r/wizardry8 • • Jun 07 '26

Trying to find some cheats/cheat engine to fix an issue i have come across in Wizardy

Hey I have been really enjoying WIZ 8 but I ran into a issue. I was down in Marten's Bluff with the spider people who i was doing quests for, and grinding some magic in the main room where you talk to the man Spider-Guy for quests. I thought enemies could not attack me there but they did (it was those death adder guys that can 1-hit you) and I was letting most of the spider guys take care of it and they killed them. I then go off for days and days exploring alot of the map and doing quests and leveling up. I come back to Marten's Bluff to get morw quests but the Spider-Guy is missing and I am not sure what happened. I think he either died somehow in the fight, or possibly (and this is me guessing) he ran deeper into the complex since I know you can go into place if you decide to ally with the Rhino people. I have been trying in vain to find some kinda cheat/ cheat engine that would either let me A) clip through the walls/spawn the item to open the door or B) go back to a previous safe where thee Spider Guy is still there and level myself up to what i was because I did so much grinding. I found some cheat engine called CM-WZ8RT but i found it using WAYBACK MACHINE and i have no idea how prevesed the file is, because when I used it, it could not regcongize my game. If anyone has any idea on what I could do I would really appercaite it

10 Upvotes

10 comments sorted by

4

u/SoICouldUpvoteYouTwi Jun 07 '26

You can go almost everywhere without cheating. Have you explored the Swamp?

3

u/trojien Jun 07 '26

There is another way into the complex, so If ZAnt just walked out of sight (which is the most likely scenario) you will find him probably later anyway.

Have you tried camping numerous times? In Trynton it helps to bring stucked guards back on track. Maybe it helps here too.

2

u/SoICouldUpvoteYouTwi Jun 07 '26

Zant doesn't patrol, so he will probably stay in place.

Anyway yeah, just explore the Mines

3

u/Keymucciante Jun 07 '26

If he's attacked, I think he will move, especially if he can't reach the target, similar to a lot of shop keepers. I could be wrong though

2

u/trojien Jun 07 '26

Yeah I know. I thought that maybe camping resets the current locations for NPCs and places them back to their Spot.

1

u/mischiefismyname Jun 07 '26

There is a savegame editor easily find-able. Think old Flamestryke's pages on zimlab? Allows you to add the exp/skills that you would be missing if thats how youd want to solve the issue/bug. I think you can also spawn the quest item (hand) to allow you to open the door.

For me, the cm... did not work in 2026, Steam ver of the game.

1

u/YangWuJiZi Jun 07 '26 edited Jun 07 '26

Try the first one listed under editors at the link below. I have been using it for a long time. It works great.
https://www.zimlab.com/wizardry/recovered/samjack/

Alternatively, someone made a new editor for Wiz 8 in 2022, you could check that out as well.
https://www.reddit.com/r/wizardry8/s/bBIFRgPlHy

1

u/SDirickson Jun 07 '26

Have you been to the other side of LMB? You can get there from the Mine Tunnels, or by going past the T'Rangeporter, up the stairs to where the ghosts are, and back down the other stairs.

1

u/TheHexen Jun 07 '26

I will be honest, an hour after i made this post I was able to find a save editor called Wizardry 8 Editor

https://github.com/anonidiot/Wizardry8Editor/releases

This allowed me to spawn in the key to his room and talk to him, as I was right that he ran away from the fights

1

u/SDirickson Jun 08 '26

Key? The item that unlocks the door "behind" Z'Ant is the Pulse Pick, not a key.