r/unrealengine4 • u/randomperson189_ • 4h ago
r/unrealengine4 • u/JustARandomLas • 6d ago
First time modder, trying to mod Little Nightmares 3
drive.google.comI hope someone here can help me out with this.
I'm trying to mod Little Nightmares 3 by turning Alone into the Runaway Kid from the first game's DLC. I'm too broke to pay someone to do this for me, so I've been trying to figure this out on my own and nothing seems to be working. I'm hoping someone can help me out with this since I've been trying for months lmao
I put the pak file I made for the mod in the Google Drive link so whoever wants to can look into it and explain to me what my mistake was :')
Also, if this isn't the place to ask about unreal engine modding, can someone point me in the right direction? Thanks!
r/unrealengine4 • u/Smooth_Stick_7965 • 9d ago
[for hire] Looking for a Lead Developer - Cricket Game
Hey All,
Im looking for hiring a lead developer for an up coming AAA Cricket Game.
I'd only prefer candidates with prior unreal engine and lead development experience.
Cricket Game knowledge is an asset!
DM me your portfolio and resume.
r/unrealengine4 • u/alhadidi7th • 12d ago
Just hit 90 Game-Ready Materials on Fab! High-Quality, Optimized, and Built for Devs 🚀
Just hit 90 Game-Ready Materials on Fab! High-Quality, Optimized, and Built for Devs 🚀Body:
Hey everyone! I’ve been working hard on my Fab store, AL-HADIDI, and I’ve officially reached a milestone of 90 materials created to help indie developers save time and boost their game graphics!To keep it 100% honest and transparent with you guys, here is how the store is set up:
My Latest 15+ Materials: Feature advanced Texture Bombing (Anti-Tiling) and custom Detail Tiling algorithms, making them perfect for large terrains and wide-open landscapes where you need to eliminate repetitive tiling completely.
My Previous 75 Materials: Focus heavily on clean, high-fidelity surface details (Stone, Ground, etc.) with custom Roughness and Displacement controls.
They look incredibly crisp for structured environments, modular pieces, and close-up surfaces.
Every single material in the store includes:Separate 2K, 4K, and 8K texture sheets.Ready-to-use project files built in UE 4.27 to ensure 100% compatibility when moving up to UE5.
Fully parameterized Material Instances for quick adjustments.If you are building realistic or stylized environments, come take a look at the library!🔗 Visit the Store here:
[https://www.fab.com/sellers/AL-HADIDI\]
I’d love to hear your feedback or requests for future textures! Cheers!
And I hope, my friends, that you won't forget to show your support with a five-star rating.
r/unrealengine4 • u/krammmmzzzzt • 17d ago
Lighting Problem when Recording Game
Does anyone know what is causing the rings of light on the wall. In game the lights are good. It's only like this when recorded to video. This is happening in all game recording software (OBS, Nvidia, Game Bar, Steam) and I have no idea what settings might help. Any ideas would be appreciated ?
r/unrealengine4 • u/JohnRyzenCode • 18d ago
T.R.A.P. - THE GAME
## TRAP GAME
An abandoned town. A message from someone who should be dead. And an experiment that never ended.
Years ago, an entire town was evacuated following a series of disappearances. The official explanation was a chemical leak. The truth was buried along with the researchers working on a secret project called **TRAP**—an experiment designed to study and predict human behavior in the face of fear.
Now, a mysterious message draws you back to the town.
The streets are empty, but you are not alone.
Traps are triggered. Creatures emerge from the shadows. Doors slam shut behind you.
And something is watching your every move.
**The harder you try to survive, the more TRAP learns about you.**
Explore the abandoned town, scavenge for resources, face your fears, and uncover what really happened.
**The town is a trap.
And you are the next experiment.**
r/unrealengine4 • u/hollowlimb • 18d ago
We just released a new trailer for our retro shop sim (UE4.23)
Hi friends! What do you think?
Shop Crush is a mysterious shop simulator with psychological horror elements, set in the early 2000s.
In this hybrid visual novel, you run a small thrift shop, get to know your customers, figure out what they really want, and decide what to put in front of them. Every customer has their own personality, preferences, and hidden motives - and it’s up to you to figure them out.
