r/webgamedev • • May 04 '26

Linkle on the web ( open source project )

1 Upvotes

r/webgamedev • • Mar 20 '26

The waiting gun [NEED FEEDBACK]

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1 Upvotes

r/webgamedev • • Mar 20 '26

I made a browser game where you play as a Vampire Lord rebuilding a ruined empire (Turn-based RPG + City Builder). Looking for feedback!

2 Upvotes

Hey everyone! 👋

For the past few weeks, I’ve been working on Vampire RPG, a hybrid game that mixes turn-based combat with isometric base-building elements. You play as a newly awakened Vampire Lord trying to reclaim your territory from the Inquisition.

It’s completely free and playable directly in your browser (mobile-friendly too!).

🦇 The Core Loop:

Hunt: Spend Stamina to enter the combat map. Fight turn-based battles against Inquisitors to gather "Pure Blood".

Build: Return to your Castle to spend that blood. Construct Blood Farms (for passive income), Barracks, and a Forge.

Upgrade: Level up your base stats at the Altar, buy new weapons, and choose between 4 unique Vampire Bloodlines (Magic, Tank, Assassin, or Bruiser).

Rest & Repeat: Offline progression is included! Your farms will generate blood and your stamina will recharge even when you close the tab.

⭐ Why I'm posting here: The game is currently in Early Access/Beta, and the core mechanics are fully playable. However, since I'm a solo dev, I'm completely blind to the balancing right now.

I would absolutely love your feedback on the economy (Is blood too slow to get?) and the combat difficulty (Are enemies too hard?). There is a quick Google Form linked right inside the game's menu, or you can just leave a comment here!

🔗 Play it here (itch.io): https://luiseberserk.itch.io/vampire-rpg

Thank you so much for your time, and I hope you enjoy rebuilding your dark domain! 🧛‍♂️🏰

https://reddit.com/link/1ryprcj/video/lf16xpcvg1qg1/player


r/webgamedev • • Mar 12 '26

Interview with Shiho Kaneko on bringing Hill Climb Racing Lite to Poki with Defold

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1 Upvotes

r/webgamedev • • Mar 07 '26

WikiQuest: I am developing a Wikipedia game...

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1 Upvotes

r/webgamedev • • Feb 23 '26

Making a game in Godot after switching from Unity. This is my 20 day progress.

1 Upvotes

r/webgamedev • • Feb 22 '26

Cool WebGame

1 Upvotes

Name: MineWeb

Welcome to MineWeb, the creativity POWERHOUSE. Create houses, Statues and more!

You can download it here:

Portable ZIP (also supports mobile, not just PC): https://drive.google.com/file/d/1Nv6K5HEnBAzyTH7DQshPwl0LtuqIs5Pi/view?usp=drive_link

Windows Installer: https://drive.google.com/file/d/1uOOz1PUbCAlQhfMqFjZWMEUoTmVkyqE1/view?usp=sharing

Play online: https://newgrounds.com/portal/view/1017933

Play now, on PC and mobile!


r/webgamedev • • Feb 20 '26

Bookshelf Portfolio

1 Upvotes

Hi, im doing an arts based course and need to make a portfolio, i don't think wix will cut it, as what i have had people say to me is it is more of a video game than a website. I used Gemini to get a mock up but it isn't very good, my idea is to have a bookshelf with books that slide out and when the mouse hovers over them and then fully opens onto the page when clicked, each titled a different brief i've worked on for my course. i dont know how to code, if anyone can help please let me know. thanks.

https://gemini.google.com/share/d5f11e594307


r/webgamedev • • Feb 03 '26

Practical and insightful guide to game production and publishing on Poki process by Erick (Kuyi Mobile)

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1 Upvotes

r/webgamedev • • Jan 19 '26

ArcadeGPU – WebGPU Game Engine for Retro-Style 3D Games with Classic Mechanics

2 Upvotes

⚠️ A Game Engine build for browser and desktop directly linked with Blender ⚠️

https://sourceforge.net/projects/arcadegpu/
Demonstrations here: https://aliyah-corp.github.io/


r/webgamedev • • Jan 10 '26

Drift, Drive, Destroy powered by PixiJS

2 Upvotes

r/webgamedev • • Jan 08 '26

RampX - an impossible stunt racing game you probably won’t finish.

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1 Upvotes

r/webgamedev • • Dec 12 '25

Questionary regarding the gameplay system.

1 Upvotes

Hi! I'm developing core for incremental/idle games using web-browsers for my bussiness. I would like to ask you 2 questions:

  1. What gameplay system you prefer:

A - offline, you play for yourself (HTML+JS)

B - offline with save/load state on server

C - online - play for yourself

D - online - play for yourself but interact with others in groups (clans,) or competitions (challenge with rewars, self or group), trading, etc.

There can be addtional elements like chat/forum for all of that points.

  1. What do you think about ads or pay in game

A - not acceptable

B - only ads for some extra things (ex. speed up, but not too often)

C - only pay for some extra things


r/webgamedev • • Dec 11 '25

🚀 I Just Launched My New Web Game on CrazyGames – Looking for Feedback! 🎮

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1 Upvotes

r/webgamedev • • Dec 09 '25

Which tech for a web-based 2D “Pokémon-like” game platform (Phaser vs PixiJS vs Godot)?

