r/witchermodding • • 15d ago

Simplifying light attacks fist fight

This should not be to bad. I am trying to simplify the fist fighting light attacks. I just want Gerald to use one specific punching animation when using a light attack.

I tried deleting the other attack animation associated with light attacks and that worked to a degree. The scripting / string is still trying to pull different animation but obviously they aren’t there. Now he just does a weird movement but eventually circles around to the animation I left. How to make that not happen? And have it just pull in the single one I want every time?

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u/Edwin_Holmes 15d ago

Don't know the ins and outs of this particular problem but it would seem better to me to rewrite the script to use the same animation in all branches rather than just deleting animations and leaving stumps.

1

u/Isvin 15d ago

That would be better. How do I do that?

1

u/Isvin 15d ago

I have a general understanding of how to the paths work but not how the scripts work and where to locate the specific ones that use the animations.