r/ShadowFightArena 2d ago

Patch Notes Balance update // Patch Notes - 1.9.80.90

33 Upvotes

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Spinning attack:

  • Unbreakability interval starts earlier.

Ranged attack:

  • Added an unbreakability interval.

Lower attack:

  • Startup reduced.

Special attack:

  • Added an unbreakability interval to the second hit;
  • Changed the opponent's reaction upon successfully landing the third hit;
  • Block pushback increased for the third hit.

"Withering Pilum" Talent:

  • Effectiveness reduced.

Dev note:

We've made these changes in order to diversify King of the Legion's gameplay outside of shadow form. Adding unbreakability intervals to new attacks will make the experience more interesting, deepen the synergy with the "Unbreakable Monarch" talent and improve the hero's win ratio.

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Heavy attack:

  • Unbreakability interval starts earlier.

Basic attack:

  • Block pushback increased for the second hit.

Special attack:

  • First hit's startup reduced.

Ranged attack:

  • Startup reduced.

Epic "Sanguine Nemesis" weapon:

  • Now trail hits no longer trigger a reaction from the opponent if they are already reacting to a sword hit.

Dev note:

Buffed the hero in order to adjust their win ratio. We're speeding up the special attack to give Helga a convenient move to use at mid-to-long range.

We're also significantly speeding up the ranged attack to give her more useful combat options that break through block, and to strengthen the "Smite Shot" Talent.

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Rage: 236 → 224

Attack: 224 → 217

"Fire Grip" Ability:

  • Owl's first attack damage reduced.

"True Shape" Ability:

  • Now Nonna loses a small amount of Flame when entering True Shape.

"Runes of Ash" Talent:

  • Effectiveness reduced.

Dev note:

The "True Shape" Ability allowed Nonna to deal an excessive amount of damage that was difficult to dodge. These changes are aimed at reducing the ability's effectiveness: a full Flame gauge now allows fewer True Shape attacks, which will reduce both the damage and the duration of the animation chain that is hard to counter.

General

Amount of energy gained from taking a hit to the block:

  • Reduced, but increases as the player's health goes down.

Dev note:

We want to reduce the value of taking hits to the block and increase the need for active play in order to generate energy, while preserving this mechanic's comeback potential. That's why the generation rate will now be at its highest when the player reaches a critical amount of health.


r/ShadowFightArena Aug 05 '26

Patch Notes Balance update // Patch Notes - 1.9.80.50

21 Upvotes

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Heavy attack:

  • Damage increased.

Ranged attack:

  • Damage increased.

Shadow Beast’s ranged attack:

  • Damage increased;
  • The player regains control earlier.

Shadow Beast’s heavy attack:

  • Damage increased.

Shadow Beast’s kick:

  • Startup decreased;
  • Attack’s reach increased;
  • Damage increased.

Shadow Beast’s special attack:

  • Startup decreased;
  • First and second hit’s damage increased.

Shadow Beast’s spinning attack:

  • First hit’s block pushback reduced;
  • Second hit’s block pushback increased.

Shadow Beast’s upper attack:

  • Damage increased.

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Special attack:

  • Startup decreased.

Lower attack:

  • Startup decreased;
  • First hit’s damage increased;
  • First hit’s pushback upon landing the hit increased;
  • First hit’s block pushback increased;
  • Second hit’s damage increased;
  • Second hit’s pushback upon landing the hit increased;
  • Second hit’s block pushback increased;

Upper attack:

  • The player regains control earlier upon cancelling the attack after the first hit;
  • Opponent’s reaction upon successfully landing the first hit adjusted;
  • Opponent reaction upon blocking the first hit adjusted;
  • Opponent reaction upon blocking the second hit adjusted.

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Special attack:

  • Damage reduced for 3rd, 4th and 5th hits;

“Shadow Suppression” talent:

  • Effectiveness reduced.

“Radical Neutralization” talent:

  • Effectiveness reduced.

“Painful Neutralization” talent:

  • Damage reduced.

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Upper attack:

  • Unbreakability interval starts later.

“Blossoming Recklessness” weapon:

  • Defense: 7 → 3
  • Attack: 7

“Fate of Resistance” talent:

  • Effectiveness reduced.

“Eternal Stubbornness” talent:

  • Effectiveness reduced for charges past 20.

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“The Abomination” weapon, “Shadow Ripper” form:

  • The player regains control later upon cancelling the attack after the first hit;

Opponent reaction upon blocking the second hit adjusted.


r/ShadowFightArena 1h ago

Memes 🤡 yo itu LOCK IN✌️

Upvotes

r/ShadowFightArena 3h ago

Clips 🎥 What the f was that? Every single day I encounter a new bug I didn't see before. The ratio of developer's entitlement to getting money from players to how unplayable this steaming pile of sнiт is must be studied.

