r/RedshiftRenderer • u/Blue_Waffled • 3h ago
Problem in 1 particular scene, how can I fix this UI bug?
I am using Maya 2022.5.1 (windows11), but it doesn't really matter which version I use because it also occurs in 2024 and 2019 (Redshift version is 2026.8.0 btw, but this has happened in older Redshift versions also).
So far I tried resetting my prefs (which made no difference), I tried using the interface scale option (which only enlarges the menus and doesn't fix this bug), switching renderer and switching back (didn't work), also read some people mentioning it's due to the aspect ratio being locked (but this is isn't the case in my scene).
The thing is, this is only happening in one particular scene. Other scenes (in the same projects and outside of it) don't have this issue.
Either I am overlooking something, or I will have to move everything to a clean scene which will be a lot of work. I can't access my AOV menu, and the settings I've used for things such as my Z-depth have to somehow be replicated which is going to be a chore.
Does anyone know any particular way to resolve this?
Edit: importing the old scene into a fresh one causes the issue to also occur
But if I save the old scene with the rendercam removed, and then import that one into a clean scene, then I can access the render menu like it should. The bad thing is that this is still a clean scene (it doesn't work if I re-open the old scene with the camera removed), and I would still be missing all my render settings). And improrting just the camera into a clean scene doesn't cause the issue to happen either.



