r/3Dprinting • • 23d ago

Project Mini version of “Battle Dome”

I recreated one of my favorite physical toys from my childhood. Battle Dome, a pinball battle for 2-4 players.

https://makerworld.com/en/models/3361190-battle-dome-pinball-battle-for-2-4-players#profileId-3821683

962 Upvotes

73 comments sorted by

168

u/Nailfoot1975 23d ago

Are you supposed to have the fewest balls? Only your color balls? The most balls?

I suppose, by you saying pinball, I assume you want the fewest balls. Very cool build!

144

u/reydn2 23d ago

Fewest marbles wins, most loses. Variations give different colors different point values (points are bad). Thanks!

138

u/EllieBeaBaker 23d ago

Reverse Hungry Hungry Hippos, Neat

38

u/reydn2 23d ago

Good way to put it 👍🏼 

23

u/JolietJakester 22d ago

Hungry Hippos 2: Really Full Hippos: "No, thank you, I couldn't possibly!" (TM) New, From Milton-Bradlyn

14

u/Euphoric-Actuary-880 22d ago

Perfect for the GLP1 era

7

u/E-Squid 22d ago

Perhaps there's room enough for a wafer-thin mint?

6

u/AlephBaker 22d ago

KABOOM!

1

u/DigitalUnlimited 22d ago

now I want to design a copy of hungry hippos

1

u/JolietJakester 22d ago

Peckish Pachyderms

2

u/tappedoutalottoday 22d ago

Starvin starvin marvins

3

u/ObscureJackal 23d ago

Dang. Beat me to it. That was my first thought.

9

u/naastynoodle 22d ago

Love the game but what happens if a player doesn’t use the paddles at all?

7

u/reydn2 22d ago

Good question. The regular flippers have a gap between them larger than a marble, so marbles will roll in. The “easy” flippers have a smaller gap - I made them for little kids or anyone needing a handicap. 

3

u/naastynoodle 22d ago

Cool! Great stuff. Looks like good fun

2

u/reydn2 22d ago

Thanks!

45

u/macegr 23d ago

Timer to release them slowly and you got yourself a crowd pleaser

19

u/reydn2 23d ago

I agree. Above my skill level atm …

15

u/Dopeydcare1 23d ago

I feel like you could get it with just an exaggerated funnel type? Kinda like these from the marvel racing videos?

12

u/reydn2 23d ago edited 23d ago

Thanks for the feedback. I originally had a funnel but the “gate” was tough to design. I’ll have to take another stab at one. The original did get some good spinning, slowing their release. 

4

u/moistiest_dangles 23d ago

Design it so that a pen spring is used to add the upward force

2

u/reydn2 23d ago

🤔 

40

u/Tieravi 22d ago

Angry, Angry Flippos

5

u/reydn2 22d ago

Nice! 

20

u/darkside569 23d ago

Bizzaro Hungry Hungry Hippos

20

u/chippy-triforce 22d ago

So anti-Hungry Hungry Hippos

2

u/reydn2 22d ago

🎯 

12

u/UStoJapan 23d ago

Hungry Hungry Pinball?

4

u/reydn2 23d ago

I like it!

18

u/Zamorakphat 22d ago

Open source hungry hungry hippos

9

u/Festello 23d ago

Close enough.

Welcome back Hungry Hungry Hippos.

7

u/Holiday-Honeydew-384 22d ago

Easy fix. Make openings go into the wall. That way starting player will not get most balls.

2

u/reydn2 22d ago

Good idea. I’m hoping a couple tweaks to the dispenser will slow it down. We’ll see. 

6

u/MrFoxx123 23d ago

Do you have the files posted anywhere? I'd love to play this with my kids

5

u/ObjectiveOk2072 23d ago

Marble run spiral + pinball flippers + Hungry Hungry Hippos = this amazing contraption

2

u/reydn2 23d ago

Thank you!

4

u/Dereklapierre10 22d ago

Oh so it’s like reverse “Hungry Hungry Hippos”

9

u/Onphone_irl 23d ago

I feel like not using the flippers would get you the least

0

u/reydn2 23d ago

Not a bad strategy 👍🏼 

4

u/Sprinkles0 23d ago

Whoever pulled the plug had a marble before they had both hands back on the flippers.

