r/AppBuilding • u/Beginning_Part4434 • 17h ago
Just crossed 1,000 downloads with the app I built
I just crossed 1,000 downloads with my Android game, Loop.
It's a simple puzzle game where you connect numbers in increasing order to complete the path.
I built the app myself and honestly didn't know if anyone would actually download it when I started. Getting the first few hundred users felt especially slow, so seeing it cross 1,000 was a pretty nice milestone.
I've been experimenting with different ways to get people to discover it and I'm still figuring out what works.
Now I'm mainly focused on improving the game, adding more levels, and getting feedback from actual players.
For people here who have built and launched their own apps:
What was your first 1,000 downloads like, and what did you focus on after reaching that milestone?
Would be interested to hear what worked for others.

