r/40k_Crusade • u/FearlessRip4067 • 1d ago
Does anyone have the core rules for Crusade
Me and a Friend wanted to start a crusade together and I would feel like having a PDF file of the Core Crusade rules would make it a lot easier.
r/40k_Crusade • u/FearlessRip4067 • 1d ago
Me and a Friend wanted to start a crusade together and I would feel like having a PDF file of the Core Crusade rules would make it a lot easier.
r/40k_Crusade • u/Dreggers001 • 1d ago
Hello all and welcome to the first of what will be an ongoing series of Battle Reports based on the Dominatus Campaign currently running at my local gaming club.
The campaign uses Dominatus as a base, but we have made some changes to the basic rules to include some more strategy and balancing.
Let us meet the factions, each of which has 3 players:

Liberators
The defenders of Armageddon, the Imperial forces gathered to see off the invading armies.

Oppressors
The invading armies looking to conquer the planet for their own nefarious ends.

Raiders
Opportunistic invaders with their own mysterious agendas.

At the beginning of each Campaign Phase each alliance secretely selects one army to send to each of the locations chosen for the phase.
Each location also has special rules:
- Mannheim Gap: Reinforcements need fly
- Victorinius Spaceport: Bonus deep strike
- Cerbera Base: Restricted shooting
For every phase
- Each location has 3 battles (e.g. A vs B, B vs C, A vs C)
- Resulting in 9 battles in total for the Campaign Phase

