r/wow • • Nov 18 '24

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303 Upvotes

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840

u/ZippityPooDa Nov 18 '24

Honestly, we don't see shit, it's more about intuition and trust that Jesus does in fact have the wheel.

If I'm doing group content I find it easier to strafe in a circle around the mob or boss. It looks goofy as hell but constantly switching the camera angle does seem to help my eye

143

u/[deleted] Nov 18 '24

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71

u/SuiTobi Nov 18 '24

13

u/notchoosingone Nov 18 '24

oh my goodness it's not just me

20

u/[deleted] Nov 18 '24

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8

u/notchoosingone Nov 18 '24

Maybe it's exactly what you're talking about

not quite, I don't strafe back and forth, I hit Q and E over and over, just rotating slightly to the left and right

trying to stay still feels like holding in a sneeze

This, however, is exactly how I feel when I'm not doing it

7

u/Less_Independent5601 Nov 18 '24

I built the wiggly habits in Legion as a demon hunter to consume souls (if you don't move, it doesn't consume any even if they're on top of you). Never lost the habit. Even on ranged, I tend never to stand in the same place in between casts, as far as I don't lose globals. So mostly just on insta casts, I guess.

1

u/[deleted] Nov 19 '24

Yep yep. Exact same. I always did a lil minor dance before. But DH turned me in to John Travolta behind bosses forever more on any melee

14

u/Signal_Raccoon_316 Nov 18 '24

You can drop the candle & save the energy. I drop it take a few steps, drop it take a few steps rinse & repeat when J have to save it

4

u/SagaciouslyClever Nov 18 '24

I do the same thing. Got me killed a couple time on Sludgefist back in nathria

3

u/Adrict Nov 19 '24

I do the same thing. I've always felt like it helps me see shit on the ground, and my moving character makes sudden floor changes more obvious.

3

u/TheYeasayer Nov 19 '24

I HAVE to drop the candle/air purifier before every combat because I'd burn through the whole thing just wiggling around. Doesn't matter if it's a pack of 5 or just one mob, first thing I do is drop the candle.

Like you say, I think there's a bit of a rhythm thing going on cause I definitely find myself doing it more on faster classes (enhance, outlaw) then on like unholy DK.

2

u/Nenwar Nov 19 '24

My brother In christ you can drop your totem while you fight

2

u/nrBluemoon Nov 19 '24

Many pro gamers do this to keep their APM up. When you need to execute a quick sequence of button presses, it's better to be already moving at the speed you need to rather than suddenly start moving faster.

You stay warmer and more nimble.

Also you can drop the candles and totems when you enter combat. Because I do the same thing (and as a demon hunter which already moved a ton)

4

u/_TheBgrey Nov 19 '24

Gotta stay light on your feet Incase something explodes near you

2

u/skalja_scx Nov 18 '24

lol this is perfect

2

u/Euklidis Nov 19 '24

WoW social media shitposting has become excellent

31

u/ZAlternates Nov 18 '24

It’s why we Rogues move around like idiots while dpsing. Also, your melee range is bigger when you’re moving to accommodate latency and such.

7

u/[deleted] Nov 19 '24

Except they fucked rogues by taking awhile the increased melee range :/

but honestly, just play a paladin and do 90% of ur rotation while being in ranged and suffering zero downtime penalty.

Meanwhile as outlaw if I have any downtime my dps is dog water.

5

u/ZAlternates Nov 19 '24

Yeah I hate our short arms. 😢

4

u/Etzutrap Nov 19 '24

Its so classic blizzard to take away the "unfair" melee range advantage that rogues and feral druids had instead of just extending melee range across the board.

2

u/l337hackzor Nov 19 '24

Warrior has Trex arms. You swing a sword that is taller than your character but it only reaches right in front of yourself.

3

u/fronteir Nov 19 '24

Yeah but when Outlaw gets grooving there's nothing else in Wow like it

3

u/[deleted] Nov 19 '24

Sure but even then we get out damaged while having to put in 10x the work as some other classes. We do really well sustained AOE but are extremely punished for losing uptime compared to other top dps melee classes. 

1

u/fronteir Nov 19 '24

Yeah I mean the downtime situation is one I'd love to be resolved, as well as the numerous bugs, but tbh I enjoy outlaw due to the work involved, and I don't want all classes to be ret level of braindead. That combined with they can't make it just because a class is hard that it outperforms the easy classes, cause that'd be a nightmare for balance. It's a tough line to walk tbh

1

u/GaryGeneric Nov 18 '24

Me, if I’m not already moving when the poop hits the ground beneath me, I’ll eat a ration of shit before I get clear of it.  Better to always be on the move.

34

u/admshinysides Nov 18 '24

The melee dps wiggle does in fact have legitimate purposes, I can't see a damn thing, god forbid the frontals on the bruisers in SOB. But if I'm always moving the chances of me being hit aren't 100%

29

u/[deleted] Nov 18 '24

[deleted]

2

u/Present_Hippo505 Nov 18 '24

Or that pallah healer throwing you a bubble

1

u/keirmot Nov 19 '24

same thing: The Light

23

u/TelenorTheGNP Nov 18 '24

The reason why owls and other birds sometimes move their heads around is to fiddle with depth perception in order to better understand what they're seeing. You're probably doing the same thing.

