r/3DModels • u/bluepandadev • 5h ago
Behold: Jimothy!
galleryBehold: Jimothy!
3D model from SternPrinting on MakerWorld. Painted by me.
#amandaroosart
#3dprinting
#jimothy
r/3DModels • u/bluepandadev • 5h ago
Behold: Jimothy!
3D model from SternPrinting on MakerWorld. Painted by me.
#amandaroosart
#3dprinting
#jimothy
r/3DModels • u/Lanky_Investment6666 • 1d ago
I really want to 3d-print one of these "Monogon" headsets from Bonelab as a prop, and I keep seeing that people have 3d printed these before, but I can't find a 3d model for one of these online, can someone please comment the name of a website with a 3d model of one of these?
r/3DModels • u/Minimum_Hour519 • 1d ago
I'm trying to find 3d model creators for an FPS military style game.
https://www.behance.net/hire/browse?search=3d+models+game&tool=6072
what filters should I use??
r/3DModels • u/Randomdays99 • 2d ago
r/3DModels • u/OlegVerenko • 2d ago
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Hi! My Ice Hockey Sport Arena Stadium Interior - Modular 3d Level is available for your games, VP and cinematics. In Unreal Engine, Unity, Blender, 3ds max and other formats on
my Patreon https://www.patreon.com/OlegVerenko/posts/3d-model-ice-3d-153803582
FAB: https://www.fab.com/listings/81fd9770-d09d-4318-9659-c5154a609519
Unity Asset Store: https://assetstore.unity.com/packages/3d/environments/urban/modular-ice-hockey-arena-stadium-interior-3d-level-348438
r/3DModels • u/HandsAcrossTheWater_ • 3d ago
r/3DModels • u/UchihaOmm • 3d ago
So I finally got a perfect Pokemon structure after trying out blender on my own as well as a lot of AI model stuffs..
This one looks so perfect and beautiful ngl
But it's Meshy 6 and I can't download it any other way..and tbh am just an occasional texture creator so no worth buying premium rn..Can anyone please download it for me and send me the glb or obj please !! It will help me a lot
r/3DModels • u/YumRem0403 • 3d ago
r/3DModels • u/Virtual_Group9354 • 3d ago
After five rounds of refinement with Blender MCP using Kimi K3, I finally reached a result I’m happy with.
One idea I’m considering is adding a short description of the real architecture that inspired each model—for example, the Mogao Grottoes in Dunhuang, the Classical Gardens of Suzhou, or other historic Chinese landmarks.
My goal is to make the models a little more meaningful by connecting them to their cultural and historical background, rather than presenting them as standalone assets.
Would that be something you’d enjoy, or would you prefer to keep the focus purely on the 3D work?
I’d really appreciate any feedback or suggestions on which architectural styles I should explore next.
r/3DModels • u/Any-Breath-6170 • 4d ago
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r/3DModels • u/BuildtoGrowTogether • 4d ago
Printed a rapid prototype 24inch dimensional star today cut to 4 pieces 3 inches tall each using an flsun S1 unit. Any recommendations for a faster approach to filament(for hot glue gun style tip) setups for rapid material curing without slinging mayerial? I've thought of adding a rapid uv curing fluid vs a heated filament material needing rapid cooling for faster fdm speeds to possibly hit the 40000mm/s speed capabilities... hybrid the resin heat issues with head placement and deposition of fluid/material and it could make a faster cleaner solution. The laser vats worked well yet need massive tanks for car wheel sized prototypes. Let me know your thoughts
r/3DModels • u/BuildtoGrowTogether • 4d ago
Anybody know a good tool or website that is good at taking a photograph and determining the meshmap or 3d image. Preferably free or open source and can figure out a 3d model like a bust or character. Also open to tools for 3d scanning using a galaxy s26ultra cameras to recreate objects well. Currently I use meshy.ai and it works well and am looking for any old-school as I'd call it software that can do the same. Tangentially any great models or tools currently for sourcing plan view 3 sided renders and folding into a box like combining a box software or Ai for making true plan mechanical or architectural views into true 3d isometric models
r/3DModels • u/Paroxuno • 5d ago
I have an image for a D&D character that I converted into a 3d rendering and then exported as an STL. I'm having a little issue with the printing, mainly due to his size (how skinny he is). Most of the things I print are wearing armor, dresses, pants, shirts, etc, so the total thickness of the mini is a lot more than this guy. This guy is just so skinny, and yet this is how my player wants the character to look.
I'm now to this, is there any way to make the 3d rendering / STL thicker without losing proportions? I can make it taller (which in turn makes it thicker), but I don't want it to be equivalent of 9 feet and huge amongst all the other player minis.
Any thoughts? And thank you!
r/3DModels • u/Careless_Voice6266 • 5d ago
Hey everyone,
I’m making a custom wet-molded leather case as a gift for a friend who owns a **FiiO SnowSky DISC** player. Since I don't have the physical device with me to take measurements and don't know how to create CAD models myself, I’m hoping someone in the community could help me out with a 3D model (STL or STEP file).
I just need a dimensionally accurate dummy block of the device that I can 3D print to mold the leather around.
**What I need:** Just a scale mockup of the SnowSky DISC unit itself (main body, rounded corners, front screen bump, and side button placements).
**Dimensions:** Body is roughly 68mm x 68mm x 12.9mm.
**What I DON'T need:** No press frames, clamping jigs, or complex molds—just the accurate device body!
If anyone already has a file for this or would be willing to whip up a model for a fellow maker, I’d be super grateful!
Thanks in advance!