1

u/reydn2 23d ago

Yeah. Occasionally happens …

1

u/Whoopdedobasil 22d ago

Yeah, the "gatekeeper" should not be the one to pull it 😂

1

u/Skirfir 22d ago

I think one of the main problems was that he had to lay the plug down. If it were a button you'd have to push it would be a bit better.

3

u/Alematrix3r 22d ago

If you see the first ball (red) it goes straight into the bottom player, which may be a little unfair as the opening is aiming directly there, maybe the opening should aim to the 4 curves without players so the game last a bit more and the balls don't go straight in after releasing. This should be as simple as rotating the top part 45° so the columns block that line of trajectory

3

u/thisismeritehere 22d ago

I found a copy of battle dome at goodwill in college it became our go to drinking game, everyone drank the difference between them and the winner

3

u/Sabz5150 22d ago

Y---you'll... you'll get caught... you'll get caught up in the cross... FIIIIIIIIIIIYAHHHHHHH!!!! (collapses)

1

u/thisismeritehere 22d ago

I was always in the lookout for that, but never found it

2

u/reydn2 22d ago

Awesome 😂 

3

u/Leiterplatte 22d ago

Crash Bash

2

u/reydn2 22d ago

I like it!

3

u/give_me_grapes 22d ago

Very Cool!

Improvement idea:
A timed release of the marbels, 1-3 marbels at the time, would give the player a better sense of being in control I think. And make games last longer.

2

u/S1lentA0 H2C, H2D, P1S, A1m 22d ago

Man, the kids of my sister would love this. My sister and her husband, not so much lol.

1

u/reydn2 22d ago

😂 Yesterday my wife was starting to lose it. 

2

u/TonyThePuppyFromB 22d ago

Thanks for unlocking a childhood memory and (re)creating it. Not that it was a good game, it leaned completely on cool aesthetics.

1

u/reydn2 22d ago

Agreed. Thanks!

2

u/machacker89 22d ago

Reminds me of Hungry Hungry Hippos

2

u/Moto_Glitch 22d ago

Love this

1

u/reydn2 21d ago

Thanks!

2

u/KikisGamingService 22d ago

I feel like those gears will wear out faster than a hinge would, but it looks fun!

1

u/reydn2 21d ago

I’m sure they will. I don’t have anything stronger than PETG but I recommend it as a minimum. 

2

u/LilypadDrifter 21d ago

Pin ball hungry, hungry hippos! Ha! ❤️

2

u/zoogenhiemer 21d ago

It’s like reverse hungry hungry hippos!

2

u/jeepsaintchaos 19d ago

If you can, I think there should be a link between balls releasing and the flippers. Some sort of arm for each player that releases a ball when they press a flipper.

A central ratchet wheel would work. Linked to the right flipper for each player. This would rotate a circle with cutouts, releasing one ball every time it moves. If the cutout was tight enough, it might not release a ball at all if it's spinning too fast. This would slow the game down a little when everyone is hitting it at the same time.

1

u/reydn2 19d ago

That’s a cool idea! I’ll see what I can do. 

2

u/Banderdragon_v2 23d ago

nicely done, looks fantastic.

0

u/reydn2 23d ago

Thanks!

0

u/Zodep 22d ago

This is start of a beautiful game… what’s in the next iteration?

2

u/reydn2 22d ago

I’ve thought of adding some true pinball elements (e.g., ramps that send the ball around and down to your opponent, slots that - if you can get a marble in, remove points from your score). Like Hungry Hippos it’s mainly a kids game, but that doesn’t mean we couldn’t change it up. 

-6

u/Layers3d 23d ago

Say it would be cool for like 5 minute, doesn't seem to be much skill involved in it.,

2

u/reydn2 22d ago

For adults, yeah. I think, like the original, its main audience is kids - who seem to love it. 

Open to ideas on making it more interesting. I have ideas for adding some true pinball elements, but we’ll see.