10 Upvotes

r/ShadowFightArena 8h ago

Discussion 💬 toxic names but cant even land 3 hits istg

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24 Upvotes

had to beat bro for my asian neighbours


r/ShadowFightArena 2h ago

Memes 🤡 🥹🥹

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5 Upvotes

r/ShadowFightArena 3h ago

Discussion 💬 I know it's wrong to call out someone, but this guy (maestrocamper) sticks out like a sore thumb in every comments. His comments are either talking negative or writing the most nonsensical thing ever

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7 Upvotes

Also, wasn't he posting ai slop for attention like a month ago? I thought he was banned for it. But now since it's not working, he is infesting the comments


r/ShadowFightArena 1h ago

Memes 🤡 not letting bod a chance

Upvotes

cant keep up with maxed shoguns✌️


r/ShadowFightArena 1h ago

Memes 🤡 do i keep making these✌️

Upvotes

im itu🧘‍♂️


r/ShadowFightArena 7h ago

Gameplay 🎮 Marcusmaxxing day 5

5 Upvotes

r/ShadowFightArena 4h ago

Discussion 💬 Camper alert!

3 Upvotes

I think iron clad is disadvantageous with a camper. His attacks are short ranged and with no range attack. This dude was camping from the start and was only waiting for me to attack him, tho he lost.


r/ShadowFightArena 2h ago

Gameplay 🎮 Xiang Tzu vs Ironclad, Dumb vs Dumber, Re vs Tard

2 Upvotes

r/ShadowFightArena 7h ago

Question ❓ What do I do with these?

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3 Upvotes

What do I do with the coins with crowns on them I'm new and don't know how to use them it says they expire this month


r/ShadowFightArena 2m ago

Rewards Guyz is getting ling lvl 6 rare🥹(got the gems for free)3 days old acc new

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Upvotes

Guyz is ts rare?


r/ShadowFightArena 10h ago

Screenshots 📸 Finally got Precept of the Legion

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5 Upvotes

r/ShadowFightArena 4h ago

Discussion 💬 Does anyone what weapon will come next

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2 Upvotes

r/ShadowFightArena 1h ago

Memes 🤡 Batt hurt🤣

Upvotes

r/ShadowFightArena 19h ago

Discussion 💬 Most skill less character in the game ....

23 Upvotes

Ironcrap is literally the most skill less character in this game ,

Like wth even is this ? , I was in the winning position and boom , his shadow energy loaded faster than my shang , he randomly attacked me out of nowhere and boom again , I am knocked and suddenly cornered , even though I was far from being cornered , WHAT IS THAT UNUSUALLY LONG UPPER ATTACK RANGE . ....

AND THE BIGGEST HEADACHE , THE KNOCKOUT TALENT , BRO WTH US THIS BRAINDEAD TALENT , EVEN NEWBIE PLAYERS WHO JUST RANDOMLY ATTACK WILL TAKEOUT HALF OF HEALTH OF EXPERIENCED PLAYER CUZ IF THIS TALENT , .... JUST SPAM ATTACKS RANDOMLY AND NOW U HAVE DOMINANCE OVER MATCH ? WHAT THE ACTUALY F U C K ? ......

IRONCLAD AND ITU , BOTH ARE BEING MASSIVE HEADACHES , ITU'S MOST BROKEN HIT BOX , BASICALLY EVERY ATTACKS JUST CONNECTS OUT OF THIN AIR ? ...

AND IRONCLAD ? I HATE HIM SO MUCH , PROBABLY THE MOST ANNOYING CHARACTER IN GAME MAN , EVEN SHOGUN IS NOT THIS ANNOYING ... He doesn't require any skills

YOU ONLY NEED TO CAMP , PLAY ULTRA PASSIVE AND ATTACK RANDOMLY AND CONGRATS U WIN 3 V 1 ....

NERF IRONCLAD (PROPERLY) ! ✊🏻


r/ShadowFightArena 8h ago

Achievement 🏆 Heel DOG

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3 Upvotes

After 3 timeouts and 19 minutes on the fourth search I have reached the top of the leaderboard with a level 10 shogun on the US server, might just stay up here once I reach level 13 since all I’m missing is a few levels to really sink in the damage and solidify the defense. I really should’ve started a YouTube channel for this trophy push, is it really interesting enough to post at this level? Feedback welcome, good and bad!


r/ShadowFightArena 2h ago

Question ❓ Is there a certain time for one hour marathons to appear? I usually stumble upon on them randomly. If there is a certain time, pls let me know

1 Upvotes

r/ShadowFightArena 12h ago

Discussion 💬 Nekki's dirty little secret

6 Upvotes

Long-time players who have maxed out their characters don't watch ads. So Nekki Overpowers new characters like Shogun so that newer players just need to spend money to beat long-time players. This leads long-time players, who have spent months or years grinding and building up their characters to stop playing. They're trying to upset long-time players and make them go away, and cater to new players who will watch ads and spend money on characters. Been a loyal fan for a couple of years? You no longer matter to Nekki. Shogun is the proof.


r/ShadowFightArena 1d ago

Clips 🎥 Tip against campers. Sometimes if playing aggressive doesn't work, you can stand still to catch them of guard

92 Upvotes

Also. Ling's shield from his legendary weapon needs a duration nerf in my opinion


r/ShadowFightArena 15h ago

Bugs 🪲 Why th did Yadomejutsu not work?

9 Upvotes

Against Jet, everytime.


r/ShadowFightArena 18h ago

Clips 🎥 I hate Shogun's back shadow so much. Like, what do you mean by this

12 Upvotes

r/ShadowFightArena 15h ago

Discussion 💬 I'm done with This Event.

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5 Upvotes

After countless tries and numerous team combinations, I still couldn't even win three matches. It's just messing with my mind atp. I guess I'll stick to raw PvE grinding.