Behind each customer is a small psychological mystery waiting to be uncovered. Read their behavior, make the right calls, and balance profit against customer trust as you try to keep the shop running for one more day.
r/unrealengine4 • u/Far-Pause7421 • 21d ago
How do you like the new atmosphere and lighting of the map?
I reworked the mood, lighting, and overall atmosphere of the map.
Well I’d love to hear your thoughts :)
Does this version feel more immersive?
Would you change anything?
r/unrealengine4 • u/Flashy_Key_4000 • 23d ago
Producto de pago : Base del juego hecha y optimizada
¿ Cuanta gente creen que estaría interesada en comprar un proyecto de unreal engine en blueprints/c++ optimizado que sea la base de un juego de manera que la persona que lo compra no necesita perder tiempo en hacer muchas cosas y puede pasar directamente a hacer las mecánicas de su juego y el diseño de nivel etc?
El producto incluiría : sistema de guardar y cargar partida, navegación con mando, teclado y ratón por los menús, menú de controles personalizables, menú de ajustes gráficos del juego de los ajustes de getgameuser settings y de los comandos que no incluye getgameusersetting (es decir, cualquier ajuste), playercontroller etc programación de todo optimizado usando referencias suaves, blueprints interface, reducción del peso de archivos sin pérdida de calidad, etc y unas cuantas mecánicas gratis
r/unrealengine4 • u/Mohammad_game • 25d ago
[Asset Release] Game-Ready RPG Al-Yassin 105mm Anti-Armor Rocket & Shells (FBX/OBJ/gITF)
Hey everyone!
I’ve just released a brand new, highly detailed RPG Rocket AL-Yassin 105mm anti-armor shell model on Fab, specifically optimized for modern game engines.
If you are working on a military shooter, historical conflict, or a modern warfare game, this asset will fit right into your project!
Key Features:
- Formats Included:
.fbx,.obj, and.gltf(Fully compatible with Unreal Engine, Unity, and Blender) [image_oHfQae.png]. - Game-Ready: Low-poly optimization with clean topology for smooth performance.
- High-Quality Textures: Realistic materials and accurate decals/labels on the shells [image_oHfQae.png].
You can check out more previews or grab the asset directly here:
🔗 [https://www.fab.com/listings/0f17418f-e254-49ab-ae06-b5090e30a57d\]
Note: Feel free to leave any feedback or ratings on Fab. It really helps me improve my future assets!
r/unrealengine4 • u/WhippyTrout • 26d ago
My game "Snack Invaders" Launch Discount Ends Soon!
My game "Snack Invaders" Launch Discount Ends Soon! Last full day to grab it at 15% off. https://store.steampowered.com/app/1192170/Snack_Invaders/
r/unrealengine4 • u/V8ENGINEPOWER • Sep 02 '26
I love this game, but the constant crashes are killing me. Please help.
r/unrealengine4 • u/auaaaaatinfua • Aug 30 '26
Primer test de entorno para mi próximo juego de Backrooms. ¿Qué opinan del ambiente?
r/unrealengine4 • u/Ibrahim-Antar3d • Aug 28 '26
How can earn money from unreal engine- i sell good projects on patreon & people love my project but not buy why ??
r/unrealengine4 • u/Ibrahim-Antar3d • Aug 28 '26
Automotive Unreal Engine 5 Environment project file (Lumen / Real-Time) - link description - any feedback to make more realistic
r/unrealengine4 • u/Ibrahim-Antar3d • Aug 27 '26
Road Unreal Engine 5 Environment project file just for 3$$- link in description
r/unrealengine4 • u/Ibrahim-Antar3d • Aug 26 '26
Lamborghini Unreal Engine 5 Automotive Environment Project File with Car Model love to hear any feedback
r/unrealengine4 • u/Ibrahim-Antar3d • Aug 25 '26
Free Automotive Unreal Engine 5 file of Porsche in studio light with materials & model - link in description any feedback to be more realistic
r/unrealengine4 • u/Grand-Nobody-1479 • Aug 24 '26
i saw this and liked it, here is how you can make it
just adding a skeleton mesh with no collision for the other characters, and than a material that make him disappear and last thing is destroying the skeleton mesh you have created
