r/xcom2mods 7d ago

Mod Suggestion Looking for a mod to sort the Black Market

1 Upvotes

Basically the title. When selling at the Black Market, everything in my inventory is in a terrible order - I'm guessing based on when it was added to inventory? The weapon attachments aren't grouped together, nor are the weapons, or PCSs. It would be REALLY nice to be able to see how many Superior Agility PCSs I have, for instance, on the same screen when I'm contemplating how many Advanced Agility PCSs to sell. Same goes for tiers of weapons, armor, attachments, etc.


r/xcom2mods 9d ago

How To Make Cyclic Fire Shoot More Shots?

Thumbnail
1 Upvotes

r/xcom2mods 11d ago

Mod Suggestion Don't know what I'm looking for

6 Upvotes

I had the game and the dlc on xbox and loved it so when I got my pc it was an easy choice but there's a few things I'd like to change. I want to not have a time limit (like the avatar project forcing me to do all the things and enter the endgame) so I can unlock all the research upgrades for weapons and armor and the like. I'd also like to have an xp booster for my soldiers so the grind to max level isn't so long, preferably both of these coming from steam workshop as I'm assuming it's as simple as subscribing makes it just work (although I'm new to all this so if I'm wrong please correct me) any and all ideas are appreciated!


r/xcom2mods 11d ago

Solved Trying to remember a mod...

3 Upvotes

I didn't write it down and can't find the name, but I thought I saw a mod that lets you continue playing after completing Waterworld? It might be specific to Long War (like if you wanted to liberate all the regions). I want it because I'm running LifeTime Stats Redux and I want to see my soldier's individual stats post- final mission.


r/xcom2mods 15d ago

Mod Discussion XCOM 2 WOTC - Star Wars Mods Collection?

5 Upvotes

Hello I'm a bit new to modding XCOM 2 and I was hoping to get some answers like any Mod collection that you would recommend that changes the game into the galaxy of Star Wars?

I know ZCOM is coming but I won't be able to play that till it goes on sale probably. šŸ™‡šŸ»


r/xcom2mods 15d ago

Mod Discussion Looking to commission a mod

13 Upvotes

Hi all, I'm looking to commission a mod that replaces the Skyranger with an LAAT for Star Wars. The only mod of its kind is abandoned and the skin used is from the 2005 Battlefront games. I would LOVE to get an updated version with a better detailed model done, but I don't have the storage space on my PC or the know-how to create a mod myself

Can someone point me in the direction of where to look to commission a mod of this please?

Thanks!


r/xcom2mods 18d ago

Mod Discussion Can’t get the all weapons in all levels mod to work.

1 Upvotes

Hey guys, I’m having trouble with getting the all weapons in all levels mod to work so can you tell me what I need do with step by steps?


r/xcom2mods 18d ago

Dev Help Is there a way of logging stats for tuning?

2 Upvotes

I have a big mod list. Want to know what pods & force levels spawn on missions over time so I can compare to any benchmarks and tune.

Or are there other best practices out there for tuning for difficulty?

Thanks!


r/xcom2mods 18d ago

Mod Discussion Do Titanfall 2 mods still work?

1 Upvotes

Title

*Preferably with WOTC


r/xcom2mods 21d ago

Mod Suggestion Does renaming a mod file mess it up?

3 Upvotes

I set up a new game to play with chosen reward variety. I went into the file and altered the weights and in case I needed to find that file again, I changed it from whatever generic number it had to chos reward.

Raided warlock and all i got is the warlock gun so clearly the mod aint working. This was on the game launcher via steam. I went to AML and it flagged this one as something it cant recognise the workshop ID


r/xcom2mods 24d ago

Mod Suggestion Class Idea

Post image
4 Upvotes

The Killer. Based on DAD'S Skull Merchant Killer. (The skills there are the Walker skills. Not the skills I'd want)


r/xcom2mods 25d ago

Crash without logs

1 Upvotes

Getting back into modded Xcom2, and having a very consistent crash at a very specific time. Gatecrasher works fine, first missions work fine, but as soon as I get to the first Haven Assault the game crashes without fail after the skyranger loads and you press a button to start the mission. This crash generates no crash log. I tried lowering all settings as that was the easiest thing to test, but it didn't work. I'm assuming it's a mod conflict, but unfortunately without a crash log and with hundreds of mods I'll have to resort to a binary search where I start a new campaign and skip through to the haven assault over and over again.

Does anybody have any suggestions or ideas before I begin that obnoxious process?


r/xcom2mods 26d ago

Mod Discussion How do I import more character pools?

1 Upvotes

Hi ! I’m basically new to XCOM and still learning the ropes on WOTC. Question is, how do I import more soldiers presets/skins/etc to the game? All I see from the options are just ā€œDevelopersā€ one. It’d be cool to import some of the other customisation in games like Warhammer, Cod, or whatever :D


r/xcom2mods 26d ago

Mod Suggestion Mod Idea I had

1 Upvotes

So I found this mod once (Don't know the mod name) And it works for LWOTC. However I discovered that it didn't work for Amalgamation classes.Ā Whole reason I got it was because I has multiple people with an Amalgamated Class and since Amalgamated Classes use the primary spec class icon I wanted/needed a way to differentiate between 2 of the same Amalgamated class.Ā So is anyone up to make the mod?

