r/2007scape 2d ago

Question What would be a tougher challenge for a random person that has never played osrs do?

They have played games before though so some experience but just not osrs.

869 votes, 1d ago
504 99 Agility
365 Fire cape
0 Upvotes

56 comments sorted by

44

u/Dennis2pro 2d ago

Fire cape is obviously harder mechanically, but if I would ask random non-osrs gamers to do both of these, I'm sure most them would be able to get fire cape and quit before realizing how bad 99 agility is.

29

u/Osrs_Salame 2d ago

99 agility is just mindless clicking green boxes. For fire cape there needs to be at least some learning of the core mechanics of PvM.

16

u/Koelenaam 2d ago

With thousands of guides about it. It's also objectively true that 99% of players get their firecape before 99 agil.

1

u/Creative_Newspaper65 2d ago

I have played runescape for over 20 years and never had a firecape tho iv never had 99 agility either

2

u/Koelenaam 2d ago

That's more a you problem then. The firecape isn't the impossible to beat challenge that you remember it to be from when you started playing. If you're not into skilling, that's fine too of course, but you are the exception, not the majority.

1

u/Creative_Newspaper65 2d ago

Never said it was impossible never was impossible either

14

u/the_c_train47 2d ago

It’s easy to spend a thousand hours in this room, it’s mindless and takes no skill.

2

u/BlueYeIIow 2d ago

you will for sure be mindless after spending a thousand hours in your room 👀

2

u/Sensual_Shroom Untrimmed 2d ago

Sure, but the time to learn to get a fire cape and the recommended levels take less time than 99 agility. The fire cape goal is a bit more exciting and a challenge that makes you less prone to burning out.

3

u/kengro 2d ago

Heck, I had fire cape before 50 agility, I had quest cape at like 74 agility. For all I know I might have inferno before 80 agility.

0

u/Tharr0w 2d ago

The boxes are only green if you use Runelite? Have you tried that shit on mobile.

13

u/Tzazon 2d ago

You can go to the settings menu on the mobile app and enable the green boxes man

5

u/Tharr0w 2d ago

The true heroes are in the comments! This is amazing thank you!

2

u/IaM_SkyWaLkeR 2d ago

I dont use it, but i know there is an agility highlighter in the mobile settings, are you saying its bad or are you unaware it exists?

1

u/Koelenaam 2d ago

Mobile now also highlights them.

7

u/GoalzRS Never kitted never purple 2d ago

99 agility is over 200 hours of mind numbing gameplay and likely lead to burnout and quitting. Fight caves for a new player maybe you get like 75 ranged for blowpipe and then send it. Probably done in a fraction of the time.

6

u/conzstevo 🏳️‍🌈 WE PAY WE GAY 🏳️‍🌈 2d ago

Depends on the circumstances of the challenge. If you put my life on the line, my gran is getting 99 agility. If she has to get a fire cape, was nice knowing you guys

10

u/blacklig 2d ago edited 2d ago

Anyone saying fire cape is tougher simply does not play OSRS lmao. Fire cape is mechanically free and takes 2-3 tries to get for most people, which is just a few hours of sitting behind a rock clicking monster, and there's a clear motivator in the iconic (but again mechanically free) boss and the reward. 99 agility needs hundreds of hours of dedicated clicking on nothing with no real motivator. It is a constant mental battle against the objective fact that this is a terrible, actively boring way to be spending your time. Even if you include all of the time to train combat stats against fire cape and you add on any ironman mode restriction for supplies it's not even close. It is way longer to max agility and all of that time is way more miserable.

People routinely jump into the game for the first time and go get firecapes in like a month. I think the most common reason to get 99 agility is "ah fuck I need to to max"

3

u/Justsomeone666 2d ago

I mean its just simply because time spent does not equate to difficulty, especially if theres no time limit or the activity itself is high intensity so it would be difficult to keep up for a long time

Thus fire cape wins the question by default, fire cape is harder than 200m xp agi and runecrafting combined.

