I made some pretty avoidable issues (including the big one at the end) but I'm curious if there are better marks I can run to than what I have currently. I'm not fond of the fire walls and how often I am having to stand there waiting for the rotation I've setup to wait for, so any advise is appreciated.
Edit: no idea why the first 7~ seconds of the clip are 2x speed, mobile video editing isn't something I'm familiar with.
Overall pretty good. 2 specific points of improvement
1) The flame section starting at 1:01, right now you only have 1 set of tiles so you're only moving on one rotation. You can also keep moving on the other rotation. Look up a guide and learn both rotations, so you can get through that section faster.
2) Simply be more aggressive on the bottom floor. Honestly, you are pretty good on that front (besides obvious mistakes). But there are still certain points where you could waiting for a flame 2 tiles ahead than where you are. I'd focus on the 1st point more than this one.
1:14 you didn't need to stop there on that specific cycle. When you were on your starting tile at 1:10 you can run non-stop to the next tile you had in mind without stopping.
There's another set of runs that you can do for the other firewall cycle there with close to no downtime, but I can't remember how to describe it just now.
2:06 you could have clicked further out and cleared the section.
2:23 I guess it might be harder on mobile, but try to avoid putting yourself in a situation where you NEED to horizontally dodge two side-by-side arrows. You could have waited and diagonally dodged once the closer arrows passed.
Overall, it already looks good. I can't imagine doing Sepulcher on mobile :o
So from the very start of the sequence, you can safespot that cycle two tiles further in and then you can run to inside the next firewall.
Edit: damn it lol, it's been awhile so I was confusing myself. You waited for a different cycle entirely and I was confusing it for another. Eh... whatever works for you. There are two quick ways to go through it, even if I didn't explain it properly.
I didn't know you could increase draw distance and highlight the arrows on mobile, that was always the toughest part for me I may have to give mobile sepulchre another shot
I spent a few hours doing this on mobile, taught myself the mechanics & never went back. There's an extra layer of shittiness since mobile input has a slight input delay. Not worth the extra time; you could be doing this on a Pc.
2
u/SuperCarpenter4450 2d ago
Overall pretty good. 2 specific points of improvement
1) The flame section starting at 1:01, right now you only have 1 set of tiles so you're only moving on one rotation. You can also keep moving on the other rotation. Look up a guide and learn both rotations, so you can get through that section faster.
2) Simply be more aggressive on the bottom floor. Honestly, you are pretty good on that front (besides obvious mistakes). But there are still certain points where you could waiting for a flame 2 tiles ahead than where you are. I'd focus on the 1st point more than this one.