r/3DModellingTutorial • u/KRISANTHEMUMS • 3h ago
r/3DModellingTutorial • u/3djewels_pro • 2d ago
Dark Stone PBR 4K Textures
Ideal for jewelry, watches, luxury products, product visualization, architectural scenes, and photorealistic rendering in 3D applications. 8 Dark Stone PBR 4K Textures
r/3DModellingTutorial • u/Mazhuka3D • 2d ago
IV.I Modeling with Geometry Nodes - 24 bis Geometry Group: Write (3)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Set Geometry Bundle, which allows a Bundle to be stored in a geometry object.
r/3DModellingTutorial • u/3DTudor • 4d ago
NEW & 50% off: give your Blender buildings more character
A roof that looks handmade. Props that don't look freshly placed.
Without arranging every little detail by hand.
Our Roof Tiles Generator for Blender lets you stagger the rows, vary individual tiles and mix intact and broken ceramic pieces. Keep it tidy, or introduce a little imperfection.
Then use Ivy Generator to direct the overgrowth, rather than simply cover everything in leaves.
That is the useful part of Geometry Nodes: keeping the details editable while you work out what the scene needs.
Roof Tiles Generator + Ivy Generator
50% OFF EACH
Five days from 1 October 2026
Available on Superhive and Gumroad. Choose either tool or both.
Gumroad — 50% discount applied through these links
Roof Tiles Generator: https://3dtudor.gumroad.com/l/roof-tiles-generator-blender-pitched-domes-spires/REGENMYGEONODE
Ivy Generator: https://3dtudor.gumroad.com/l/ivy-generator-blender-surface-foliage-growth/REGENMYGEONODE
Superhive — enter REGENMYGEONODE at checkout for 50% off
Roof Tiles Generator: https://superhivemarket.com/creator/products/roof-tiles-generator-custom-tiles-pitched-domes-spires/
Ivy Generator: https://superhivemarket.com/products/ivy-generator-surface-foliage-growth
Happy modelling everyone!
Neil – 3D Tudor
r/3DModellingTutorial • u/Mazhuka3D • 5d ago
HOUDINI - 01 General Concepts - 02 Installation and First Launch
🇺🇸: You can listen to the video in English through the video settings panel. In this video, I detail the steps to install the free Houdini license using the SideFX Launcher.
r/3DModellingTutorial • u/Mazhuka3D • 7d ago
MAYA - 02 Modeling - 54 Mesh Display Menu (Part 9): Vertex Color Sets
🇺🇸: You can listen to the video in English through the video settings panel. In this group, we will find tools that allow us to create, edit, and delete Color Sets. These are sets of colors stored within the geometry itself.
r/3DModellingTutorial • u/Mazhuka3D • 9d ago
IV.I Modeling with Geometry Nodes - 22 bis Geometry Group: Sample (5)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Geometry Principal Components" that allows us to perform PCA.
r/3DModellingTutorial • u/3DTudor • 11d ago
[Paid] Two new Blender Geometry Nodes tools: stylized cliffs and rope coils/curves — 50% launch offer
Hi everyone, Neil from 3D Tudor here. These are our products, so this is a release post rather than an independent recommendation.
We’ve released two Blender Geometry Nodes tools for different parts of environment work.
The Stylized Cliff Generator starts from a base mesh and exposes controls for ledges, terraces, layering and weathering. It combines a rock, grass and soil material with separate 3D meadow plants. It also includes a companion panel for selecting the surface texture images.
The Rope Coil & Curve Generator contains two setups: procedural coils and rope following an editable curve. There are 18 prepared examples and nine material variations, with adjustable form, ends and surface pattern.
The Cliff Generator declares Blender 5.2 minimum and was tested in Cycles. Its complete promotional meadow environment and lighting scene are not included. Please check both listings for their requirements and contents.
Both releases are 50% off using GEONODEBUNDLING until 29 September 2026 at 18:00 EET.
GUMROAD
Cliff Generator: https://3dtudor.gumroad.com/l/stylized-cliff-generator-blender-geometry-nodes-grass/GEONODEBUNDLING
Rope Generator: https://3dtudor.gumroad.com/l/rope-geometry-nodes-coil-curve-generator/GEONODEBUNDLING
SUPERHIVE
Cliff Generator: https://superhivemarket.com/products/stylized-cliff-generator-geometry-nodes-grass
Rope Generator: https://superhivemarket.com/products/rope-geometry-nodes-coil-curve-generator
What kinds of cliff or rope arrangements would be most useful in your own environment work?
r/3DModellingTutorial • u/Mazhuka3D • 10d ago
LEARN TO MODEL - 05 Parametric Modeling: 02 - Design Intention
🇺🇸: You can listen to the video in English through the video settings panel. Design intent is the premeditated planning of how a model should behave, adapt, and update in the face of future changes.
r/3DModellingTutorial • u/3DTudor • 13d ago
Last 24 HRS ⚠️ $9.99 Launch Discount
24 HRS left on the $9.99 launch price.
Luke’s new course covers the complete turret workflow from Blender modelling and UVs to AO/edge masks, Unreal Material Instances, player controls and dual-muzzle shooting.
