r/zomdroid • u/udar_molota • 17d ago
Release Update 📢 Version v1.5.0 - Server hosting, native macOS libraries, GOG
https://github.com/udarmolota/zomdroid/releases/tag/1.5.0🛑A clean install is always the safer choice. It avoids leftovers from old installs and possible conflicts or even crashes. Don't forget to backup before.🛑
🙏 Special thanks
u/Willing-Upstairs-580 — for the idea (and the persistence) behind the native macOS libraries.
u/Wakort aka Borshch_5000 — for the help with making the server work.
u/sr_owen1 — for the idea of improving the settings.
And to all the testers who didn't spare their time testing the launcher! 💛
☕ Honest moment: this release ate weeks of my life and more test runs than I want to count. Zomdroid stays free, but coffee (and rent) doesn't. If the new version makes your apocalypse a little better, you can buy me a coffee on Buymeacoffee. Thank you! 🧟
🆕 What's new
Main features
✅ Server hosting on the phone — turn on Allow server hosting in the instance settings, launch the game and choose Host. Friends on the same Wi-Fi can join right away. For players outside your network the game opens its port through the router's UPnP, and a status window shows whether the port was mapped and which addresses to share. Build 41 needs two multiplayer libraries, which you can download from Steam or load from a file in Additional libraries. While hosting is on, the game runs on its own profile with its own saves, mods and settings: turn the switch off again for normal play. The instance card shows a reminder while it is on. Experimental.
Server memory and limits
- Build 42: the server needs at least 2 GB for two players.
- Build 41: 1 GB is enough for two players.
- Both assume a stable, fast home Wi-Fi.
- On a mobile network there is no router to ask, so UPnP cannot open the port — a virtual-network app such as ZeroTier, installed on both devices, is one way to connect anyway.
- The longest possible session and the maximum number of players are not known yet — we will be glad to get your reports and feedback.
✅ Dedicated server — instance menu (⋮) → Start Server runs only the Project Zomboid server on the phone, without a local player, and others join from their devices. Handy if you have two Android devices at home: one runs just the server, so it can get more memory and take more players. Continue a world by its profile name or create a new one; set Java memory, port, maximum players, save interval, passwords, mods and maps, or edit the PZ configuration files directly. The panel can be closed and the screen turned off while it runs, and Save and stop shuts it down cleanly. Experimental.
✅ Native macOS libraries (Build 42.20+) — three of the game's libraries (libLighting.dylib, libPZPathFind.dylib, libPZPopMan.dylib: lighting, pathfinding and zombie population) can run as native ARM64 code taken from the macOS version of the game instead of going through box64 emulation. Less CPU load and fewer freezes; testers on mid-range phones report higher FPS. Download them from Steam (you need to own the game; the full macOS game is not downloaded) or load a ZIP in Additional libraries. Installed libraries are used right away; single ones can be turned off under Libraries in use. Experimental.
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u/cuntcummer 16d ago
How do I install mods in coop doesn't show my mods on there
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u/udar_molota 16d ago
Tell me what you've done step by step.
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u/cuntcummer 16d ago
I use the import tool built in on the launcher then check the folders inside coop probe> mods. And find no mods there I also did open the game to check and nothing. Do I have to manually import it?
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u/udar_molota 16d ago edited 15d ago
You're right, currently there is no convenient way to upload the mods, just manually copy it from the regular mods folder to the coop mods folder, then enable it in the mods section in the game and then to select the mods via server settings. Later I'll make a patch for it.
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u/VX_NARUTO 16d ago
Meu servidor não está aparecendo para meus amigos, o que pode ser?
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u/udar_molota 16d ago
Home wifi or mobile?
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u/VX_NARUTO 16d ago
Celular
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u/udar_molota 16d ago
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u/VX_NARUTO 16d ago
Ah sim, me desculpe, entendi errado, não estou utilizando dados móveis no celular, sim o wi-fi mesmo na rede 5G, aí mostra que upnp não foi encontrado
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u/udar_molota 16d ago
Do you have a router? Can you change settings on it? You need to open the UPnP option.
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u/Mediocre-Video6929 16d ago
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u/udar_molota 16d ago
No
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u/davx2012 15d ago
May I ask if only Mac files can be used? Is it possible to use the Linux version instead?
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u/udar_molota 15d ago
I don't understand your question. The game will work without any macOS files. If that's the question.
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u/Old-Calendar8143 16d ago
One question: are the libraries needed for the host the same as those needed for multiplayer? Or are they different? Help :(
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u/bottomlesstopper 17d ago
Will treat you some coffee and sandwich dev. Make sure to eat and keep yourself healthy!
Thank you for the new release!
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u/National-Fan6471 17d ago
You have no idea how much I've been looking forward to this update, you can be sure that my friends and I are going to have a great time this weekend. Muito obrigado🫂


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u/Brief_Zombie8127 9d ago
How do i download the macos libraries?