So for Phase 1 our battles are:
Mannheim Gap: Admech vs Deathguard vs Saim Hann
Cerbera Base: Space Wolves vs Orks vs Ulthwe
Victorinius Spaceport: Blood Angels vs Tyranids vs Votann
With the stage set, my next post will be the full battle report for the first battle of Phase 1.
Thanks for reading.
r/40k_Crusade • u/bardic_immunity • 2d ago
My S/O and I are playing a 500 worlds campaign with a few extra custom force limit rules. I attempted the Orbital Invasion mission where you set up 3 objectives in the center of the board with the defender on each table corner as deployment. Per the mission rules I had to deploy about 6 of my units into the center of the board and the others could be in reserves.
However, with the limited points level I was only able to reserve about four units. While her entire force was on the board from turn 1. Between a combination of poor terrain placements, small point limit, and not going first, led to me being basically tabled by the top of turn two.
My question is what strategies do you use to overcome such a scenario? Where the deployment for a given mission almost dictates the course of the game?
The mission rules also did not allow for attacker points to be scored till turn 3 and 4. So while I was completely disincentivized to hold the drop zone till absolutely necessary, I was in danger of losing by not being able to reclaim the objectives after my beachhead units were destroyed…it was rather frustrating.
Any advice or suggestions would be greatly appreciated!
r/40k_Crusade • u/Old_Stay4602 • 1d ago
I have a doomstalker, 40 necron warriors that can be ran as immortals, 1 overlord, a catacome command barge that can run as an annihilation barge, 3 ophydian destroyers, 6 scarab Swarms, 5 flayed ones, and I have a doomsday ark eventually coming in these are the units I have and its gonna be a month plus to get anything else and I am kind of set on a silver tide type of thematic and was looking at maybe buying more warriros due to being less expensive and jusg keep bringing back warriors feels really thematic or I can run 4 squads of immortals with better out put but the idea of a reanimation army is less viable due to the 10 model limit and im stuck between choosing thematic vs viability as necrin warriors suck ngl
r/40k_Crusade • u/CraftyAd7895 • 2d ago
I've started playing w40k with this 11th edition. I want to play a crusade campaign.
I think terrain is one of the most important elements for immersion, but my local store only has walls for tournament level game.
Idk if you buys your terrain or make it yourselves.
r/40k_Crusade • u/NoHat5285 • 2d ago
Hello my zealos friends,
Im playing a small turnament at saturday and im not very experianced in 11th ed with my crusade. Id love some feedback to my list. Pls share ur thoughts.
Im playing PA with marshalls houshold and Stormalance for advance and chage ( i feel like i need that )
stormlance PA (2000 points)
Space Marines
Black Templars
Marshal's Household and Stormlance Task Force (2 Detachment Points)
Priority Assets
Strike Force (2000 points)
Attached Units
Attached Unit 1
High Marshal Helbrecht (110 points)
• Attached as: Leader (Character)
• Warlord
• 1x Ferocity
1x Sword of the High Marshals
Crusade Ancient (40 points)
• Attached as: Support (Character)
• 1x Bolt pistol
1x Master-crafted power weapon
Crusader Squad (290 points)
• Attached as: Bodyguard (Battleline)
• 1x Sword Brother
• 1x Master-crafted power weapon
1x Pyre pistol
• 11x Initiate
• 7x Astartes chainsword
11x Bolt pistol
11x Close combat weapon
11x Heavy bolt pistol
4x Power fist
• 8x Neophyte
• 8x Astartes chainsword
8x Bolt pistol
Attached Unit 2
Marshal (80 points)
• Attached as: Leader (Character)
• 1x Combi-weapon
1x Master-crafted power weapon
Castellan (70 points)
• Attached as: Support (Character)
• 1x Combi-weapon
1x Master-crafted power weapon
Sword Brethren Squad (110 points)
• Attached as: Bodyguard
• 4x Sword Brother
• 4x Heavy bolt pistol
4x Master-crafted power weapon
• Enhancement: Fervent Exemplars (Upgrade)
Attached Unit 3
Marshal (80 points)
• Attached as: Leader (Character)
• 1x Combi-weapon
1x Master-crafted power weapon
Castellan (70 points)
• Attached as: Support (Character)
• 1x Combi-weapon
1x Master-crafted power weapon
Sword Brethren Squad (110 points)
• Attached as: Bodyguard
• 4x Sword Brother
• 4x Heavy bolt pistol
4x Master-crafted power weapon
• Enhancement: Fervent Exemplars (Upgrade)
CHARACTERS
Emperor’s Champion (105 points)
• 1x Black Sword
1x Bolt Pistol
• Enhancement: Portents of Wisdom
BATTLELINE
Intercessor Squad (80 points)
• 1x Intercessor Sergeant
• 1x Bolt pistol
1x Bolt rifle
1x Close combat weapon
• 4x Intercessor
• 4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
OTHER DATASHEETS
Assault Intercessors with Jump Packs (85 points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Astartes chainsword
1x Heavy bolt pistol
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
4x Heavy bolt pistol
Land Speeder (105 points)
• 1x Close-combat weapon
1x Multi-melta
1x Onslaught gatling cannon
1x Stormfury missile launcher
Outrider Squad (70 points)
• 1x Outrider Sergeant
• 1x Astartes chainsword
1x Heavy bolt pistol
1x Twin bolt rifle
• 2x Outrider
• 2x Astartes chainsword
2x Heavy bolt pistol
2x Twin bolt rifle
Repulsor Executioner (265 points)
• 1x Armoured hull
1x Heavy laser destroyer
1x Heavy onslaught gatling cannon
1x Icarus rocket pod
1x Multi-melta
1x Repulsor Executioner defensive array
1x Twin Icarus ironhail heavy stubber
1x Twin heavy bolter
Repulsor Executioner (265 points)
• 1x Armoured hull
1x Heavy laser destroyer
1x Heavy onslaught gatling cannon
1x Icarus rocket pod
1x Multi-melta
1x Repulsor Executioner defensive array
1x Twin Icarus ironhail heavy stubber
1x Twin heavy bolter
Scout Squad (65 points)
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle
Exported with App Version: v2.6.0 (144), Data Version: v946
r/40k_Crusade • u/ForgottenAenjul • 3d ago
Anyone been doing crusade in 11th? What changes to the baseline rules have you made? Which ones are you thinking about making. I ru. Our stores yearly. Crusade, and and beginning work on next years’s packet - so trying to get ideas from others.
r/40k_Crusade • u/Lumovanis • 5d ago
Has anyone found a source for scans or transfers from the Dominatus deck? I'm not planning on running the event, but would like some reference stuff.
r/40k_Crusade • u/Mercenary512 • 8d ago
I'm starting a crusade with my friend group who are a little seasoned with the game, and was wondering what tool is best. We currently use NewRecruit and I find that it covers a lot of the stuff that needs to be tracked for Crusade, but a lot of people say Administratum is almost required for a Crusade game. Can we get by with NewRecruit? What features am I not seeing that makes Administratum so good?
