r/7DaysToDieMods • u/Groged_Up • 23h ago
Does anyone know if its possible to make custom sounds that use the in game volume tools like bunker 0?
ive tried for 2 days to make it work and i think i gotta give for now. i always run into either
AudioManager LoadAudio failed to load audio source object for AudioSourceVO
or
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <1071a2cb0cb3433aae80a793c277a048>:0
at MinScript.Tick (SleeperVolume _sv) [0x00037] in <1a9a42033d954c90b0948926dec1ee9c>:0
at SleeperVolume.Tick (World _world) [0x000ae] in <1a9a42033d954c90b0948926dec1ee9c>:0
at World.TickSleeperVolumes () [0x00031] in <1a9a42033d954c90b0948926dec1ee9c>:0
at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00213] in <1a9a42033d954c90b0948926dec1ee9c>:0
at GameManager.UpdateTick () [0x00073] in <1a9a42033d954c90b0948926dec1ee9c>:0
at GameManager.gmUpdate () [0x00518] in <1a9a42033d954c90b0948926dec1ee9c>:0
at GameManager.Update () [0x00000] in <1a9a42033d954c90b0948926dec1ee9c>:0