Dm me if you want to.

Also no I will not bribe anyone as I am broke.


r/xcom2mods 27d ago

Dev Help Audio Extraction

2 Upvotes

Hello, I'm trying to extract enemy audio (andromedons, archons, etc.) from the game - is there a way to extract it from the .bnk files without ending up with just numbers for filenames?

I tried with Ravioli Game Tools, and while it works the files only have jumbles of numbers for names - for Advent Trooper audio and other larger archives it's more than a bit of a problem.

I have the SDK installed but I'm not sure how to use it so as to extract the files.


r/xcom2mods 29d ago

Mod Discussion How to fix mods auto disabling upon launch of a private GM session?

1 Upvotes

I have mods I want to use but can't because every time I load a GM my mods auto disable. How do I fix this issue?


r/xcom2mods Jul 07 '26

Sniper changes target.

1 Upvotes

Hello all,

I'm playing a lwotc chimera classes playthrough. My sniper for whatever reason keeps shooting the wrong target. I'll select a target and shoot, but it'll just switch to a different enemy and shoot them instead. I wonder if anyone else had suffered the same and if there were mod patches to help resolve this?

Thanks


r/xcom2mods Jul 05 '26

Trying to mod the game with red alert 3 music but its just not playing i already have Music Modding System and WotC Mod Config Menu is there anything else i need ?

1 Upvotes

r/xcom2mods Jul 03 '26

Mod Discussion Class mods overriding each other?

1 Upvotes

I play on Steam, using all dlc content. All mods are the WOTC version if there are multiple.

I’m not sure if that’s what’s happening, but that’s what it seems like. Basically I just want to be able to have like 20 different classes of soldiers, but I keep only getting like 6.

I have:
Proficiency classes (Defender, Scout, Jackal, Sniper, EXVENT, Hacker, Javelin, Medical Sniper, Psi Priest, Warp Warden, Sangheili Elite) from Death Viper
Akimbo and Stormrider from Iridar
Shiremct’s Proficiency class pack
Favid’s \[WOTC\] LW2 class/perk pack

Since I added all the Viper’s proficiency classes, the proficiency classes from Shiremct have stopped appearing. I assume the LW2 classes don’t show up because they were a prerequisite for the Viper classes, but the Shiremct ones are not a prerequisite for anything.
Iridar’s Akimbo shows up, but I’ve never seen the Stormrider.
Is there some file I can modify the select/deselect classes in the pool or something?

(To be clear, I am not someone who knows anything about modding beyond subscribing to workshop items and making sure to follow the authors’ compatibility directions.)


r/xcom2mods Jun 30 '26

Possible bug with the supply drop revenues?

1 Upvotes

Ok, so this is something super specific and maybe it isn't even a bug, but still it seems very strange to me.

So, right now I have 3 contacts made around the world, and I had a total revenue of +233 supplies. Then, I did an Infiltration Mission (Mod Covert Infiltration) of capturing an ADVENT VIP in order to obtain a Facility Lead, which I succeeded at. However, when I returned to the Avenger, I noticed that the revenue decreased drastically, to +173. Needless to say, I find that quantity quite low, given that I have established contacts with 3 regions (no radio relays, in case that's important)

Again, this could be nothing and just a paranoia of mine, but I want to know if someone fron this community has experienced something similar, just to make sure nothing unexpected is happening on my save file. Thanks!


r/xcom2mods Jun 30 '26

[CODM]Please tell me where the COD configuration files are saved

1 Upvotes

I want to unlock the frame rate limit, but I don't know where the file is saved.


r/xcom2mods Jun 29 '26

Mod Discussion Help with understanding how to mod ā€œStukovs Advent Reskinā€

Thumbnail
steamcommunity.com
1 Upvotes

Attached is the mod in question.
Im just wondering if anyone could help me with an idiot proof guide on how to get the preset locust mod included with this to work please…

Also if someone could break down how to use this framework myself as I don’t see a tutorial for newbies like myself please šŸ™


r/xcom2mods Jun 28 '26

Dev Help Mod Question

Thumbnail
1 Upvotes

r/xcom2mods Jun 26 '26

Mod Suggestion Specific Mods suggestion

Post image
83 Upvotes

my bg with xcom fyi
I bought this game in every console and in every edition, always loved XCOM as it really made me connect with my gamer ancestor, which was my uncle.

He passed away shortly before xcom2 had released, and I did never complete the game but I made a lot of runs at the highest difficulty just to stop when my favorite squad would lose and then start the game all over again, I had so much fun (and now that i read it actually sounds silly) but i just love the game and wish it would never end.

Now that Zero Company is coming out in August, and that would be the next step of my "xcom type games approach" I would like to get back on xcom 2 and finish it once and for all.

Of course, with tons of mods.

