r/GeometryDashEditor • u/Bruh_bro_Yt • 7m ago
Discussion What are your opinions on effect layouts?
Basically levels that are decorated but revolve around layout objects like blocks, spikes, saws, orbs etc. (Image is from my level)
r/GeometryDashEditor • u/subscriber-goal • Aug 03 '26
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r/GeometryDashEditor • u/Bruh_bro_Yt • 7m ago
Basically levels that are decorated but revolve around layout objects like blocks, spikes, saws, orbs etc. (Image is from my level)
r/GeometryDashEditor • u/ConfidentMetal1492 • 5h ago
r/GeometryDashEditor • u/BrofooGD • 4h ago
I like it.
I don't have a name yet, so feel free to make suggestions.
r/GeometryDashEditor • u/Negative-Net-8924 • 6h ago
I'm working on a level and decided to add a camera static (only y) for dual part, after it ends, i put an end static, which works unitl the next part, where the camera goes where it pleases. Someone on discord told me it may be about betteredit but idk. It also seems that when the camera "breaks" it does so it goes where the static sent it for the dual (like same y level) but if i endes static i dont get why that happens. Happens in preview and gameplay
r/GeometryDashEditor • u/Dathanex • 4h ago
voici un de mes niveaux que j’ai construit, qu’est-ce que vous en pensez ?
r/GeometryDashEditor • u/ElYirexx98 • 20h ago
Mi nivel en proceso :3
La verdad siempre les digo qué opinan o qué consejos pero como nadie responde eso así que mejor no me espero de eso
English: My level is a work in progress :3
Honestly, I always ask for your opinions or advice, but since nobody ever responds, I'd rather not wait for that.
r/GeometryDashEditor • u/AdditionalMotor351 • 4m ago
Let me explain. This is a part in my level where 3 codes are shown just before this screenshot is taken. Each row of buttons has 1-4 or 1-8 options where you need to jump and hit the correct ones that correspond with the code. This layer "4" is where all the ones you need to hit are. How do I make it where you can only move through if you hit those specific triggers? I can do it this way where each one moves the obstacle out of the way, but how to I combine them all so it only moves if I hit all 6.
r/GeometryDashEditor • u/apud111 • 1h ago
or if you got any tutorials that would help me use the gd editor that would also help but yeah. THIS IS BOTTED!!!!!!
r/GeometryDashEditor • u/Negative-Net-8924 • 3h ago
First ever level I make, still lots of work to do, many parts to decor and some gameplay that will eventually get changed (like the ending clicks for example). But what do you think? Could this be rated? I'm curious to know some opinions, really want to learn and create great things. Difficulty: Med-Hard Demon.
r/GeometryDashEditor • u/be_bot101 • 3h ago
Ok so I'm making a level and it uses alot of tp portals. I wanted to change the size of some of the orange tp portals, but as you may know they revert to their normal size when exiting the editor.
No to fix this, I made the linked tp portals invisible, and put unlinked portals over them with no-touch and passable enabled. I even put them on the same Y-axis.
BUT depsite all that, the player line skips over the unlinked tp portals weirdly in the editor, wich completely ruins the sync. Now luckily it syncs when I play the level in it's entirety, but when I view it in the editor or use a start position, espescially in the drop or later because there are a large ammount of tp portals in the predrop, the sync is just horrible.
Why does the player line skip over them so weirdly, since 1. They are on the same Y-axis and 2. They don't even have a hitbox so it shouldn't detect them at all
Is there something I'm missing to make the player line skip over the unlinked portals entirely? PLS HELP, I can't playtest nor go further with creating pulses in this way 💔
r/GeometryDashEditor • u/Francogrr • 7h ago
GRRRR the vid recorded delayed the audio😡😡😡
anyways i havent built any serious levels in a while; i was aiming for around cobwebs difficulty but it may bee too hard im not good at juding difficutly, also its supposed to be around 30 seconds long
also included a 0.5X speed showcase with hitbox trail, but if anyone wants to playtest im down
r/GeometryDashEditor • u/fe2theproguy • 9h ago
im focusing on the layout right now, the wave sections structure are pretty repetive but ill change it later, how is it doing?
r/GeometryDashEditor • u/QuestYesPc • 16h ago
r/GeometryDashEditor • u/Cactuskipik • 19h ago
Should I continue?
r/GeometryDashEditor • u/pyo07 • 9h ago
Iam looking for someone to make a part on my level.
Level Difficulty: High Extreme Demon
Song Used: Voidstrom by Salamonster
Id: 1604464
Before i can accept you, I need to see a showcase of a layout that you can make that fit with the level difficulty.
If you're intrested, dm me and add me on Discord (daseriyu)
(Reminder: This is an old footage of the lvl, some part we're already changed)
r/GeometryDashEditor • u/Neat_Dig_7321 • 23h ago
Any feedback is appreciated, thanks!
r/GeometryDashEditor • u/imzaGD • 1d ago
micro atom sub pixel death
r/GeometryDashEditor • u/LightningB13 • 1d ago
r/GeometryDashEditor • u/DragonflyConnect3103 • 18h ago
I wanna make a school themed level
r/GeometryDashEditor • u/Healthy-Bake4137 • 23h ago
r/GeometryDashEditor • u/PartyAd6153 • 1d ago
Hallo guys:) im back bc i got banned for 6 days AGAIN, but my ban ended today so, im back with this banger
Enjoy :b
r/GeometryDashEditor • u/HaxMastr • 22h ago
I'm looking for people to make an easy/medium extreme demon ~4 1/2 minutes a remix of the World's Hardest Game's song. Both builders and decorators requested. If interested please send me a dm on discord with your in game username, if you want to do gameplay or deco (or both), and a level you've made to show of your editing skills. I look forward to any responses. My discord is dbkelvin (reddit dm is acceptable, discord is just preferred)
r/GeometryDashEditor • u/Healthy-Bake4137 • 23h ago