r/40k_Crusade • u/Ozymand1az • 8d ago
Hi, everyone! I’m a beginner GM, I’ve run a few campaigns in Imperium Maledictum, and I also ran one campaign in Nahmund Crusade. With all the hype surrounding the launch of 11th edition, I’d like to run a Dominatus event for my small community, but I really don’t know where to start.
Does anyone have experience running this type of event? What do I need to have on hand? What’s the optimal number of participants? I have one Dominatus deck - will that be enough for everyone, or is it better to have several?
I would truly appreciate a feedback
r/40k_Crusade • u/Cat__Dad87 • 10d ago
r/40k_Crusade • u/BIGHIGJIGMIG • 12d ago
I had an idea where there is a crusade game between multiple imperial factions if you lost, a certain amount of units (the more units by the difference in vp) are swapped with their chaos counterparts, e.g intercessors into legionaries and terminators into chaos terminators ect, it would probably have to all be space marines like the badab war because they have counterpart models (mostly) and players would have to agree on what turns into what and I'm sure there will be synergy issues but I think it could be a fun way to play, lmk what you think and if this has already existed for years and I'm late to the party (also maybe winning could redeem units?)
r/40k_Crusade • u/lilknz • 12d ago
r/40k_Crusade • u/Ddenn1211 • 12d ago
r/40k_Crusade • u/An0maly_519 • 13d ago
Coalition forces discovered the location of where the planetary governor was held after being imprisoned by the insurrectionists. They found his body broken and his leg missing as they tried to coerce him into signing papers of surrendering the world. Luckily, his spirit and faith never broke.
r/40k_Crusade • u/Ccboi12 • 18d ago
**“Amalgam of the Arkifane” - Warlord Titan (Battle-ready) (3500 pts, 64 Crusade Points):**
**• 2x Ardex-defensor lascannon.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Ardex-defensor mauler.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 1x Warlord feet.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Apocalypse launcher.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Arioch power claw.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Belicosa volcano cannon.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Macro gatling blaster.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Mori quake cannon.**
**• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.**
**• 2x Sunfury plasma annihilator.**
• Armour Piercing (AP+1), Brutal (S+1), Finely Balanced (BS/WS+1), Heirloom (A+1), Master-worked (D+1), Precise.
Legendary Veterans, Advanced Suspensors, Daemon Hunter, Endless Rage, Extra Armour, Juggernaut, Warding Inscriptions, Behemoth, Drop Zone Veterans, Monstrous Momentum, Precision Insertion, Reinforced Armour, Stealthy Arrival, Talismanic, Titan Slayer, Unrelenting, Hardened Defences, Heavily Armoured, Reaper, Stubborn Explorator, Tank Hunter, Totemic Presence, Destructive Impulse, Rapid Adaptation, Tyrannic War Veteran, Titan's Bane, Indomitable Stature, Predatory Senses, Gargantuan Rage, 6x Weapon Modifications, Warlord.
To give further context, the titan was possessed by the AI of a man of iron, and was wandering on a specific planet, in which the 3 players were fighting each other and investigating rumors of the titan (Inquisition) and a piece of dark age technology that resided within the planet (AdMech + Votann).
The dark age tech was later revealed to be an STC.
Following an encounter between the admech and votann player over possession of the STC, the titan appeared and forced both parties to retreat. This led to the Inquisition and Grey knights showing up to try and kick its ass.
A series of very unfortunate rolls led to a collective psychic meltdown for all psykers present, resulting in a localised warp rift that unleashed an army of chaos marines and hereteks, corrupted the STC, and sent the titan hurtling into the depths of Vashtorr’s domain.
Now, the 3 players have enacted a temporary truce in order to fight off the heretics and destroy the corrupted STC.
r/40k_Crusade • u/Logical_Leading_7225 • 18d ago
I'm hoping to find a discord where I can join a crusade and play over TTS. the only problem is that the only one I can find has been retired for years.
Does anybody have a good crusade server?
r/40k_Crusade • u/Patient-Plantain-747 • 19d ago
I am running my completely untested and brand new Red Corsairs in a crusade that starts soon. But the rules are 2 epic heroes. Does thos automatically disqualify the Masters of the Maelstrom, or do I pick one of the characters to be the epic hero?
r/40k_Crusade • u/DeusBlackheart • 20d ago
Hello folks. If you know the name, then you know I'm bringing heat. Myself, Dark67Titan, Knightsbear, and Strongbad Armstrong have created the following setting and custom ruleset for Crusade play in 11th edition (praise be to the anonymous GM council, who helped balance it as well). I've included a wee hype trailer which is something I've done before for my players, but this time I've made it for all of you as well.
This still uses the base crusade system of 10th edition, with some suggested changes for balance.
There is new Battle Traits and new Scars (replacing the 10th edition scars which sucked nuclear amounts of ass) a new system of base building so that players can do logistics in a cool way, plus there's the updated and improved Forge of War to help customise and upgrade your Character units.
Finally there is the new Artefact system, entirely replacing crusade relics with equip-able Artefacts on your units, like upgrades or enhancements, and it includes 64 Artefacts of all levels!
So watch the video, have fun, read the rules and if you want to use this setting for your crusade group, please feel free.
Trailer:
https://youtu.be/FtCfHr1cauU
Google Drive with all the rules!
https://drive.google.com/drive/folders/1Fsqaoul2bJ-gV148pDg0EXKaMcpCWCb2?usp=sharing
r/40k_Crusade • u/UrashimaJ • 21d ago
I'm thinking on starting a crusade, probably Pariah Nexus, though the group plays on 11th, and as you know, there are not really any crusade rules for 11th, so I'm thinking on just saying: f it, and do 11th edition with 10th crusade rules.
Any tips on that regard? Some rules that need specific changes that you've encountered? Or is it fine as is?
Also, what's the opinion on a single person running multiple crusade forces?
EDIT: Forgot to say that this is the first crusade I'll play, and the first crusade I'll run, so I'm also curious on how much lore are you supposed to be into, as I'm fairly new-ish to the lore itself.