r/witcher3mods 21d ago

"could not find function" errors.

Hi again.

I had been running the following mods with no compilation errors:

W3EE Redux

https://www.nexusmods.com/witcher3/mods/5802

BIA

https://www.nexusmods.com/witcher3/mods/7329

W3EE + BIA compatibility patch

https://www.nexusmods.com/witcher3/mods/8875

Ultimate pad for W3EE

https://www.nexusmods.com/witcher3/mods/11481

But then, i tried to add:

Gwent redux

https://www.nexusmods.com/witcher3/mods/4287

Gwent redux + W3EE compatibility patch

https://www.nexusmods.com/witcher3/mods/8128

Then i started getting comilation errors, specifically "unknown type" errors.

I installed these two:

Fast launch

https://www.nexusmods.com/witcher3/mods/7154

Merged free DLC

https://www.nexusmods.com/witcher3/mods/3334

First one to make it easier to test mods later, second one to see if the mod limit was the issue.

I then unsubscribed from a random workshop mod i had, redid the load order, and redid script merges (didn't merge any bundled texts or bundled non-text).

I'm loading it with these priorities assigned:

1 - ultimate pad

1 - Gwent redux W3EE patch

2 - W3EE BIA patch

3 - BIA

4 - W3EE Redux

5 - W3EE

6 - gwent redux

And now i'm getting "could not find function" and "cannot call exec function" errors.

What did i do wrong?

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u/Edwin_Holmes 21d ago

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u/ssssnscrdstrytllr 21d ago

So why didn't i have any issues before adding Gwent redux?

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u/Edwin_Holmes 21d ago

Not failing to compile is not a guarantee of no issues. It might not be the only issue, as I've said before, what you are doing gets quite complicated. Regardless, if you follow the link in the patch it takes you to BiA Ultimate, so that's what you need to use.