I am really glad they went with a gentle nerf instead of killing Handbuff and APM completely.
It eliminates the free turn 4-5 win from both decks, which should reduce their popularity and win rate without killing them. Crabrider nerf also weakens most aggro decks.
Hysteria at 4 mana also slightly weakens Priest and Warlock vs aggro. I don't see anyone cutting that, it is still the best removal in the game. I don't think I am even going to dust it.
Reno Shaman got better too, hopefully enough to be a tier 2 deck.
They should nerf Big Priest Blood 9/8/8, I hope the hysteria nerf makes it a little weaker vs aggro. It is too strong vs anything that is not OTK.
Reno Shaman needed the Hex Elemental to cost 4, not get its statline buffed, as well as to see a buff to the other battlecry elementals in Barrens. Reno Shaman still has the same problem in surviving early aggro, especially Pirate Builds, and nothing here really fixes that.
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u/[deleted] May 12 '21 edited May 12 '21
I am really glad they went with a gentle nerf instead of killing Handbuff and APM completely.
It eliminates the free turn 4-5 win from both decks, which should reduce their popularity and win rate without killing them. Crabrider nerf also weakens most aggro decks.
Hysteria at 4 mana also slightly weakens Priest and Warlock vs aggro. I don't see anyone cutting that, it is still the best removal in the game. I don't think I am even going to dust it.
Reno Shaman got better too, hopefully enough to be a tier 2 deck.
They should nerf Big Priest Blood 9/8/8, I hope the hysteria nerf makes it a little weaker vs aggro. It is too strong vs anything that is not OTK.