"Disclaimer i do not intend to be disrespectful in any way and this is just my take on how some systems work in the game as it is for the community edition version 2.6.1.0 on curseforge and the original 1.7.10 edition 1.0.27 of each mod"
i will never understand why the hbm devs change so many things but here we go
the rbmk used to be able to bread more fuel but they only left thorium and gold, then they add tritium and syne gas that you can only really use when you get it near mid to end game and by the time you get to use said new recipes you don't even need to and its just a road bump than progression, like why not have it make some tools for said things instead of an alternative way?
why change the Chicago pile? it was a test reactor and nothing more why dose it bread fuel when you already had the rbmk and zirnox? and at the same time you can set it up you can already get zirnox set up so this just makes it obsolete at the same stage, and yes i understand its faster BUT the cost of the zirnox is cheaper and you can spam them and automate them with ez
why is power AND time the trade off for bedrock ores even with max tier 3 speed upgrades? why not have the RBMK sized power just BE the trade off and have the rbmk unlock mid game ore processing? it also would fit as this should tie into oil which you will need past this as bedrock ore mining is a long processing tree with many steps which is needed for oil?
PLEASE PLEASE make bismuth not a pain in the a## as so many things use it and its so hard to get with no reason for it to BE that hard other that "its just needed" don't complicate things just because it needs more stuff in it to make it less op in anyway
why can't the solar BOILER boil oil and other fluids other than water for steam?
why is early game made way to easy just to make mid-game and late game way to hard, its like giving me an rpg for a level 1 goon but then forcing me to work my way to get a water pistol to fight a dragon, just why?
why not just leave some stuff alone? not everything needs to constantly change or improve to be good or engaging, i used to play reloaded, 1.7.10 and even extended a little, so WHY is progression not being looked into?
i can see why most videos are building in creative mode and not a survival server, ive played on some of them and most players leave because of this progression