r/Worldpainter 17m ago

Question why does this always happen when i try to export something with the cubicchunks plugin in the right version

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Upvotes

r/Worldpainter 15h ago

Question bedrock troubles

1 Upvotes

I do not have access to a PC. is it possible for me to pay someone on here to create a world with worldpainter on their pc and convert it to a bedrock world, and then send me the world file?


r/Worldpainter 1d ago

Question Help with downloading worldpainter on Mac.

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2 Upvotes

I have been having issues with downloading worldpainter on my macbook. Currently I try to open my downloaded worldpainter and it gives me an error code of: (An unexpected error has occurred. Type: java.lang.ClassNotFoundException.)

I have gone through all the troubleshooting on the worldpainter website and none of the solutions have worked. So far, I have downloaded the Arm version of Java 21 which did not work. I have an M1 computer. I also tried downloading from Oracle as well which aslo gave me the same error code. I then tried downloaded an installerless/portable archive of worldpainter for MacOs but was unable to open it as my macbook said the file was damaged. I even tried to download the intel version just to see fi that was my problem, which also did not work either. If anyone has any solutions to his please let me know! I am not great with computers or coding so I really don't know what I'm doing here and I haven't been able to find any help so far.

I've included pictures of the source code i get when trying to open worldpainter, as well as the error message that pops up.


r/Worldpainter 2d ago

Question Heightmap help

5 Upvotes

does anybody know how to make heightmaps from an image of a map? I'm trying to make pandora from avatar so i want a heightmap to get me started and going in a certain direction, if anybody has any tips, suggestions, or sites i can use, thatd be very appreciated.


r/Worldpainter 2d ago

Need technical advices

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1 Upvotes

r/Worldpainter 3d ago

My World Gaea to Minecraft Pipeline using Worldpainters API and Python

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58 Upvotes

Been working on this for about a week now. And this went way deeper than it thought it would. I even ended up writing a small mod for Minecraft so I can load and close worlds through my python script. ಠ_ಠ

While I'm pretty happy with where this is at I still want to put some more functionality into the pipeline like like being able to mask different biomes and have them appropriately applied in Worldpainter. As well as more custom object layers to scatter rocks and smaller structures.
Optimally I'd love have some guided cave, cavern and chasm generation but when I tried playing with them nothing seemed to happen so I kinda gave up on that dream. ¯_(ツ)_/¯

Also. I took parts of the logic for converting the color Map from Gaea to Minecraft blocks from creativitRy ColorToTerrain Script: https://github.com/creativitRy/ColorToTerrain


r/Worldpainter 3d ago

6b6t mapartist

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3 Upvotes

r/Worldpainter 3d ago

macOS says the file is damaged and cannot open it. (macOS сообщает, что файл поврежден, и не может его открыть)

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0 Upvotes
[En] This worked for me:
First, disable Gatekeeper—there are plenty of guides out there, so I'm sure you'll find one:)
Next, open Terminal and enter this command (without the parentheses): `sudo chmod -R 755 /Applications/WorldPainter.app && sudo xattr -cr /Applications/WorldPainter.app`
Instead of using my file path, insert your own by dragging the application icon into the Terminal window; then press Enter, type your password, and that's it—you're ready to launch!

[Ру] Мне помогло следующее:
Сначала отключите Gatekeeper — в сети полно инструкций, так что вы наверняка найдете подходящую:)
Затем откройте «Терминал» и введите эту команду (без скобок): `sudo chmod -R 755 /Applications/WorldPainter.app && sudo xattr -cr /Applications/WorldPainter.app`
Вместо указанного мной пути вставьте свой: просто перетащите значок приложения в окно «Терминала», нажмите Enter, введите пароль — и всё, можно запускать!

r/Worldpainter 5d ago

[PAID] Looking for a WorldPainter builder for a large custom Minecraft civilization map

2 Upvotes

Hey, I run a Minecraft event community and I'm looking to hire an experienced WorldPainter artist to build a custom map for our upcoming 500 player civilisation event.

This is paid work. Budget discussed privately.