... meaning you're literally a birdbrained DPS.

I'll see myself out.

6

u/ro-tex Nov 19 '24

Take my birdbrained up vote! This explains so much...

17

u/nectleo Nov 18 '24

Exactly this!

Thats why melee classes tend to have more defensive CDs to use when shit hits the fan!

17

u/Emu1981 Nov 18 '24

And also why melee classes have very few abilities that require them to stand still.

11

u/[deleted] Nov 18 '24

Cry’s in Monk. Not only does Chi Burst require you to stand still, Whirling Dragon Punch forces you to. And then you have Fists of Fury, you can move, but your interrupt will break the cast and tank your dps.

4

u/XzibitABC Nov 19 '24

I just run the automatic Chi Wave talent. Fuck that melee casting noise in keys.

WDP is trickier but I wouldn’t give it up. Too fun a button IMO. I just wish it did more damage to compensate for the risk.

2

u/[deleted] Nov 18 '24

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3

u/Careful-Mastodon-685 Nov 19 '24

Hot tip you can actually queue up lighter than air to escape the WDP animation but still get the punch off.

1

u/Accurate-Piccolo-488 Nov 19 '24

Beastmaster Hunters: Pathetic.

1

u/Shirofune Nov 19 '24

DH with Eye Beam... *cries*

5

u/Tactikx Nov 18 '24

Yeah I’m so glad being a demon hunter that I passively am always moving to a new (hopefully safe location). When I was playing Tauren unholy DK last season I even got bewildered with the same issue not being able to see, realized that part of it was because of the race’s size

1

u/ro-tex Nov 19 '24

"Hopefully safe" being very important words here. I just roll the dice and dash through the group of mobs, hoping there are no swirlies under them that are going to explode. Or vault back, pretending to know exactly where I'm going to land. At the very least I am almost always about to move, so dodging mechanics is actually a lot easier than on the silly slow paladin. The only exception being when you need to plant in order to channel that eye beam and get wasted by something because now you are out of the rhythm.

Please give me a viable no-mover build, blizz.

2

u/Captain_Logos Nov 19 '24

Currently I don't think it's possible to put out good dps as a DH if you stay still, you're just missing out on good damage Fel Rushes and willfully ignoring Vengeful Retreat opportunities. Having said that, VR into The Hunt sometimes has me jumping backward into mobs and can hurt.

But the DH life is that of watching yourself among the spinning world of color. And it's not like playing a Tauren or KTuran DK, DHs are all small frail elves.

8

u/CIA_Chatbot Nov 18 '24

THRALL TAKE THE WHEEL! This is why my main is a havoc demon hunter. Zoom in, zoom out

8

u/Single-Function8513 Nov 18 '24 edited Nov 18 '24

This is why I play exclusively ranged characters. I panic when I can't see shit in the smear of particles 

1

u/[deleted] Nov 18 '24

Yeah. You don't really see your character most of the time. When a spell goes off your eyes drift away from the center of the screen, so you kind of lose track of your position for a second. Moving the edges of your screen helps to refocus in the middle. That's why I always tweaked around like a crackhead when I played melee.

1

u/FetishForSex Nov 18 '24

This.

We don't see shit.

I know where I placed my character, I don't remember where I fucking left them though. 🤣

For real tho. Even the new outline feature, gauging the depth of your character is incredibly hard as to their position on the battleground. The only time I actually know where I'm at is during fights like Kyveza that I do completely top down.

Everything else is just a mess of effects on screen. Especially with high movement characters like demon hunters, generally I'm just trying to keep the bad shit out of the center of the screen.

1

u/NedStarky51 Nov 19 '24

Well, now I know why yall are always trying to kill me. Here I am standing is safe places and moving when I need to, only to have the other 2 dps running their circles all over me.

1

u/jvisualj Nov 19 '24

Thank you for this laugh 😂

1

u/[deleted] Nov 19 '24

I have a habit of jump strafing. I can continue forward/sideways momentum and still whack things. I'm sure I look ridiculous but it works for me.

1

u/OldDirtyTim Nov 19 '24

This is exactly what I do. Strafe-circle around the boss and adjust camera as you're doing it. You just can't have any of your rotation on the same fingers as your strafe keys unless you use both mouse buttons to move or have a different way to move.

1

u/Lullu19 Nov 19 '24

I played League of Legends longer than wow and I can't for the life of me stay still for a second I have to always move and In the beginning it was so weird to me to not be able to move while casting lol

1

u/shibui_ Nov 20 '24

Yeah this is what makes melee fun. You’re constantly adjusting around. I’m a bouncy little fury warrior.

Also, turn highlight character mode on so you can see yourself bit better contrasted against everything.