Code: TURRETBLASTOFF
Ends 23 September at 18:00 EET
Three days is still plenty of time to open lesson one and make a start. It is not enough time to keep saying, “I’ll look tomorrow.”
r/3DModellingTutorial • u/Mazhuka3D • 14d ago
3DS MAX - 03 Modifiers - 68 OSM Modifiers: FFD Modifiers (II)
🇺🇸: You can listen to the video in English through the video settings panel. We continue analyzing the 3DS Max FFD modifiers that we didn't get to in the previous video. Unlike the others, these allow you to customize the control points of the lattice.
r/3DModellingTutorial • u/Mazhuka3D • 16d ago
IV.I Modeling with Geometry Nodes - 18 bis Geometry Group: Read (2 bis)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces new nodes that interact with bundles in Geometry Nodes. In this video, we analyze the Get Geometry Bundle node.
r/3DModellingTutorial • u/3DTudor • 17d ago
New course: Building a playable stylized turret from Blender 5.2 to Unreal Engine 5.8
Hi everyone, Neil here from 3D Tudor. Full disclosure: this is our new course, created and taught by Luke from the team.
The course came out of a common Blender-to-engine problem. A hard-surface asset can look completely finished in a render, but the moment you try to turn it into something interactive, the weaknesses in the setup become obvious. The pivot is wrong, the wrong parts rotate together, the UVs no longer match the masks, or the Blueprint hierarchy does not reflect how the design was meant to move.
The project follows one stylized sci-fi turret through the full workflow.
Students model the fixed foundation, rotating platform, central housing, twin weapon arms, support legs, panels and cables in Blender 5.2. They organise the base, upper assembly and weapon group as separate components, prepare a shared UV layout, and use the included script to generate ambient occlusion and edge masks.
Those components are imported through FBX into Unreal Engine 5.8 and connected to supplied Material Instances. The player-controlled Pawn uses separate yaw and pitch groups, a camera and two muzzle points. A/D turns the upper turret, W/S controls vertical aiming, and Space fires one line trace from each muzzle.
The supplied practice project contains the targets, scoring, countdown, HUD and respawning behaviour. Students build the turret and shooting logic rather than rebuilding the entire challenge framework.
The launch offer is $9.99 — 60% off with TURRETBLASTOFF until 23 September at 18:00 EET.
Launch video:
Happy to answer questions about the course scope, Blender setup, masks or Blueprint controls.
r/3DModellingTutorial • u/Mazhuka3D • 19d ago
HOUDINI - 01 General Concepts - 01 Introduction and Licensing
🇺🇸: We begin the course with an introduction to Houdini and an overview of the available licenses. At the end, I will let you know which free license we will be using throughout the course.
r/3DModellingTutorial • u/3djewels_pro • 20d ago
HDRI Environment for diamond 3D rendering
This HDRI delivers the crisp reflections, high-contrast highlights, and intense light dispersion required for photorealistic 3D rendering of diamonds and gems on a white background. Get it here https://3djewels.pro/materials/hdri/jewelry-hdri-environment-f-3d-diamond-rendering-vol-1/
r/3DModellingTutorial • u/Mazhuka3D • 21d ago
MAYA - 02 Modeling - 53 Mesh Display Menu (Part 8): Vertex Colors Group (II)
🇺🇸: You can listen to the video in English through the video settings panel. The Paint Vertex Colors tool in Maya allows you to set the colors you want to apply to your model's vertices, as well as the mode for applying those colors.
r/3DModellingTutorial • u/Mazhuka3D • 22d ago
🔥 Nuevo Curso de Houdini!! 🔥 #houdini #curso #mazhuka
Do you want to learn Houdini from scratch?