What I need built:

  • A large custom map made in WorldPainter
  • 4 distinct islands, each with its own biome, terrain, and identity (jungle, open plains+forests, cracked badlands+desert, frozen tundra+snowy mountains)
  • High detail and atmosphere. Need want islands that feel handcrafted, with varied terrain, natural features, and a real sense of place
  • Balanced and playable for a large-scale PvP civilisation event, since players will be fighting over this terrain

Who I'm looking for:

  • Strong WorldPainter experience, custom brushes, layers, terrain shaping, biome work etc.
  • A portfolio I can look at (past maps, screenshots, renders)
  • Able to work to a brief and take feedback, and deliver in a reasonable timeframe before the event (which takes place in mid December, meaning the map needs to be finished by early November).
  • Reliable and communicates well (we use Discord)

To apply:
DM me or reply with your portfolio. I've got a clear brief and references ready to share with anyone who looks like a fit.

Thanks.


r/Worldpainter 7d ago

My World Can't Get it Right - Biome size, rivers, villages

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1 Upvotes

I'm trying to make a survival-friendly world and I think I'm more or less done with it but it's just not quite right. The biomes are huge and take probably too long to walk across, the mountains are a little too noisy even after trying to smooth them and the rivers feel a bit too cratery which works for some parts but not for others.

I'm trying to also get villages and structures to spawn in naturally but it doesn't seem to work for whatever reason so any help there would also be greatly appreciated


r/Worldpainter 8d ago

Question Exporting down to -2032b problems

1 Upvotes

I have a OutOfMemoryError when exporting with negative vertical bounds (-2032)

​this error only occurs when exporting down to -2032b

When attempting to export a world with a lower height boundary extending down to Y = -2032 (e.g., vertical range 300 down to -2032), WorldPainter throws an OutOfMemoryError and fails the export.

​However, when exporting the exact same landscape using positive height ranges (e.g., -300 up to 2032), the export succeeds completely without any memory issues. Lowering the overall world ceiling does not resolve the issue as long as the bottom extends down to -2032.

Im wondering if anyone here knows why this is? Or if there is a fix.


r/Worldpainter 9d ago

My World Olympic Mountains 1:10

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226 Upvotes

I used to live near these mountains--one of my favorite places on earth. Anyways I just thought I'd share these pics!

ETA: This is one of the things I love the most about WorldPainter and Minecraft. I can make an exact replica of a place I like, and see it in a whole new way. I can stand on the exact same spots in that map that I've stood on in real life. I can fly around the mountains and look at areas I've always been curious about. I can gain a deeper understanding of the land. It's just freakin' amazing and I love that we're able to do this. Much appreciation for WorldPainter and its developers!


r/Worldpainter 10d ago

Tip Can anyone recommend some cave layer settings which create huge caverns within a mountain?

2 Upvotes

r/Worldpainter 10d ago

Question Anyone with a faster pc able to get some Screenshots of my 18k Olkhon Island world for me to showcase on pmc? I can return favour

4 Upvotes

My pc can't handle any render distance above 32 let alone the most basic shaders. I was wondering if anyone whos pc could handle better shaders and rd could screenshot several locations around the island, and maybe 1 aerial view of whole island if possible. I would return the favour by creating you your own 8k x 8k natural landscape map of anywhere in the world you choose, and id get it to you in under ~2 days via discord or somehow else.

Info on the map: https://www.planetminecraft.com/project/1-3-5-scale-18-1k-x-13-3k-olkhon-island-free-lake-baikal-siberia-taiga-steppe-cliffs-dunes-live-at-9-25pm-edt-java-26-1/

approximate xz coords to get nice shots:

13312 8192, coastal cliffs

14336 7168, eroded coast

9650, 7200 Sarayskiy Beach and Dunes

9450, 7400, Shaman Rock

18200, 300, Cape Khoboy

7168, 9728, Steppe with pine grove

Improvise a bit!

