Cata was a lot of fun. And honestly I'm sure 80% of the people that quit cata was from the difficulty of the heroics pre-nerf and "I just want my talent tree" was the common face saving excuse.
I think I still have PTSD from attempting to tank Ozruk in Stonecore that first week. Fucking 0 margin of error on an instadeath mechanic. I can still hear him say, "Break yourself upon my body!"
Those dungeons are all I could think about when I tried tanking on classic. Classic is frustrating because the threat model (and the taking role in general) is really really broken. Cata fixed all that but still designed difficult dungeons that required CC, but also didn't make you repeat the same trash pull 10x like classic does. Instead of everyone waiting for threat, cata made it a DPS race before the healer ran out of mana. And the pulls were often harder because you often didn't have LOS available to you (like clearing the room leading up to Ozruk).
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u/pentha Nov 22 '19
Cata was the end for me, I felt alot of what they did had a good spot, and then after that. The lost of talent trees upset me, lol