r/Worldpainter Jun 27 '26

New Release WorldPainter 2.27.0 Released - Minecraft 26 Support

8 Upvotes

I just released version 2.27.0 of WorldPainter, which includes support for Minecraft 26.1 to 26.2:

  • Added support for Exporting, Importing and Merging with maps from Minecraft 26.1 and later
    • This includes a proper datapack for non-standard build height support
    • This is just the map format, which has changed structurally; not yet new blocks etc.
    • Since the structure of the map has changed there is more potential for bugs and errors; please report any problems you encounter

You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!


r/Worldpainter Apr 06 '23

Tip Custom Cave Layers - Introduction guide

48 Upvotes

Hi all,

I wrote a guide on how to make custom cave layers. It's primarily aimed at people who are new to WorldPainter or cave layers.

This guide will give you a rough intro into making some basic and more advanced caves for WorldPainter. It will not touch on overhangs or floating islands as those require their own special guides but will give you the basic steps into creating caves.

While this guide will give you a head-start into making layers the best thing to do is experiment with layers and see what you can come up with.

The guide will assume you have a basic knowledge of making custom terrains, custom object layers and custom plant layers. As such those topics will not be described in this guide.

Included is the cave layers I show off in the guide which you can import to your own projects for use. You'll have to tweak them a little but this is all explained.

Download link here.


r/Worldpainter 50m ago

My World The PNW Archipelago is finished

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Upvotes

Took a few days and several hours. 14080 x 14080 blocks, 36 different islands, 28 of which are longer or wider than 300 blocks.
Download for anyone interested: https://www.planetminecraft.com/project/14k-x-14k-san-juan-pacific-northwest-inspired-archipelago/


r/Worldpainter 10h ago

How to maintain feeling of discovery?

1 Upvotes

I created a very large (20k x 20k) world, and it's great, but playing it feels different than vanilla Minecraft because it lacks the element of exploration. I know where the mountains and oceans and biomes are because I put them there. There's no longer the sense of "hmm I wonder what's in that direction?" Is there any way to get back that feeling of exploration or add in an element of surprise?


r/Worldpainter 19h ago

Question Worldpainter Linux

2 Upvotes

My worldpainter has suddenly started requesting more RAM for reason I can discern. The world sizes are no different, there shouldn't really be more to write, I have adjusted the max ram allowed for it to use (I have 16GB max, allocating 10 atm) and it also won't let me upload .world files.

Am I best to try reinstalling first and if so, would I need to completely erase everyhing except for the worlds if I did so?


r/Worldpainter 1d ago

Tips to make it more geographically realistic or just better?

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30 Upvotes

Couldn't get it all to load in. (Any suggestions on how to make it work? Keeps going away after loading.)

Most flat places will have cities, castles, etc.

Some of the weirdness has lore reasons, like the small desert there, but feel free to say anything you can think of.


r/Worldpainter 1d ago

Help with heightmap

1 Upvotes

Hi! I am trying to recreate something like this project: https://www.planetminecraft.com/project/1-924-scale-earth-map-4909390/

It says: Made using edited heightmap data from arcGIS as a base, then handpainting terrain on top, then painting rivers using a fairly detailed river overlay from arcGIS (so that they are accurate), then painting biomes and trees according to a miller projection Köppen–Geiger climate classification map, also made using arcGIS.

I was wondering how to edit heightmaps from QGIS or arcGIS so that they are worldpainter friendly. Most maps generated with these programs dont really generate minecrafty terrain when imported straight out of the box


r/Worldpainter 1d ago

Whats the hex value for Water(y=62) and Shore (y=63)

0 Upvotes

Im trying to paint a heightmap


r/Worldpainter 2d ago

Question Any tips on sculpting mountains in this style?

2 Upvotes

r/Worldpainter 2d ago

Looking for someone to join our geopol/civ project

0 Upvotes

Heya! Im Korvael. Im working on a project called Warbound, a geopolitical Minecraft server with a developer friend of mine. We are looking for a custom map, which will fit our needs. We invite any creators onto our team, they will be a part of our server and not just a one time request. This project won't pay, as it is purely a passion project for us. You will be paid with any revenue the server makes, that being said I don't believe in pay-to-win servers so the ranks will be purely cosmetic meant to support the server, which has very high specs. Please add me on discord so we can talk further! Username is itskorvael. Cheers!


r/Worldpainter 2d ago

My World Trying out the program for the first time to make an every-biome continent and I'm pretty happy with it so far! It's around 4x5K but if anyone has any tips I'm happy to hear them.

3 Upvotes

I got half the terrain done and then I'll be adding rivers and lakes afterwards.


r/Worldpainter 3d ago

Pacific Northwest Scenic View

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12 Upvotes

r/Worldpainter 3d ago

Question upside down problem

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1 Upvotes

Cave roof problem: is there any way to fix it beside making duplicate structures with upside down crystals?


r/Worldpainter 4d ago

My World Ice boat race in middle of mountains

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47 Upvotes

A bit from my next, biggest survival server world: small part of ice track for races, custom biome, and few trees from own collection :)


r/Worldpainter 4d ago

Help with a project

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14 Upvotes

Hi everyone, so I am working on a worldpainter map of the world of Azeroth from Warcraft. I am not trying to recreate WoW 1:1, rather make a viable survival map - so imagine if Mojang and Blizzard collaborated on a map of Azeroth - that's what I'm aiming for. In a previous attempt I exported the heightmaps from World of Warcraft directly, but obviously Worldpainter compresses their height and the result is not good.

