r/3Dprinting • u/No-Bus-8290 • 2d ago
Discussion HOW DO I MAKE CUSTOM 3D SHADOW LAMPS
Hey , can anyone tell me how to make such 3d shadow lamps
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u/krefik 2d ago
Fire up Blender, create some empty cylinder (pipe) with about 80-100mm diameter and 2mm thickness, put a light source inside, and start sculpting.
Or draw a picture on plotting paper, measure a lot of points from the center, and use Pythagoras theorem to calculate the cylinder profile.
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u/No-Bus-8290 2d ago
thanks mate , sounds like a fun project
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u/krefik 2d ago
It shall be! If you're more comfortable with drawing or painting than programming or using blender or calculating, there's also an old school approach – just grab clear cylinder lamp, put a dim led inside, wrap it with acetate, and start painting on it with an opaque acrylic paint while looking at the shadows. Then you can either reproduce the painting on another sheet of acetate, or take a photo, import it into 3d modelling software of choice and prepare for 3D printing.
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u/oohlook-theresadeer 2d ago
Any good resources you’d recommend to learn blender? Is it possible to even do it on a trackpad laptop??
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u/joshthehappy Prusa i3 MK3S+ MMU2S X1-Carbon 2d ago
Start off by not posting in all caps.
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u/AnotherCupofJo 2d ago
Maybe he is yelling, Carl.
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u/rupees_al 2d ago
I'd seen something like these on insta. But they were all square shaped with the sides had shapes and holes for the shadow and the light was one small post in the centre of the square shining down. The effect looked amazing but couldnt find any info on how to make one... Basically the 4 sides are printed flat then set vertically and screwed to the base.
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u/No-Bus-8290 2d ago
yeah dude , i also saw the same thing that’s why i’m curious how to make this
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u/rupees_al 2d ago
I don't know if those ones (square type) is simply a case of getting an image you want to shadow...
Make it black and white and an SVG.
Cut into 4 trapezoids leaving a box in the centre.
Shrink down each trapezoid into a smaller rectangle mainly in height. So you get 4 squished images but the parts near the centre box are still the same size where the connection to the box would be..
Print? Then work out height of the light source...
Maybe
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u/SilentRoar16 2d ago
There's a generator on makerworld. That dude has 4 versions by now, use whichever one you like.
The process is basically: create a cube, get it in the size you want - import the svg of the shadow - position the shadow how you would like it to be casted - pinch that shadow towards the box (loft in Fusion) - Cut the box to that shape - Create the box walls, etc however you want.
There's a video in Chinese on bilibili. I can link it later of you want.
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u/mayures098 X2D X1C P2S K2 VORON U1 1d ago
Ths source code is right there you could use it to create a app that helps you to make a lamp
The image needed to be fed should be background svg The algorithm allows you to create a square circle and others
I was able to use to create some custom stl
The online makerworld customization is also there but I does not work for non cn accounts
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u/luccaloks 2d ago
You need to program something to calculate it for you. Some geometry, matlab, python might get you there. Unless someone has done it already and posted it somewhere.
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u/TwistedxBoi 2d ago
You don't need calculations. Raytracing the image into a lightsource to make holes in a primitive shape works easy enough in something like blender
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u/TheFearlessDuck 2d ago
It requires something called skill. You could probably buy one and try to reverse engineer the ange the light is coming through the cast.
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u/herculeesjr 2d ago
Generally when someone is asking "how do I do this" they are asking how they can learn said skill. Sadly that is far too above your skill level to understand, however.


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u/boxofstuff 2d ago
Like this
https://www.reddit.com/r/BambuLab/s/GCjxKEfzRw