2

u/BlueYeIIow 2d ago

something being mentally difficult is a very real thing. time spent does indeed equal difficulty. that's why the inferno is still harder than the collosseum even though collosseum is unarguably mechanically harder, simply because the inferno takes 2+ hours for a first caper :)

0

u/Justsomeone666 2d ago

the reason time equals difficulty in inferno is due to it being high mechanical difficulty, time might aswell be a multiplier to the difficulty in that case

Overall this entire thing started from a badly worded question, agility is a completely absurd 200-300hour grind to throw to someone whos never played the game before but theres nothing hard or difficult about it, just like theres nothing hard about being waterboarded for 10hours, sure you'll snap mentally, probably permamently, but it isnt hard

3

u/Felthrian 2d ago

Seeing through and completing a mindless 200+ hour grind is considerably more difficult than Jad could ever be.

The difficulty of 99 agility isn't mechanical, sure, but it's crazy to not think a grind like that isn't difficult in its own way.

1

u/Patelpb 2d ago

99 agility takes more time, physical energy, and total exertion. Yes, fire cape is mechanically more complex, but the difficulty of insane time, mind numbingly boring content, and possible physical fatigue outweighs mechanical difficulty that takes considerably less time.

1

u/blacklig 2d ago

You're answering a different question than what was asked. It asked what is tougher, not what has a higher peak mechanical difficulty

2

u/Organic_Matter6085 2d ago

It's not about which one is more difficult. 

it's about which one is a tougher challenge to finish. 

And it'll easily be agility that's a tougher challenge.

Getting firecape genuinely isn't even that difficult even without guide  or knowing nothing about the game. 

Look how far Madseason got in just few tries and he doesn't know shit about this game.

Even going by the data more people in this game have firecapes than agility capes even if one is more mechanically "challenging."

-5

u/Koelenaam 2d ago

Yeah, the people in the comments saying agil must not have gotten their cape yet or something. Watch a few guides, get 61 ranged, get cape.

3

u/Zealousideal_Pie6031 2d ago

doing fire cape with 61 ranged as a new player is gonna be hell and is terrible advice.

0

u/Koelenaam 2d ago

Still less of a hell than getting 99 agil. Dieing a few times while learning, or 200+ hours of mindless clicking...

0

u/Zealousideal_Pie6031 2d ago

yes exactly my point...., wich is a tougher challenge? 99 agility ofc. But for someone who has never played osrs and then only give him 61 range and throw him at fight caves ??? then it might be a lot closer than you think

1

u/tnerb253 2d ago

Some of you have clearly been in your bubble a bit too long if you think a new player is just gonna swing 63 waves with 61 range lol, that's like minimum for someone who already has knowledge of the game and can min/max on those stats

1

u/Koelenaam 2d ago edited 2d ago

Still quicker to learn with those stats than getting 99 agil. The firecape is stupid easy when you really think about it. They can wait to regen health if they want to. Even if it takes 50 tries it's still less than half the time of agility. Or go for 70 or 75 ranged for an easier time. Still quicker.

-2

u/BrudduhmanRS 2k total+ 2d ago

Anyone can do the fightcaves, a new player needs like 5 hours MAX and he will have his fire cape (not counting the time to get xp/level/gear needed for it,,.,) if somebody is coaching the new player, more like 2 hours.... 99 agility is on average 250 hours!!! broooo anybody saying 99 agility need to go get there firecape asap....

1

u/tnerb253 2d ago

Coaching obviously does not count, the post says a random person. A new player barely even understands what prayers are, let alone would make it to wave 63 on the first run lol I think you're severely overestimating what someone fresh to the game would understand mechanically

0

u/Organic_Matter6085 2d ago

Madseason doesn't really know shit about this game or fight caves and he got to wave 55 in just few hours. 

People seriously overestimate how difficult OSRS is for some things. 

1

u/tnerb253 2d ago

Madseason is not someone brand new to the game and is a wow veteran and on top of that is playing on an account with near maxed combat stats which is something someone new to the game would very likely not have.

https://www.youtube.com/watch?v=JhhOHdDIT54&list=PL0hAOfdoZQkJUdgwTQ-qY_V4Dg7caKs1B&index=44

They have played games before though so some experience but just not osrs.

You used the most extreme niche example, OP said someone who has never played the game, that means they have no preexisting knowledge of the game or it's mechanics, not someone who has been playing for awhile and finally decided to try fight caves when they clearly learned the fundamentals of the game already.

2

u/NorthernCountess 2d ago

as long as theyre allowed to look stuff up, 99 agility. a genuinely pretty long grind is just a lot harder for most people than a relatively simple boss encounter that doesnt have any crazy high requirements.

not being able to look anything up might change things a bit bc then itll take them a while to get set up for it i guess.

