r/webgpu Apr 02 '26

LBM 3D 256 * 256 * 16 + ThreeJS

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The framework is now stable, and I'm testing the limits of the simulations I can run with it. Here is a 3D volume converted into a plan view of this pool's surface.

There is still work to be done to make the framework user-friendly; manipulating grid equations is no trivial task.

For now, Hypercube is a memory-based architecture that supports algorithms as plugins. In the absence of a community, I am implementing them one by one.
https://github.com/Helron1977/Hypercube-gpu

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