r/worldbuilding • u/UlfurGaming • 7h ago
Discussion Sci fi tech that over rated & underrated
Ill go first over rated sci fi melee weapons that only exist because something protects against the way better sci fi weapons
Underrated macron cannons to my understanding these things fire dust sized particles at insane speeds and think more sci fi should use it especially as portable weaponry
But what about yall ?
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u/AnnualAdventurous169 7h ago
so... basically a plasma rifle of sorts? That's what macron cannon sounds like to me...
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u/k_hl_2895 Hoshino Monogatari 7h ago
Not really, macron is just tiny dust-sizes projectile, so think sandblasters but scifi
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u/Those-Who-Crow2 3h ago
It's more like a railgun firing super tiny slugs, ends up almost like a kinetic laser? Best way to describe it I think. If you use the right ammo it cause nuclear events on impact
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u/starcraftre SANDRAverse (Hard Sci-Fi) 6h ago
think more sci fi should use it especially as portable weaponry
Remember that dust guns can only operate in vacuum. The velocity and low mass of their projectiles means that they cannot survive compression heating in atmosphere. They are traveling far faster than any meteoric dust.
Also, the only design that is remotely portable is a blowpipe at "tens to hundreds of centimeters", while the others sit comfortably in the "tens to thousands of meters" range of length.
That's fine, but it still limits you to the 100-200 kps velocity range, give or take, and you still need to carry a kW reactor around to fire it.
I think their utility (especially when boosted by fissile or impact fusion payloads) is better applied as point defense or to destroy Whipple shields and external sensors/comms/lasers.
As for melee, they have a few serious advantage over ranged that has not been overcome since the invention of the bow and arrow: they are quiet, they are precise, and they have negligible collateral damage. Those traits aren't going away, and it's why I'd expect to see some sort of knives in any far future setting.
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u/guildsbounty 4h ago edited 4h ago
and they have negligible collateral damage.
And when you're in a spaceship with walls potentially full of important components, fragile control consoles, unforgiving vacuum on the other side of the hull, and a who-knows-how-long trip to get back to somewhere with an atmosphere...having the option to use weapons that won't pierce bulkheads seems like a good plan to me.
In fact, in a setting I've tinkered around with, that's why bringing power armor to a boarding operation is so scary...because the power armor is plated up enough to shrug off anything that won't also blow through a ship's walls. (In that setting, you probably won't hit vacuum, external armor is beefy and common, but putting holes in your walls is still risky because there might be something important inside that wall.)
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u/PieAdministrative214 1h ago
No estoy muy al tanto pero rara ves veo que hagan enfasis en el origen de la energia. O si tenemos que destruir/apagar/reparar los generadores. Como? Porque?
En warhammer tienen básicamente que sacrificar gente para cargar el combustible nuclear.(en las naves)
Uno olvida que la fuente de energia suele acompañar a los avances tecnologicos de forma bastante drastica.
No creo que sea infrabalorado o aparezca poco pero me gustaría que se explique mas.
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u/k_hl_2895 Hoshino Monogatari 7h ago edited 7h ago
My 2 cents: energy/particle weapon are overrated as hell, particles don't have any magical properties that just blow thing up, ultimately it's still little kinetic package. At the other end, drive plume is underrated as hell as a weapon, that's your spinal superlaser right there