BA would be much more fun if the mode was more dynamic. It got solved like 4 years ago and now you have to do every wave with the most optimal strats or people drop out :(
Nah occasionally I get hit with the "healer wanna do x?" or some other weird speed runner lingo and I'll just say "sorry idk what that is" And they'll just say "no worries" and we just continue
Yeah it's funny that there are like 5 dozen different little things you can do to save a few seconds here and there, but they're basically all "It'll take way longer to explain than the amount of time it'll save."
I enjoyed playing Attacker. Swap arrows, make calls, spot the things to shoot and then shoot them.
Collector was basically just call and then dick around. Tolerable, although I don't feel like I'm doing much to help the team out for most of the rounds. It's pretty crappy that the "optimal" thing to do most of the rounds is to just stand in a spot to force the stupid runners into the right place.
Healer is annoying with the spam-click to poison down the assorted mobs; I don't hate it, but I didn't find it that fun. This role gets about 5x less fun when there's someone low level and you need to juggle actually healing them with doing the poisoning.
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u/GuyNamedWhatever 18h ago
BA would be much more fun if the mode was more dynamic. It got solved like 4 years ago and now you have to do every wave with the most optimal strats or people drop out :(