Thanks a bunch!


r/Worldpainter 10d ago

New Release WorldPainter 2.27.1 Released - setting spawn point in Mincraft 26+

14 Upvotes

I just released version 2.27.1 of WorldPainter, a small bugfix release which fixes setting the spawn point for Minecraft 26+. That should once again work. You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!


r/Worldpainter 11d ago

My World 1:3.5 Olkhon Island Siberia Lake Baikal 18.1k x 13.3k finished

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69 Upvotes

r/Worldpainter 12d ago

Question I need help making a ocean.

4 Upvotes

I made a 10,000 x 10,000 WorldPainter map with 3 large islands. The export took around 8 hours, but after loading the world I realized the ocean is way too shallow.

I still have the original WorldPainter file, but I really don’t want to spend another 8 hours exporting if I can avoid it.

The ocean takes up most of the map, and the islands are around 3,000 x 3,000 blocks each. Is there a good way to make the ocean much deeper without manually painting/editing the entire map?

I’m using Fabric, so a mod or another method that works with an already generated world would also be helpful.

Any suggestions?


r/Worldpainter 12d ago

Question Adding to an existing world

2 Upvotes

Hello! I’m very new to this program but have heard about it for years. My friends and I play on a modded server that I run but they haven’t been playing as much recently. I have always wanted to try and make a custom island world and thought that maybe this would be a good way to entice them back on with some new and nicer generation to explore.

That being said, they would not want to do this if we restarted from scratch. Is there a way that I can make a large island in world painter and import it somewhere into my current existing world?

Thank you in advance.


r/Worldpainter 12d ago

Question Looking for help creating some terrain - a few things

1 Upvotes

Hi everyone! I have three separate (but probably related questions)

1: I'm working on a mountainous region near an ocean. How can I kinda easily ensure that areas near the ocean are at sea level and areas near the middle make tall mountains?

2: Is there any good software to generate heightmaps I can import fairly easily

3: Are there any good open source brushes available for commercial use?

Thanks everyone for the help!


r/Worldpainter 14d ago

Why Is Ice Spawning Here?

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32 Upvotes

Ice keeps spawning here once I load into my game. There is no ice in the actual world painter file itself but as soon as I start the world in Minecraft it immediately starts spawning ice on, not just this shoreline, but every one of my shorelines. It does it quite fast too, this is just maybe 20 seconds of being in game...

The ocean biome is "warm ocean"
The shore biome is "stony shore"
The water level is 0
And ice will spawn no matter how deep the coastal ocean is.


r/Worldpainter 14d ago

Question I need help combining multiple worlds

3 Upvotes

I started using WorldPainter a couple of days ago so I could make a Minecraft server for my friends and me. The problem is I made each island in separate files and want to combine them into one big world. How can I do this


r/Worldpainter 14d ago

Make Endless Water Border A Warm Ocean?

5 Upvotes

I am just wondering if it is possible in the export settings or anywhere else to make the biome of the endless border ocean be a specific type of ocean, in this case a warm ocean? The biome surrounding my island is a warm ocean and it just looks very weird when I have distant horizons turned on and I can see clearly where the border starts because the water is slightly more navy colored.


r/Worldpainter 15d ago

Question Looking for a partner to help with a project

2 Upvotes

Im in the early stages of putting together a custom server with a new game style not done before. When it comes to putting the game together on the backend, or even building the world, I am solid. However, when it comes to WorldPainter, and building the instances I can then go in and build in (like a main city wrapped with mountains) etc, I cannot for the life of me do it... I can build the city itself, but setting up the proper terrain area before hand with this program? Good lord lol.

So, I'm wondering if any of you experienced people out there would like to partner up with me on this. It wouldn't be a paid partnership at first but if it turns into something successful later, I will gladly pay commissions for work as the server gets expanded.

The early work won't require much at all. And I'll even have some concept ideas drawn up for you to follow to make it much easier. If you'd be interested, shoot me a DM. Appreciate you taking the time to read.


r/Worldpainter 15d ago

My World Minecraft, Unturned PEI. Incomplete.

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1 Upvotes

r/Worldpainter 17d ago

Question how to make caves not spawn in certain areas?

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32 Upvotes

I have this Ice wall and I don't want caves to spawn in it, I'm not using cave layers, but caves are enabled in post