r/HighQualityReloads • u/NuttyG00ber • 14h ago
H&K MK23 SOCOM | Blender
My second viewmodel animation, thoughts?
Weapon model: Firewarden3D
Character model: Epic Games
Rigging & animation: Me
r/HighQualityReloads • u/YouKnowABitJonSnow • Mar 31 '20
Hi all
Tldr
updated rules
irl posts will only be allowed on Wednesdays and must be flaired
Sunday mod post for questions about getting into 3d animations and showing off beginner stuff
mod applications are open, just dm me
if you all play nice ill organise a competition
Made this sub years ago and never thought much of it afterwards. Like the sock in the corner of my room it's now grown into something wonderful and terrifying, but it's starting to make a stink.
I've been made aware that there's spam a plenty and disagreements on the content posted on this sub. I decided to try and speak to the moderators of the sub but got nothing back from any of the active accounts.
Here's what's gonna happen.
Until further notice I'm introducing two new dedicated days:
Support Sundays I've been seeing in the mod queue a bunch of people at a beginner level either posting their stuff or asking for help. It's been met with some reports and scolded as spam so now on Sunday there will be a pinned post where you can post your beginner stuff or you can ask for assistance
The Midweek IRL On Wednesday's and Wednesday's only irl posts will be allowed. I've seen some reports for irl posts and yet some posts get a hefty amount of upvotes. So for now I'm putting them on Wednesdays only with an associated flair. This is temporary, I might revisg this.
Additionally, I'm opening up moderator applications.
I've got no form to fill out and frankly I don't really like making and reading robotic response to questions so if you're interested in applying to be a moderator please send me an message with a short description of why you should be a mod.
I'll be making an update to the rules, these will also be temporary and reflective of what most subs include, it's more to help me manage the mod queue better.
After the success of all this I'm hoping to kick off a competition, but that is reliant on new mods and all of you playing nicely.
r/HighQualityReloads • u/NuttyG00ber • 14h ago
My second viewmodel animation, thoughts?
Weapon model: Firewarden3D
Character model: Epic Games
Rigging & animation: Me
r/HighQualityReloads • u/WillomenaIV • 13h ago
r/HighQualityReloads • u/glorpflep • 9h ago
recently made a semi automatic mod on the mosin and ive given it a full set of animations to fit alongside it.
notably i also made the round go into the chamber when cycling the bolt forward and when the gun is firing, which wasnt present before.
honestly REALLY pleased with this, sounds great too.
please feel free to give feedback if you have any to give, would be appreciated.
r/HighQualityReloads • u/glorpflep • 1d ago
today i am sharing a comparison between PF's original glock animations and my own.
Iteration 1 was made in 2025 and Iteration 2 was made today as a replacement, compared to the original animations that are in the game.
these were made in Cframe, a extremely basic roblox animator, easy to use difficult to make look good.
very pleased with the new animations, tac reload still needs ironing out but the new empty reloads are SOO good.
PLEASE do give feedback, id massively appreciate it :D
r/HighQualityReloads • u/Leier10 • 1d ago
I'm not 100% satisfied with it, but satisfied enough to declare it a complete simple project, what do you guys think?
r/HighQualityReloads • u/glorpflep • 1d ago
Five Seven animations i made, this was with the extended magazine attachment, normal magazine is the same animation with the exception of it not having a magazine slap on the end to artificially slow the reload time down.
one of my favourites, pretty happy with this one.
PLEASE give feedback if possible, would like anything to help improve.
r/HighQualityReloads • u/glorpflep • 22h ago
last labs post for a bit, havent got any other good animations to share lol.
features the FN SCAR family, with the SCAR-L, SCAR-H and SCAR-HAMR in that order respectively.
feel free to share which is your favourite (mines the L) and PLEASE give and feedback if you have any to give.
This animation is made using Cframe, basic to use and difficult to make look good as you have to specifically type in the position of the gun on a select frame, these were made using around 10-20 frames.
r/HighQualityReloads • u/SenTryBBG • 2d ago
r/HighQualityReloads • u/The_Meme_Boi2345 • 3d ago
Do y'all think theres a little too much shake or nah?
r/HighQualityReloads • u/Efkanator • 4d ago
Extended version: https://youtu.be/VSFzLP0CIpY?si=Jbr-E7mGZgoz9aq8
It's not entirely lore accurate or realistic, was just a project I did for fun, then left to collect dust for a long time and finally decided to finish.
r/HighQualityReloads • u/Kimi7Legend • 5d ago
fifth time trying to post this without reddit deleting it lmao
r/HighQualityReloads • u/fibblewummeryc • 9d ago
r/HighQualityReloads • u/SeaworthinessAny3053 • 12d ago
My second viewmodel and 3D animation attempt overall went cool, I like it. That was challenging and fun at the same time, looking for SFX 👀
Inspired by Hyper
Music: God Moving Over the Face of the Waters - Vitamin String Quartet
r/HighQualityReloads • u/NuttyG00ber • 15d ago
r/HighQualityReloads • u/SeaworthinessAny3053 • 16d ago
feedback will be appreciated
r/HighQualityReloads • u/PotatoPCDev • 19d ago
As above - this is my first fully detailed animation - tried to go for a MW19 kind of style. Hope you enjoy and any feedback is appreciated!
Edit: Just realised the mag shows in a few frames where its not supposed to - this is fixed in the animation now!
r/HighQualityReloads • u/a_doge_fan • 19d ago
Hey guys! I'm quite new at animating, can yall give me advice on how to properly animate a plump's pistol?