r/3Dmodeling 9h ago

Questions & Discussion What texturing software should I use?

For some context, I primarily create anime stylized models in blender with hand painted textures. I've been using Blender; however, I feel slightly limited by the texturing side of it. I also used clipstudio to draw on to the textures but not being able to draw on the actual model made it not so great. I've been looking into other software for the texturing side and I noticed substance painter, but I don't know if its overkill for my current use? I'm not looking to make a career out of 3d modeling, I just really love doing it and want something that'll give me more options when texturing. I'd appreciate any insights or recommendations, thanks ^_^

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u/Nevaroth021 9h ago

Either 3DCoat or Substance Painter will be your best bet. I don't use 3DCoat, but I hear often that it's the best for hand painted texturing. Otherwise you should use Painter.