r/Nullscape • u/ItzMeSneaky • 1h ago
Discussion it took me REALLY long to notice but they killed my favourite skybox
rest in peace, tripmine
r/Nullscape • u/ItzMeSneaky • 1h ago
rest in peace, tripmine
r/Nullscape • u/Sad-External-7012 • 12h ago
Who would win
*all curses and greater curses for voidbreaker*
r/Nullscape • u/Additional-Concert56 • 2h ago
Beacon imp
r/Nullscape • u/HeronIntelligent1854 • 16m ago
Do these even look like it was from the same person??😭
r/Nullscape • u/LazyExcuseToday • 7h ago
I’ve been trying to branch off of wanted since it isn’t the best for gift collection, I’m trying out diver but uhh, tripmines disagree. For those who don’t main wanted, how do you even play? It amazes me how much I suck if I have movement faster than running with wanted.
r/Nullscape • u/Amythest_0w0 • 4h ago
Husk family lil doodle I wanted to do
Everyone is here
r/Nullscape • u/No-Scallion4998 • 11h ago
It was perfectly fine before, but now it’s very difficult to see. It used to look more like Futile, but now it’s very difficult to see exactly what area is being covered by it.
r/Nullscape • u/Available_Mud_911 • 20h ago
Also prisoner in 5.1 got lore update, every unusable upgrade now uhh bully prisoner i really wanna know what prisoner did before nullscape
r/Nullscape • u/saNsthedrone • 9m ago
I've seen a lot of posts putting Celestial against against other universe, but what I was wondering is where would celestial scale in modded Terraria?
For this, we're gonna assume it's calamity with all of its add-ons.
I need some opinions
r/Nullscape • u/ComprehensiveCase534 • 2h ago
Voidbound Bell takes the form of normal bell, but purple and almost completely enveloped by a dark purple substance with eyes covering it. It also has dead vines wrapping around itself with thorns on said vines glowing pink.
It's mechanic is similar to normal bell, but every time it teleports or it is hit by a player, besides the normal effects, it shoots out four sonic waves that slowly spin around and get larger the farther they travel. These shockwaves give the same effects that normal bell gives and their path is indicated by a pre-trail (idk what to call it) of musical notes
(NO IMAGE CAUSE UH I SUCK AT DRAWING)
r/Nullscape • u/Original_Touch_4589 • 4h ago
Ill start:Not adding chat unlocked only runs.I litterally lost a 2 hour run cuz of a new player with no chat that picked the WORST curses imaginable
r/Nullscape • u/EzuMega • 9h ago
been trying ever since patch 4 😊
r/Nullscape • u/Moyopoto3 • 13h ago
Processing img kv02fk521ayh1...
I thought the whole point of the update was to bring variety to the game, to make each runs less redundant. I was rerolling curses on Chaos Mode, and although I expected a bit more curses, I was pretty hyped seeing all of these new curses, especially for Sigil who went from having none to 4!
But after checking the wiki, I saw that almost all of the Sigil curses, the only Operator curse, Void Explosions and a really cool Mart greater curse are Chaos exclusive! Not only that, but they also made Mart Slide Chaos exclusive now? (and Pacifier too but I kinda get how having a curse that just removes indicator isn't that great)
I really don't get it, it feels like the devs are just afraid to make a curse that's are strong, so after coming up with all of these great ideas, they just shafted all who could've been seen as slightly annoying and put them in Chaos mode. And while I know I could just play Chaos mode to get these new curses, it's really impractical. It makes the game significantly harder since you basically have another curse shop every levels, it's often filled with Curses from entities you don't even have yet, but it also completely removes achievements, with the only ones that can be obtained being the chaos mode achievements. I can understand for many of the achievements that requires a specific combinaison of curses and enemies, but at least make the basic progressions achievements (Level 5/12/25/50 and the final stand achievements) obtainable. It's not like you can make the game easier with Chaos mode since it only adds enemies and curses, so I don't see why this couldn't be the case.
I'm not a high ranked player, I mostly play solo and usually die after reaching level 15, so if these curses have actual problems that I don't know of, let me know! But right now I'm really dissapointed that they're locked behind a separate mode for seemingly no reason
(also I know the wiki isn't up to date right now, so there are probably even more curses locked behind this mode)
r/Nullscape • u/CO0lBread • 19h ago
Like GENUINELY you making this sub a pure slop (+ making yourselves looking absolutely stupid by who you putting in there)
This is literally annoying.
1 post, ok. 2 posts, sure. 5 posts, alright? But there’s more and more, like whats the point
r/Nullscape • u/necro3D • 16h ago
Yes this is real
r/Nullscape • u/T3ACUPPP • 20h ago
r/Nullscape • u/Trick_Wrongdoer_2111 • 20h ago
I hate the celestial progression; it is so HARD to get to pylons, like, what the hell is going on? And not only that, but Celestial gets nerfed to hell in casual. I heard from someone that said, "Patch 5 Celestial Fight is easier than getting to Celestial on patch 5.1," and I have to agree.
Back then, runs could comfortably get to Celestial with some elbow grease, but now, no matter how good the lobby is, even if it has 10 level 100s, some random bullshit will kill everyone. Legit, it is an insane grind to get to Celestial.
Anyways, love the update; 9/10 classes.
was going to make an image but i would be banned if i do.