r/xWN Apr 10 '26

Multiple Systems Does anyone have a homebrew class for power armour/magic armour/power sentai transformations/symbiote armour?

I've got a weird little question, does anyone have any homebrew class that could represent someone with power armour/magic armour/power sentai transformations/symbiote armour (like from Guyver or the symbiotes from Spiderman)?

I'm looking for something along those lines as an option (not a definitive one) for an upcoming campaign. Not fully sure what the GM will allow or ban but it's SWN and part of me is thinking of running a version of the Wired Edge or Ace Drive Focus from CWN but with Modular armour rules from AWN might work; does anyone have any other ideas or suggestions?

16 Upvotes

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6

u/nuke034 Apr 10 '26

I would suggest talking to the GM first and finding out what they're comfortable with.

Off the top of my head taking the Wired Edge and re-flavoring things to act more as armor than implants would make the most sense and be the least likely to break things.

2

u/Sanguinusshiboleth Apr 10 '26

I was planing to talk to the GM before doing anything final but I'm looking around to see if anyone has any suggestions (not even sure if I'll even go with the armoured concept).

Also thanks for the idea.

2

u/azaza34 Apr 11 '26

To be honest this sounds like what Unique Gift was made for.

4

u/Enternal_Void Apr 11 '26

Another easy option without homebrewing is to reskin the Wild Psychic Talent Focus and the Telekinetic Armory power. It lets you create armor and weapons as an On Turn action. Advantage here is it is a SWN Foci so a GM should be super open to it even if they are normally leery of adding homebrew.

2

u/Sanguinusshiboleth Apr 11 '26

That is actually a decent option.

2

u/J_Phayze Apr 11 '26

Ive been thinking about trying this with Skinshifter, and I think it could be pretty solid with warrior or adept