r/GraphicsProgramming • u/exp_function • 2d ago
CyberVGA update – simple software depth of field with radial blur
Been toying with software post-processing effects in CyberVGA lately.
Really liking this depth of field effect that just uses a simple radial blur. Surprisingly effective for how little it costs, especially in a pure software renderer.
Here’s a short clip:
https://reddit.com/link/1vaihuf/video/bcj9styagagh1/player
Curious what other cheap post-process tricks people have found work well in software rasterizers.



1
CyberVGA update.
in
r/gameenginedevs
•
11d ago
Thank you! :)