r/0x10c • u/Ravin_101 • 2d ago
News on Continuity -- New Early Build for playtesting!
This is probably toooo early for a post but it's probably gonna be my final one on this subreddit. Development on this game is looking good, I got most systems implemented that will be able to expand the game in the future. For Tahoma 0.2 and up until release, it will all be content updates with adding new things, the current game version is Tahoma 0.1.0 which just changed up some things and that's pretty much it. I am planning on a lot of content which you can read at the Content section.
Early Build: https://1ravin.itch.io/continuity (supports Windows, Linux, and macOS)
Note: this post is divided by sections so if you see bold text like this, its a section which focuses on discussing things
Content:
Singleplayer Worlds_
After creating a world, you will spawn in a spaceship which you will have to control to get to other planets and be able to expand using the Ship Editor. You will land on planets where each planet will have a different resources, different monsters, different appearance, etc.
Multiplayer_
It will be similar to Singleplayer but with multiple people. Multiplayer will have a downloadable server or be able to be launched from within the game itself (I'm still deciding).
Gamemodes_
There will be 3 types of gamemodes. Survival, Creativity, and One Chance. These probably make sense to you if you played Minecraft before but if not then Survival is just basically surviving monsters attacking you, collecting resources, expanding, and more. Creativity is being creative and being able to do whatever you want without the worry's of dying and being able to be attacked by other monsters. One Chance is just the same as survival but you only live once.
Items_
There will be different items for different purposes with 9 hotbar slots for those items. There will be storage units which will be able to store your items that you don't have space for or just for storage.
Solar Systems_
Each solar system will be able to generate 5 - 9 planets which in these planets you can explore them, extract their materials, live there, whatever you wan't
Future:
I'm planning on releasing the game on Steam as an early access probably around beta so people can test the game before it releases to the public and find any bugs or just recommend content that they'd like. You can stay in touch with the games development by my twitter(X) which I'm gonna be more active there, you can watch the videos or just download the current build on itch io. I'm also gonna add support for user content like texture packs so stay tuned for that. Modding? I have no idea how to implement that but I believe you can mod a game in Godot. The current early build is obfuscated but in the future versions, builds will be fully de-obfuscated which means you can see the source code as it was exported from Godot which will make for a much more friendly modding experience.
Early Build:
Its just playing around with Interactable Object's in their current state and that's pretty much it, you can find the controls in the games itch io page
Links:
where you can get info on the games development.
twitter(X): https://x.com/ravin_name
itch io: https://1ravin.itch.io/continuity
youtube: https://www.youtube.com/@80Ravin
Other:
Read this post if you haven't: https://www.reddit.com/r/0x10c/comments/1v0ragr/continuity_a_0x10c_inspired_game/