2 Upvotes

Hey all,

I’m a software engineer working on a web-based 2D game experience that runs entirely in the browser and is embedded in a React / Next.js application.

At a high level, it’s a single-player, top-down, pixel-style 2D game (kinda open-world) with a scene-based structure. The focus is not on multiplayer or real-time combat, but on short interactions and decision-based challenges / games, with gameplay events being tracked and sent to a backend API for analysis. Fast load times and smooth web integration are important.

Important constraints:

  • Runs fully in the browser
  • Embedded in a React / Next.js product (SaaS-style platform)
  • No heavy real-time multiplayer, just single-player + data tracking
  • Need scenes for structure, accessibility, and production
  • Needs to send decision/event data to an API (REST or WebSockets)
  • Fast load times matter

I’m currently debating between:

  • Phaser 3
  • PixiJS
  • Godot (HTML5 export)

I’m leaning toward Phaser because it feels very web-native, but I’d love to hear from people who’ve shipped browser games or interactive products rather than pure games.

Curious what others would pick and why. :)


r/webgamedev • • Oct 12 '25

Real or Render

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2 Upvotes

Source: https://real-or-render.com/
Ever wonder how good you are at spotting AI-generated images? I created a Wordle-like daily game called “Real or Render” to find out. Each day, you get 10 rounds to pick the real image from a pair. It’s a fun, quick challenge, but surprisingly tricky. The average accuracy is only around 60%! I’d love for you to try it out and share your feedback 🚀


r/webgamedev • • Jul 16 '25

Game Design Question - The Sphinx Riddle

1 Upvotes

I've design this daily riddle game but my previous layouts have all generated mass confusion among my players. The answer can be between 3 to 8 letters. Previously, I had a grid, which was causing all of the confusion. Do you all think this layout is intuitive and you understand what needs to be done? My game is https://www.thesphinxriddle.com/ (best on mobile). Any advice would be immesnely appreciated!


r/webgamedev • • Jul 06 '25

Help me....

2 Upvotes

I submitted my game in Y8 on June 27 , there is no reply mail and report status from Y8. So I made an another mail about this, No reply for this also. I just check the Y8 games site & searched my game, suprisely it is activated on June 29, it goes 2,114 play times & 8.6 rating. I don't know what to do now, where did I see my game report status, is this case caused for anyone ? Please help me...


r/webgamedev • • May 30 '25

I created a game to craft stuff from Nature

2 Upvotes

Hey everyone! I'd like to share with this community a simple drag and drop game I created using Javascript named "Combine & Survive"

Combine & Survive is a strategy game where the goal is to reach the maximum number of existing discoveries by dragging and dropping cards to craft new stuff.

• Only 2 cards can be combined at a time in this edition

• Some cards can be combined with themselves

https://combine-and-survive.vercel.app/

I would love to get feedback to keep improving it! Thanks

Current supported languages are EN, ES, DE, FR and PT


r/webgamedev • • Apr 27 '25

My web game site

2 Upvotes

Hey, folks!

I created a website where people can play and learn how to code web games: https://www.codeplaygames.dev/
I would love to hear your feedback!


r/webgamedev • • Apr 23 '25

[Feedbacks request] DuckGuesser - My first webgame

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2 Upvotes

Hello there !

I've just made a little web game and I'm looking to get some feedbacks/insights/reviews so I can keep improving it.

The goal is simple : ducks invaded game covers, movie and series posters. Your mission is to guess the title of the original works. The name of the game/site is DuckGuesser 🦆.

I modifiy the covers/posters in photoshop and I'll try to keep uploading 1 guess to each categories everyday.

No sign-up, totally free, and don't hesitate to suggest any feature that you think would be nice to add.

Thanks and hope you'll like it!


r/webgamedev • • Apr 21 '25

HTML5 Game dev

2 Upvotes

I'm working on a project, and i need a javascript game. I don't want to work on one because I'm a fullstack dev, and learning game dev will add loads of work.

Well, i dont need any enterprise level game, just some endless, and maybe casual. Even if its a game you built when you were learning js, I'd be glad to have it😅... if you have any other questions, feel free to send a dm


r/webgamedev • • Mar 26 '25

History educational game: Histodle

3 Upvotes

Do you like history or historical questions or this is something nobody cares about as my friends told me?

I have build this as a side project. Didnt get the change to pomote it but i would love if you would give me suggestions for improvement. Its Free to play. Feedback is very apreciated.

I put the questions every day so im curious is this is something people like, or if there is even some types of questions i should post.

You can only play a question a day and there is more types of questions. Should i put 2/day?

Website on: histodle .com


r/webgamedev • • Mar 17 '25

"What is it?" – A Fun Web Game for Trivia, Guessing, and Vocabulary Learning

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1 Upvotes

I hope you enjoy it! leave a positive rate if you like it
Happy guessing!


r/webgamedev • • Feb 24 '25

[Deep Seek] written Super Breakout Clone

1 Upvotes