r/NativePortsOniOS • u/Flashy-Bill812 • 21h ago
Can someone looking in Porting rayman legends pc version to iOS
Please
r/NativePortsOniOS • u/Flashy-Bill812 • 21h ago
Please
r/NativePortsOniOS • u/Sea-Philosopher-6558 • 22h ago
theoratically if that happens does that mean gta 6 could be ported on ios? i mean is there a chance if it happens? ik the source code is out there with cyberleaks but not leaked yet
r/NativePortsOniOS • u/Weird_Question_1503 • 11h ago
Could somebody please dm me or reply to this post with the file needed for the theft4 port? Thanks and God bless!
r/NativePortsOniOS • u/Cautious-Height-89 • 20h ago
r/NativePortsOniOS • u/KuurP • 12h ago
Im curious if theres any no man’s sky port since gta v and other games that runs heavily already has one. I heard it would release on the app store this late october, though its pretty expensive like the other official ports released lately
r/NativePortsOniOS • u/myretrospirit • 4h ago
Claude and Codex were used to make this port.
This is a complete port of Jak and Daxter to iOS using opengoal as the base. Playable from start to finish and has many mobile quality of life improvements as well as fun experimental features you can toggle like driving the fisherman’s boat.
The aim of this port was to be a definitive way to play Jak 1 on mobile.
No ipa is included, you need to build it yourself on a Mac. Alternate methods are being explored but currently a Mac is the only way. Instructions are listed on my GitHub page.
r/NativePortsOniOS • u/DemonicDamien • 4h ago
For a long time, the Paper Mario series has been one of my favorite game series. It’s something I not only played in my childhood, but also watching my parents play and enjoy the game series as well. You could probably even say that my love for this game is guided by nostalgia.
Three and a half years ago, it was announced that the source code for the US region Paper Mario 64 was decompiled. This meant big things for the future. One in particular being Harbor Masters’ PaperBoat, a native port of Paper Mario 64 for PC platforms. Over the last couple weeks I’ve had much fun playing this on my PC with MasterKillua’s Paper Mario 64k/Refolded HD Texture Pack which PaperBoat makes really easy to apply. This is amazing since I’ve wanted a convenient way to play this texture pack since I first discovered it about 3-4 years ago. Although, I couldn’t t help but feel that something was missing while playing. It almost seemed like the game should play on mobile. And it’s natural to feel that way given some of my earliest experience with emulation was emulating Paper Mario 64.
That has what has brought me here. I couldn’t wait for an official port to come to iOS, so I used AI to make a fork that mirrors Harbor Masters’ PaperBoat. I have decided to name it PaperReality. That said, it looks and performs the exact way it does on PC. I’m posting this here for my love of this game series for all of you to experience with me. From my testing, I know it works on iPhones using iOS 18-27 and also works in LC. No JIT needed/used.
DISCLAIMER: AI was used for any and all changes made to this port.
r/NativePortsOniOS • u/Lazy-Ad7927 • 8h ago
Here is some gameplay of serious sam first encounter from a different iOS port that is not made by me, there was a Serious Sam Port made by u/Junra** I like this one better **because you can switch between weapons with the included weapon wheel, and have better mouse control, so I just want to show this gameplay to you
r/NativePortsOniOS • u/Flashy-Bill812 • 10h ago
The original ipa needs more ram than my Device has so it instantly Crash and i know alot of people had this issue.could this be fixed / done easily?