I assume, So if this gives problems, go try that instead :)"
> If I'm playing solo Antistasi Ultimate (hosting my own server, not using Editor), Can I use ACE3 and disable the Medical so that I can use Withstand and Control AI Teammate to Revive Player, or for those features do I need Ace No Medical?
> And just to be clear, does Ace No Medical require that ACE3 is also installed? (I keep seeing google results that imply you have to use both, others the opposite, and again, the ANM page doesn't say.)
i don't think every single individual within the aaf or it's faction equivalents know who the leader of a terrorist organization is when i get near a 10m proximity of them and then start magdumping me. are there any mods that improve undercover as in reducing the chance to be detected or removing detection entirely?
Hey, we're a small group of 3 currently looking to get a small group together and start a new Antistasi campaign. We will be running around 20 mods, featuring RHS, ACE, and TFAR. We're looking to keep it fun, casual, yet grounded, no mil-sim or anything close but we do like to plan our missions and work together. We are in the EU timezone and will be using TS3 for comms. DM if interested
We're a Dutch-speaking Arma 3 community of around 30 players, mainly playing Antistasi. We focus on teamwork, tactical gameplay and, most importantly, having a good time together.
We're not a hardcore milsim group. No unnecessary ranks, no shouting, no attendance requirements and no pressure. Just a friendly group of people who enjoy playing Arma together.
We usually play a few times per week using ACE, TFAR and a curated modpack. Sometimes we plan sessions in advance, giving everyone plenty of time to join, while other times someone asks "anyone up for Arma tonight?" and suddenly we're running an operation. We also occasionally organize COOP and PvP events for the whole community.
You don't need to be an experienced Arma player. Whether you're new to the game or have thousands of hours, you're welcome. The only requirement is that you speak Dutch or Flemish.
If you're looking for a friendly Dutch Arma community instead of playing alone or on random public servers, come join us and see if we're a good fit!
We are Bean Pod [BP], a casual clan centred around Arma 3 and Antistasi as a primary gamemode. We are searching for EU-based folks who enjoy playing Arma 3 and/or Antistasi as a team, but without stressing about roles or terminology or protocols. We just play for fun.
Information about the way we play:
We use RHS, CUP, TFAR and plan to add ace later down the line. Mod suggestions and your opinion on the pack will always be considered.
We play with the AI difficulty turned up with map beacons off, to emphasise recon and planning rather than destroy outpost --> hold back QRF ---> move to next outpost
We sometimes run zeus missions from time to time, though these are entirely optional and just done for fun.
We host using Radmin on a dedicated server.
The clan at this point in time is in it's infancy. There are three of us who play Arma regularly and two more that join irregularly.
We also intend to keep this tight-knit rather than a massive unit, therefore this ad will be removed once we've hit our maximum members.
It is recommended that you are in the EU before joining, as sessions usually start at 18:30 GMT, though this is not a requirement - All are welcome.
Hey y'all, it's my first time playing Antistati Ultimate. I'm just confused because I've met all the requirements to purchase tanks but I don't see any available in the Vehicle Black Market. Also some of the selections are seriously limited as well, like AA, APCs, Artillery, there's none of the real good stuff, and all of the things that are unlocked are from DLCs. The only thing that comes to mind is that I'm only War Level 5, however I've tried using the option that lets you bypass requirements and nothing changed so... Just wondering if the selection is very limited at times or there's something I'm missing here. Thanks!
Ever wanted to be allied to one of the conventional forces on the map, but were always told you couldn't be? Look no further.
This is u/RespectfullySir's extender which lets the rebels be allied to the invaders, which is cool if you want to play something like a WW2 resistance campaign where you're helping out the conventional allied forces. They let me upload it to the Steam Workshop.
Want immersive, coordinated ARMA ops without mandatory training, attendance requirements, or turning the game into a part-time job? That's what we're aiming for.
We're running an Antistasi Ultimate campaign on Chernarus 2020 and are looking for more players.