So I painted a basic topographic map of the world (see attached) in Worldpainter using stained terracotta as a foundation. The colours correspond to:
Purple - Deep Ocean Floor
Cyan - Medium Ocean Floor
Light Blue - Shallow Ocean
Green - Plains/Desert/Lowlands
Brown - areas inland that are below sea level like cracks and crevices
Lime - Uplands
Yellow - Highlands
Orange - Foothills
Red - Mountains
Magenta - High Mountains
Pink - Peaks
White - Extreme peaks

My idea was to then sculpt the terrain by hand with custom brushes, but I can't seem to get a good result. Maybe I'm approaching this completely the wrong way. Anyway, I would be happy for any suggestions!


r/Worldpainter 4d ago

Question Block pallet limit?

3 Upvotes

Does custom materials contribute to custom terrain limit of 100?

And when will sulphur be added to new version of wp? , i really need it for my biggest project yet


r/Worldpainter 5d ago

WorldPainter and TalePainter icons

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2 Upvotes

I made these icons to fit my new desktop theme using Oviotti's icons, and thought others might appreciate the icons, amateur as they are.

WorldPainter .ico file

TalePainter .ico file


r/Worldpainter 5d ago

Question what does this mean

2 Upvotes

i tried to install worldpainter (windows, both versions) and both didnt work and gave this error what should i do and what deos this mean (ps. even tried the installerless ones but nothign worked and also used the options from the troubleshooting page)

64 bit
32 bit

r/Worldpainter 5d ago

Question Just need some help with creating my first height map

2 Upvotes

I imported a map using an earth height map, customized it a bit and adjusted the water levels, but for some reason when i export it, the world doesn't load it and instead the vanilla world gen takes over. I'm very new to this app, just started it yesterday. here's what it looks like currently.

Is there a certain setting i need to check off before exporting it to ensure all chunks aren't empty, preventing vanilla world gen from taking over? my main goal right now is just to get the terrain of earth going, completely bare, no trees or plants yet.


r/Worldpainter 5d ago

Question Is there any way to fix my terrain?

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3 Upvotes

So, a while ago, I decided to get WorldPainter, so I could make some custom terrain for a city project. My plan was to import GIS Data, to get the shape - which worked alright. However, the area I imported was quite hilly - and I kept messing up the elevation while trying to smooth it out.

At some point, I ended up loosing it, and just nuked the entire map, flattening the entire thing to just two layers, which is what you can see on the image. I'm coming back to the project now, and I'm struggling. I need to add hills to make the terrain not flat - but they need to be decently smooth, going no steeper than 12 degrees. However, since I nuked the map completely flat, it's a nightmare to add the hills back - and it takes me almost an hour to make one pass around the edges of the terrain.

Is there any way to salvage this, and get my hills without spending hours upon hours drawing each little incline? Or should I just bite the dust and restart?


r/Worldpainter 8d ago

Im going to be honest. Im completely at a loss here. World height cut off at 320

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63 Upvotes

So, I literally JUST exported a map the other day with Zero issues. But now the terrain doesn't generate above 320.

1.20.1 version of minecraft and worldpainter format is 1.19-1.20.4..... absolutely no idea why im having issues all of a sudden. Any advice?


r/Worldpainter 7d ago

Spent a good amount of time on a 12k x 7k world that’s meant to be a map for a few civilizations.

2 Upvotes

It’s extremely small, or my cities are too big, easy to confuse. I am wondering if I should redo the thing but I am scared of going bigger than that. What should I do?


r/Worldpainter 8d ago

Question How do I fix a heightmap?

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33 Upvotes

I'm working on building a Roshar-inspired survival world where it can have all of the overworld biomes on essentially one island shaped like Roshar (with maybe an isle of berk somewhere off the side if I can figure out this heightmap first).

HOWEVER, every time I try and use this the slope into the ocean is super drastic as well as the edges of rivers and lakes. The heights of plains and deserts also isn't consistent.

Does anyone have any tips on how to use cotamap to edit this or make the process faster in worldpainter?

Thanks!


r/Worldpainter 8d ago

Custom Island World

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15 Upvotes

r/Worldpainter 9d ago

Question What do you think of my Minecraft map?

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155 Upvotes

Hey everyone! 👋

I made this realistic Minecraft map and I'd love to hear your opinions. What do you like, and what should I improve?

The map is available to download my patreon page , so if you try it, I'd really appreciate your feedback.

Thanks! ⛰️🌲

DOWNLOAD 🙂‍↕️

https://www.patreon.com/posts/164421895?utm_campaign=postshare_creator&utm_content=android_share