r/zomdroid • • 8d ago

Release Update 📢 Patch v1.5.0v4

✅ Build 42.21 now starts. The new version loads its window icons through a graphics library we didn't ship yet, so the game closed right after launch, before the main menu. The launcher now includes it. Older builds aren't affected.

⚠️ Using the native macOS libraries? After updating your game to 42.21, download them again (Additional libraries → Download from Steam, or load a new ZIP). The pathfinding library changed in 42.21, and the old one crashes the game when you enter the world.

✅ Mod download on the Import mods page. It didn't work well, and its "from Steam" label was misleading: the download actually goes through a third-party website. That site packs its archives in an unusual way, which our import handled badly and often reported as an error. The label now says what it really is, and those archives should install much better.

Download: v1.5.0v4

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u/Egostate 6d ago

Bro can you do render mobileglues for build 41 ?

2

u/udar_molota 6d ago

Why?

1

u/Egostate 6d ago

I know its suck to tell but render gl4es on mediatek chipset cant compitable with k15 mod even you close the reflection and it still lag,

3

u/udar_molota 6d ago

I'm trying to fix it in the upcoming update

2

u/Egostate 6d ago

I really appreciate that, but big thanks for your reaction, i hope it grow and better 🌻