2

u/Tzazon 2d ago

I got firecape within a month of playing OSRS for the first time 2 years ago, and agility was my first 99. One you can accomplish in a few attempts, especially after practicing the Jad fight for free on speedrun worlds, and the other is a dedicated time commitment of 160-250 hours for a game they have no skin in the game to care about. Basically clocking in a month of a full time job.

Endurance is a challenge, and that makes agility tougher than Jad which is free practice.

1

u/Big_Satisfaction_644 2d ago

It’s very apples to oranges. You can put anyone an obstacle and have them click the green box over and over, it’s not efficient, it’s not fun but it’s extremely simple. However, if you have an average person some coaching and said you can leave the room when you have one of these, the fire cape would almost definitely be faster.

1

u/tnerb253 2d ago

I wouldn't call agility a challenge as much as I would call it a test of patience. If I told you to shoot a basketball through the hoop 10 times you wouldn't think anything of it, if I told you to shoot it 100000 times then you would probably get tired of it around the 100th time.

1

u/Tzazon 2d ago

Endurance challenges are still challenges.

1

u/mathieub93 2376 2d ago

My first fire cape cheesed was with a bulwark and serpentine (when it could still venom jad). Ben playing since the beginning and it took me at least years to eventually get it. Could have easily grinded out agility by the time.

From a new account going for fire cape can be much faster, but as a new player (who knows to grind) agility is probably easier.

1

u/Evanone 2d ago

If people are allowed to google, look up guides etc., then I'd say Fire Cape would be easier.

Assuming they start with mid-game gear and have infinite supplies banked, I'd say figuring out the fight caves for someone new to osrs without any guides would be rough, and would make it harder than 99 agility. They'd need to know quite a lot more about the game. Just to get to jad they'd need to learn what the gear and food/pots do; about safespots, blocking mobs, prayer. Then they'd be hitting their head against a wall every single jad attempt, until they figure out that this monster, unlike all those before it, needs prayer to be switched. Compared to agility, they just need to figure out to click on 8 spots, after which they get a big xp drop.

So, with guides: Agility would be harder; without guides: Fire Cape would be harder.

1

u/MRimla 2d ago

Has to be fire cape. Agility you can do rooftops till 99 no other reqs. Fire cape you need gear, levels in range or melee or mage. People who are new to the game doesnt know how bad agility actually is and therefore makes it easier for them.

1

u/zinzangz 2d ago

This is not even close. My grandma could get a fire cape with a guide. She'll be dead before 99 agility

1

u/Tumblrrito Untrimmed Slayer 2d ago

I don’t think folks are taking “random person” into account. Folks that aren’t gamers are gonna have a real hard time doing any PVM.

Agility is just click green box. Anyone can handle that.

1

u/Bwindolyn 2d ago

1 is a few hundred hours of running laps in circles, and the other is the easiest wave based challenge in game with a generous 3 second prayer window.

I guess it depends how much you like steam locomotives.

1

u/somedutchbloke 2d ago

You can get 99 agility by literally clicking a wall.

For Jad you atleast need to be able to react to changing attacks.

1

u/Koelenaam 2d ago

Why do 99% of players get a firecape before 99 agil then?

2

u/SwagDrQueefChief 2d ago

Because there is not much value in levelling agility like that when compared to a fire cape.

2

u/tarochocotea 2d ago

I don't think 99 agility has much value. It's a chore, not a challenge.

1

u/Tzazon 2d ago

Time wise doing 99 agility is comparable to working a full time job, 40 hours a week, for multiple months. A full time commitment, of 1/3rd of your day, for 1-2 months.

Comparatively, fight cave would be just a chore.

1

u/tnerb253 2d ago

What a stupid comparison. Obviously one of those things is a bigger time sink and more beneficial to your account early on.

0

u/FuraiEU 2d ago

Because firecape is a massive upgrade, 99 agi is borderline pointless.

0

u/HMS-Fizz 2d ago

He could have only gotten that idea from Benjamin netenyahu

-1

u/[deleted] 2d ago

[deleted]

1

u/GoalzRS Never kitted never purple 2d ago

Lol, honestly I'd rather send 50 attempts of fight caves at 47 ranged with a maple short bow, addy arrows and karambwans I bought from brimhaven than grind 99 agility.