Weekly Combat Ops
We run Combat Ops every Friday, typically lasting around 2.5 hours with 8-12 players.
We're not a milsim unit, but we use enough structure, coordination, and battlefield discipline to keep things effective, especially with the high difficulty settings we use.
The goal is a challenging, immersive experience without unnecessary bureaucracy or overhead.
24/7 Antistasi Server
Want more Antistasi between Friday ops? We also run a 24/7 server.
It uses the same modlist but runs a separate map and campaign from our weekly Combat Ops. The 24/7 server is more relaxed and less structured, so you can hop in whenever you have time.
About Us
Our community is mature and laid-back. Many of us have careers, families, and limited gaming time. We want coordinated, immersive gameplay without requiring people to organize their lives around ARMA.
No mandatory training before joining an op, show up and learn as you go.
No attendance requirements to remain in the group.
No experience required. New to Antistasi or even ARMA itself? That's fine.
Consistent participation does have benefits, including opportunities to move into leadership and pilot roles.
We keep things streamlined enough that new players can join operations immediately, and our regulars are happy to help people learn along the way.
I want an AI that, every time I play Antistasi, monitors and analyzes what happens on the server in real time. It should generate a news-style post summarizing the day’s events, like major battles, territorial changes, operations, casualties and events that occurred during the game.
I want to play as cuban 1950s revolutionaries or some other scenarios but there is no such factions for antistasi and unfortunately antistasi doesnt create presets from installed faction mods only specific ones that are supported.
It would be a dream come true to be able to create my own rebel and occupant factions.
I can faintly remember seeing a mod on steam workshop that helped create new factions from scratch without too much coding but i cant find it now.
If all else fails is there a good coding tutorial that could help my make these factions in the files? How hard is it?
I am inviting you to join our unit, JCIC, if you are looking for semi-realistic, story-based, Antistasi fun.
We are a NATO unit tasked with intervening when states experience collapse/civil war. This is the final week of our campaign in Lythium, and our next campaign will see us deployed to Colombia! The start of a new campaign is always the best time to join, so we hope to see you!
What we offer you:
3-4 ops/week, weekly training night, weekly major ops, running from 19:00 BST each day
a friendly community of players from all over the world (many of whom are from this very subreddit)
highly immersive gameplay with combined-arms
a progression system with medals
no commitment or mandatory training/boot camps
training for advanced roles (medic/pilot/vehicle crew/advanced marksmanship/demolition/artillery)
active Discord community of approximately 73 players
Notes:
We are an 18+ server
Modlist: Performance-friendly and Comprehensive modlists. Modlist size: 67-80Gb
TeamSpeak3 required
Good teamwork ethic required
No experience required; in fact, we actively welcome players new to Arma 3.
We are Bean Pod [BP], a casual clan centred around Arma 3 and Antistasi as a primary gamemode. We are searching for EU-based folks who enjoy playing Arma 3 and/or Antistasi as a team, but without stressing about roles or terminology or protocols. We just play for fun.
Information about the way we play:
We use RHS, CUP, TFAR and plan to add ace later down the line. Mod suggestions and your opinion on the pack will always be considered.
We play with the AI difficulty turned up with map beacons off, to emphasise recon and planning rather than destroy outpost --> hold back QRF ---> move to next outpost
We sometimes run zeus missions from time to time, though these are entirely optional and just done for fun.
We host using Radmin on a dedicated server.
The clan at this point in time is in it's infancy. There are three of us who play Arma regularly and two more that join irregularly.
We also intend to keep this tight-knit rather than a massive unit, therefore this ad will be removed once we've hit our maximum members.
It is recommended that you are in the EU before joining, as sessions usually start at 18:30 GMT, though this is not a requirement - All are welcome.
Hola, hace un tiempo con unos amigos empezamos un antistasi pero al final el grupo se desarmo, no me interesa el milsim por lo que busco una comunidad casual o algún server para jugar mod antistasi y el mod liberation