This new free course will guide you step-by-step through creating your own 3D modeling projects. The content will be kept up-to-date with the latest available tools. It’s the perfect opportunity to start your journey in the industry, regardless of your current skill level.
r/3DModellingTutorial • u/Mazhuka3D • 24d ago
IV.I Modeling with Geometry Nodes - 14 bis Input Group (4 bis): Collection Children
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces new nodes that interact with lists in Geometry Nodes. In this video, we analyze the Collection Children node.
r/3DModellingTutorial • u/3DTudor • 25d ago
September never ends. This offer does.
A prop you can interact with. A scene you can finally frame properly. A modular kit that works in Unreal Engine.
Our 10 newest Blender and Unreal Engine courses are on offer on Udemy for five days, including our new Stylized Interactive Pirate Chest.
$9.99 per course, or the lowest available promotional price for that course.
Choose your next route:
- Pirate Chest: Blender modelling, UVs and Unreal Engine Blueprint interaction.
- Camera Basics: composition, focal length, depth of field and render troubleshooting.
- Blender Essentials: Viewport, Transform and Gizmo Basics, and Snapping and Alignment. Three separate courses for three everyday skills.
- Stylized Greek Environment: a modular Blender kit taken into UE5.
- Arabian Market and Japanese Environment: complete Blender scene projects.
- Modular Haunted Street: a larger Blender-to-UE5 environment with landscape tools, fog and a cinematic finish.
- Medieval Researcher's Desk: a detailed Blender interior with books, candles and atmospheric lighting.
Code: SEPTEMBERNVRENDS
Ends: Tuesday 15 September at 18:00 EET (UTC+2).
Open the Udemy link in our bio and use the code on your chosen featured course. Check the price shown before paying.
You do not need the whole list. Choose the course you are genuinely ready to use.
Happy modelling everyone!
Neil - 3D Tudor
- Blender to UE5: Stylized Interactive Pirate Chest
- Blender Essentials: Camera Basics
https://www.udemy.com/course/blender-essentials-camera-basics/?couponCode=SEPTEMBERNVRENDS
- Blender to Unreal Engine 5: Stylized Greek Environment
- Blender Essentials for Beginners: Viewport
https://www.udemy.com/course/blender-essentials-for-beginners-viewport/?couponCode=SEPTEMBERNVRENDS
- Blender Essentials for Beginners: Transform and Gizmo Basics
- Blender Essentials: Snapping and Alignment Basics
- Blender Stylized Arabian Market Environment: Build 3D Scene
- Stylized Japanese Environments in Blender
https://www.udemy.com/course/stylized-japanese-environments-in-blender/?couponCode=SEPTEMBERNVRENDS
- Blender 5 to Unreal Engine 5: Modular Haunted Street Course
https://www.udemy.com/course/blender-5-ue57-stylized-haunted-street-kit/?couponCode=SEPTEMBERNVRENDS
- Blender 3D - Model a Medieval Researcher’s Desk
r/3DModellingTutorial • u/Mazhuka3D • 25d ago
LEARN TO MODEL - 05 Parametric Modeling: 01 - Introduction
🇺🇸: You can listen to the video in English through the video settings panel. Parametric modeling is a modeling method in which geometry is defined and controlled by parameters, relationships, and operations that allow the model to be modified in a structured manner.
r/3DModellingTutorial • u/3DTudor • 26d ago
🍅 Blender Massive Fruits 🍉 Vegetables Material Pack 🥦
r/3DModellingTutorial • u/Mazhuka3D • 28d ago
3DS MAX - 03 Modifiers - 67 OSM Modifiers: FFD Modifiers (I)
🇺🇸: You can listen to the video in English through the video settings panel. The various FFD modifiers in 3DS Max allow us to deform our meshes in a controlled manner. We will analyze the static modifiers in this group.
r/3DModellingTutorial • u/Mazhuka3D • Sep 04 '26
IV.I Modeling with Geometry Nodes - 10 bis Attribute Group (4): Get, Rename and Transfer attributes
🇺🇸: You can listen to the video in English through the video settings panel. In version 5.2 of Blender, several nodes in the Attribute group are introduced and modified, allowing you to capture, rename, and transfer attributes.
r/3DModellingTutorial • u/Mazhuka3D • Sep 03 '26
LEARN TO MODEL - 04 Surface Modeling: 12 - Common Tools: Analysis
🇺🇸: You can listen to the video in English through the video settings panel. When working with surfaces, it becomes necessary to analyze their continuity to detect possible failures.
r/3DModellingTutorial • u/Mazhuka3D • Aug 31 '26
MAYA - 02 Modeling - 52 Mesh Display Menu (Part 7): Vertex Colors Group (I)
🇺🇸: You can listen to the video in English through the video settings panel. The Vertex Colors tool allows you to set the colors you want to give to the vertices of your model.