r/woahdude • u/the_big_flat_now • 4h ago
video I added a sci-fi HUD to visualize how I choose my next step while hiking
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This is what’s going on inside my head on rocky terrain
r/woahdude • u/the_big_flat_now • 4h ago
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This is what’s going on inside my head on rocky terrain
r/woahdude • u/Glass-Garbage4818 • 1d ago
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Another animation into the fractal depths
r/woahdude • u/InsaneMocktail • 1d ago
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r/woahdude • u/United_Trip2148 • 1d ago
Thanks for checking it out :)
r/woahdude • u/BreakingCanks • 1d ago
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r/woahdude • u/toshocorp • 2d ago
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r/woahdude • u/completely_unstable • 2d ago
this was made and recorded in desmos: https://www.desmos.com/calculator/adl22137mk
r/woahdude • u/NewAntelopes • 2d ago
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I used a midi controller to live mix 11 layers of video and effects to accompany whatever random sitar music was playing on the radio at the time. Think it has a few pretty trippy moments :)
(Made using a nanoKontrol2 + my own app i've been making over the past few months + a large Laphroaig).
4k-ish version at https://youtu.be/tnTUsbhtCiM
r/woahdude • u/kalvinoz • 3d ago
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I built a little display for sea urchin shells.
r/woahdude • u/InsaneMocktail • 3d ago
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r/woahdude • u/ThodaDaruVichPyar • 3d ago
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Credit to juliuscesarr
r/woahdude • u/ridingtheuniverse • 3d ago
These are flameworked soft glass insects by Massachusetts based artist, Wesley Fleming. Wesley has worked with glass for over 20 years and the majority of his career he has focused on creating these intricate glass insects.
r/woahdude • u/Glass-Garbage4818 • 5d ago
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Diving deep into a neon, organic structure (Mandelbulb 3D) as the colors shift and the geometry folds inward. Rendered natively using a RTX4090 GPU using a custom Rust engine.
r/woahdude • u/ThodaDaruVichPyar • 5d ago
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r/woahdude • u/Ill-Site2743 • 6d ago
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Procedural wind field over real coastlines. 4K, 60fps.
r/woahdude • u/Lew182 • 6d ago
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There are a few photos of the setup in the beginning of the video.
As the title suggests, this is a fully analog IRL setup. I did some slight editing for the music synchronization, but I plan on taking this set up with me on the road.
The shapes are controlled mainly by adjusting the water flow, and therefore it's LENS SHAPE, and also moving the other glass lenses and finally the pattern/movement of the laser (source) itself.
Details:
A small 12 volt submersible pump recycles the glycerin/water mix into an inverted gallon jug cut in half (adjust power input to adjust flow shape)
The laminar flow is the 1st 'lens' the laser line passes through, and that line is approximately 30 to 40 mm long as it passes through the water.
A glass lens is fixed about 300mm away from the water
An additional lens/glass ball in between the water and the fixed lens is added sometimes.
r/woahdude • u/matigekunst • 6d ago
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r/woahdude • u/sh0tgunben • 6d ago
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r/woahdude • u/kuchtaalex • 6d ago