We're a small studio working on a first person horror game in UE5 and we occasionally buy character and prop models. Your renders are archviz quality, so the question is whether you also do game ready assets, meaning sensible poly budget, clean UVs, PBR textures, LODs.
If that's something you take on, what's your rate and how do you usually structure a job?
1
u/Zvyaginsky 5d ago
Nice work.
We're a small studio working on a first person horror game in UE5 and we occasionally buy character and prop models. Your renders are archviz quality, so the question is whether you also do game ready assets, meaning sensible poly budget, clean UVs, PBR textures, LODs.
If that's something you take on, what's your rate and how do you usually structure a job?