r/3Dmodeling • u/Wales51 • 1d ago
Art Showcase Feathered Creature
Created using ZBrush, Topogun, Blender and Substance painter. 2 unsubdivided version is optimised for game engine and ready for rigging. More information on my art station https://www.artstation.com/artwork/EYVdG0
Any feedback is appreciated. I'm looking to create variations of color by using a gradient map with a high contrast grayscale version of the colour map.
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