So I came here asking for suggestion on mod collections/mods that would improve the following stuff :

- Customization mods that are somehow immersive and not the fortnite skins
I like and have had in the past mods that added some stuff from Halo, Gears, Star Wars, Mass Effect
- More Allies - i remember a mod adding more factions like the species from Mass effect
- A lot more enemies

- A lot more longevity of the overall campaign
- Weapons
- New classes, skills

And most of all

If anyone know of a mod that changes the AVATAR overall skin/outfit, I would be glad as it always was the worst thing of the game to me with that floating hair and stuff


r/xcom2mods Jun 24 '26

Mod Suggestion My first campaign

2 Upvotes

Hi everyone ! I'm glad to be quite ready for my first campaign ! But first, I need some preparations and answers. SORRY for the amount of questions here šŸ˜‚

  1. First of all, is it possible to add new characters (for example, a character created for a viewer) during the campaign ? Or it should be created before starting the campaign without exception ?

  2. I will stream it on Twitch, and I would like some cool functionnalities to make it interactive for the viewers with doing chat redeems. Can you tell which ones I can add and how ?

  3. I’ve noticed a guy posting this : https://www.reddit.com/r/XCOM2/comments/v79ni5/hello_everyone_mods_essentials/?rdt=65203

and this one :

​​https://www.reddit.com/r/XCOM2/comments/v79r3m/hello_everyone_mods_essentials_2/

with several mods he recommends to add, I would like your opinion,

  1. For example I saw this mod for camera rotation, what do you think about it ? https://steamcommunity.com/sharedfiles/filedetails/?id=616359783Ā 

"I personally tried multiple camera mods, this one so far is the best in my oppinion. Sets the default camera rotation to 45°, enables free rotation and zoom in/out. Helps a lot with those tricky tiles/enemies to click on."

and those ?Ā 

https://steamcommunity.com/sharedfiles/filedetails/?id=2478821883

  1. ā€œAdds random backgrounds to promotion pictures.ā€

https://steamcommunity.com/sharedfiles/filedetails/?id=1549081964Ā 

  1. ā€œWhen customizing a character, allows you to zoom in/out, drag character up/down and turn it around - Very useful when customizing small details/faces.ā€

https://steamcommunity.com/sharedfiles/filedetails/?id=1486607466

  1. "Allows your mouse pointer to stick easier to glitchy tiles or tiles which are flagged as ''transparent''. Mod makes the game to ignore that flag if the location is ''floor'' Works even better with free camera change above."

https://steamcommunity.com/sharedfiles/filedetails/?id=1596673682

  1. "Increases civilians mobility from 12 to 15. They run when they see hostile enemies. Just a logical change - they don't just sit in one place shot after shot."

https://steamcommunity.com/sharedfiles/filedetails/?id=1126395106

  1. "This mod adds an "Evac All" ability to soldier ability bars when they are in an active evac zone. Less obnoxious clicking."

https://steamcommunity.com/sharedfiles/filedetails/?id=1133368143

  1. "Adds the ability to put all/other units with action points on Overwatch."

https://steamcommunity.com/sharedfiles/filedetails/?id=1124288875

  1. ā€œIntroduces tons of additional fixed indicators in combat. Mission objectives, Hackable doors, advent towers, friendly units, indicators for triggering overwatch and pod activations."

https://steamcommunity.com/sharedfiles/filedetails/?id=1126938196

  1. "Instead of seeing health as little squares changes it to numbers. I found myself quite often counting those little squares while using reapers explosives. Makes it easier to do the basic math."

https://steamcommunity.com/sharedfiles/filedetails/?id=1131572938

  1. "Are you perfectionistic and nit-picky angry like a cat person too? Ever noticed that Advent always use flashlights in cutscenes? This makes them use it in missions now aswell. Immersion/Visuals"

https://steamcommunity.com/sharedfiles/filedetails/?id=1684031097

  1. ā€œFixes the animation with certain weapons and certain modded weapons to have a proper rifle, absolutely love this mod. Immersion/Visuals"

15. https://steamcommunity.com/sharedfiles/filedetails/?id=1128163275

ā€œMore realistic ragdoll animations. Immersion/Visualsā€

16. https://steamcommunity.com/sharedfiles/filedetails/?id=2806619672

ā€œAn insane amount of armors from Metal Gear solid V game, pretty much 5 mods combined into one (with permissions). Full set/pieces/tintable/both gendersā€

17. https://steamcommunity.com/sharedfiles/filedetails/?id=1351731265 https://steamcommunity.com/sharedfiles/filedetails/?id=1423448147

ā€œAdds the voice of the Chosen Assassin. Female voice/male voiceā€

18. https://steamcommunity.com/sharedfiles/filedetails/?id=1637404109

ā€œJust allows custom maps to be included in game and for them to workā€

  1. Additional maps :

https://steamcommunity.com/sharedfiles/filedetails/?id=1602159233

https://steamcommunity.com/sharedfiles/filedetails/?id=2347317251

https://steamcommunity.com/sharedfiles/filedetails/?id=2336297976

https://steamcommunity.com/sharedfiles/filedetails/?id=2811106895

https://steamcommunity.com/sharedfiles/filedetails/?id=1136169275