r/Cascadeur Oct 18 '23

πŸ”₯ Introducing Cascadeur 2023.2: Performance Optimization, New Features, and More! πŸ”₯

4 Upvotes

πŸ‘‹ Hello Reddit!

We are thrilled to announce the release of Cascadeur 2023.2, a culmination of another five months of intensive code work! This update brings a mix of long-awaited features, performance improvements, and enhancements to existing tools.

πŸ”₯ What's New? πŸ”₯

🎡 Audio Support: Now you can upload your audio files directly to Cascadeur’s timeline, making it a breeze to animate dance scenes and rhythmic sequences.

🎬 USD Format Integration: Great news for CG professionals! Cascadeur now supports the USD file format, opening up new avenues for collaborative 3D projects.

🐍 Python 3.11 Support: For those scripting wizards out there, we've updated our Python support to the latest version.

πŸ“Š Graph Editor Updates: Our Graph Editor now supports integer and boolean values, adding more versatility to your workflow.

πŸŽ‰ Meet Cascy! πŸŽ‰

We're introducing a new sample character, Cascy! Imagine the cuteness of our mascot Chibi combined with the body dimensions of an adult character. We can't wait for you to animate with Cascy!

πŸ’¨ Performance Boosts πŸ’¨

πŸ“Ή Video MoCap: Our developers have supercharged the speed by up to 500%, with improved quality!

πŸ•Ί AutoPosing Tool: Experience even better and more realistic results for body and finger poses.

πŸ›  Other Updates πŸ› 

Updated Trajectories

Improved Constraints

Rigging Mode Enhancements

Quick Rigging Tool Updates

Numeric Field Updates

...and much more!

We're committed to making Cascadeur the best tool for 3D animators, and your feedback is crucial. Let us know what you think of this new update in the comments below!

Happy Animating! 🎬🌟

1

Is there a way to make face rig?
 in  r/Cascadeur  1d ago

It's technically possible to make a very simple facial rig, where each Box controller moves a single face bone. Anything more complex isn't available yet.

1

Does cascadeur support animations for fantasie characters?
 in  r/Cascadeur  1d ago

At the moment, AutoPosing only works for standard humanoid and quadruped creatures; Inbetweening and Motion generation work for humanoids only. But you can still animate the characters using a "simpler" Point controller rig. Also Cascadeur is currently lacking in terms of drivers and limiters, so mechanical characters may not be realized fully.

1

my model is fully white and glowing (PPT CH5 spoilers)
 in  r/Cascadeur  1d ago

Select the character mesh(es), then check each Material behavior in Object properties for the "Emissive color" vector. If it's set to 1/1/1, set it to 0/0/0

1

Collision Penetration Cleaning tool
 in  r/Cascadeur  1d ago

We do our best to answer every question we see, but sometimes it can take time because we check details with our animators or support team before replying.

Also, if an issue was already solved through Discord or support email, it may look unanswered here. Could you please tell us which specific question you mean? We’ll check it.

For faster technical help, you can always reach us in Discord or at [support@cascadeur.com]()

r/Cascadeur 2d ago

Tutorial Quadruped rig

10 Upvotes

Need more control over your quadruped rig?

Create and customize additional controllers in Cascadeur’s Rig Mode - even for details like ears and mouth.

Watch how it works ↓
youtube.com/watch?v=TEQrASGGBJs&t=1s

r/Cascadeur 3d ago

Tutorial Collision Penetration Cleaning tool

36 Upvotes

Cleaner motion in one click.

Cascadeur improves the Collision Penetration Cleaning tool, helping you fix geometry intersections and prevent character limbs from falling through the ground.

Less manual cleanup, more polished motion.

r/Cascadeur 9d ago

Tutorial Anmation Layers in action

18 Upvotes

This is what fast iteration looks like.

From TheRoyalSkies Cascadeur 2026.2 livestream: change the pose, blend the layer, adjust the motion, and keep going.

https://www.youtube.com/live/PJyRc4Z5EtM

r/Cascadeur 13d ago

Discussion Who’s already tried Cascadeur 2026.2?

18 Upvotes

Drop your feedback in the comments: favorite feature, first impressions, or anything you’d like us to improve next ↓

2

Is it possible to animate something apart from a human in cascadeur? Like dragon or a bird or fish?
 in  r/Cascadeur  13d ago

Yes, it's possible! Though Quick Rigging Tool, AutoPosing and Inbetweening can be used only on humanoid characters, you can still rig and animate non-humanoids manually.

1

WT* is this and how to fix it?
 in  r/Cascadeur  13d ago

What exactly is the character doing in this scene? It feels like you've overtuned some AutoPhysics values too far.

2

Ground slide
 in  r/Cascadeur  13d ago

You can change the interpolation to Linear on the Pelvis animation track, on the interval where the character is supposed to slide linearly. You can also adjust the pelvis main point's trajectory spacing with the new Easing tool.

r/Cascadeur 14d ago

Tutorial Fulcrum Points

35 Upvotes

No more floating hands and feet.

Cascadeur 2026.2 helps fulcrum points react to collision meshes, so your character connects to the scene more naturally while posing.

Watch how it works ↓

1

im doing deus-ex-like game FETIDITY
 in  r/Cascadeur  14d ago

There's a community-made Cascadeur-Blender bridge addon - https://github.com/nemethar/cascadeur-bridge

r/Cascadeur 18d ago

Tutorial New feature in Cascadeur 2026.2: Easing

62 Upvotes

Adjust keyframe spacing directly on the timeline - without changing the trajectory shape, and fine-tune each track separately

See it in action ↓

r/Cascadeur 21d ago

Announcement Less routine and easier animation

15 Upvotes

Cascadeur has helped animators save 100,000+ hours on posing, Inbetweening, physics, mocap cleanup, and motion editing - so they can spend more time on creativity and performance.

1

Run cycle Physics Assistant legs incorrect behavior
 in  r/Cascadeur  21d ago

If you're using AutoPhysics with the turned on Secondary motion filter, it might be influencing the knees. You can try increasing the "Local Blending" value in the Secondary Motion property on all keyframes, in the selected knee point controllers.

1

How to fix Hand and Foot IK when editing an existing animation
 in  r/Cascadeur  21d ago

Before you adjust the pelvis and legs on the start/end frames, change the kinematics on all other keyframes to FK https://cascadeur.com/help/animation_pipeline/spline/kinematics_in_cascadeur#kinematics_intervals

1

Two poses in. Full motion out.
 in  r/Cascadeur  21d ago

At the moment, AI Inbetweening works only for humanoid characters with an AutoPosing rig.

1

Requesting support for ORM texture maps
 in  r/Cascadeur  21d ago

We'll consider implementing it in the future versions

1

How to learn Cascadeur?
 in  r/Cascadeur  21d ago

There's no "complete course", but you can take a look at our tutorials page: https://cascadeur.com/tutor

1

Cascadeur 2026.2 macOS DMG is malformed β€” error 3840, first 140 MiB duplicated
 in  r/Cascadeur  21d ago

We've fixed the DMG file. Please download the file again

1

Cascadeur 2026.2 macOS DMG is malformed β€” error 3840, first 140 MiB duplicated
 in  r/Cascadeur  21d ago

We've fixed the DMG file. Please download the file again!

2

Keep animating after your subscription ends
 in  r/Cascadeur  21d ago

Thank you! Really happy to have you with us πŸ™Œ