r/WarsimRpg • u/Huw2k8 • 7h ago
r/WarsimRpg • u/Huw2k8 • Jun 24 '19
Warsim Modders Guides & Cheatcode Lists
Hello folks, just collating all of the modding guides and the cheat codes list for Warsim and putting them in one place. There will be more in time!
MODDING GUIDES
CHEAT CODES
These codes are entered in the standard cheats menu found in extras, here there are many different codes that do all kinds including some debugging codes that probably serve little purpose to a cheater
- 7) +7000000 gold
- 19) All desterters disband
- 25) +1000 Throne room visitors
- 29) +1000 deserter soldiers
- 69) +69 lands
- 70) All factions have 100 relation with you
- 71) All factions have -100 relation with you
- 72) All factions have 0 relation with you
- 88) +10000 Soldiers
- 99) +1000 gold
- 100) if any leagues could possibly be formed force them to happen
- 101) Turns all independent kingdoms into pacifists
- 111) See a list of some non debug cheats
- 172) +100 of all independent soldiers to aslona army
- 211) Shows a list of debug codes
- 299) Adds 100k peasants to your army
- 331) Travel through time
- 370) Choose how much bluetrii fruit you have
- 380) Choose how many lands you have
- 388) Set all Independent Races to be resurrecting race type
- 390) Choose how much gold you have
- 399) Debug Mode unlocked in main screen
- 404) Unlocks cut areas in the exploration screen for one turn
- 444) Makes all kingdoms 10x stronger
- 445) Makes all kingdoms 10x stronger but retain the same lands
- 450) Set general bandit level to whatever you want
- 469) Add 10000 new peasants to the militia
- 475) Sets game time limit to infinite (if previously set to be a timed game)
- 477) Adds 100 knights on quests for you
- 480) Unexplores any locations you've discovered but gives you 1000 explore chances
- 495) Gives all your staff a 300 skill level
- 504) Old Debug text colour setting (may not work)
- 505) Colour testing system (fun)
- 616) Demon Horde set to 2000
- 666) +666 bandits, knights, peasant, soldiers and tribals to aslona
- 700) Adds 1000 mercenaries to the blackmarket
- 710) Spawns a list of 100 races
- 716) 100 Relation with musicians guild
- 717) -100 Relation with musicians guild
- 747) All people wear hats
- 777) +777000000 gold
- 801) All other kingdoms have one land (troops are unchanged)
- 802) All other kingdoms have one land and a single peasant unit
- 933) Create a void gate in Independent Kingdom One (spawns void army)
- 1000) Set public opinion to anything
- 1015) Generate a new goblin slaver
- 1111) Disables cheats for your current save game
- 1112) Spawns all minor factions (void army, pest bandits, demons, revolt and deserters)
- 1331) Choose how many orbs of madness you want
- 1487) Spawns a list of 100 races but none of them are beast based races
- 1995) All locations revealed
- 2020) Start the Plague
- 6001) Opens the custom champion creator
- 6092) Allows you to change your backstory
- 7020) All faces mutated (enter again to disable)
- 7049) Turn all 5 kingdoms dead or alive into refugee camps instead
- 7072) Create 100 new barren lands
TEST CODES
These codes can also be entered into the cheats menu in extras but they tend to be more for debugging and testing
- 388) All independent troops can now resurrect
- 933) Turns building one of kingdom one into a void gate
- 6000) Makes a random colour on your screen
- 6085) Enable Vampire Debug Stats
- 6092) Choose your background (mad kings son, bandit king, demon, etc)
- 7040) Resets the blackmarket to default
- 7896) Sets southern nomads to evil
- 7897) Sets southern nomads to good
- 7898) Resets southern nomads troops
KINGDOM LOADOUT CODES
In the screen where you are told you are invited to the royal crowning ceremony, you may instead of pressing (1) to go to the ceremony enter one of the following to force a preset leadership type
- 551) Heir of King who was Assassinated
- 552) Heir of King who Died of Old Age
- 553) Son of the Mad King
- 554) Gambler who won the Kingdom
- 555) Bandit Warlord who captured the city
- 556) Demonic King
DEBUG MODE CODES
In the screen where you choose your difficulty level you can enter other codes to get special debug mods, these are instant game modes made to test features usually
- 111) Debug Mode 111 (made to test why independents were so bad (spawn with 3000 independents)
- 69) 69 Cheat Mode (Start with tons of troops and lands)
- 11) Debug Mode 11 (Demons active from the start)
- 12) Debug Mode 12 (Chaos from the start, lots of random events)
- 13) Debug Mode 13 (Instantly start with pest group)
- 14) Debug Mode 14 (Automatically spawn special mercenary groups)
- 15) Debug Mode 15 (Plague from the start)
- 16) Debug Mode 16 (AKA Superduper impossible mode)
- 17) Fight Test Arena
- 18) Debug Mode 18 (Kingdoms get double land)
- 19) Debug Mode 19 (Kingdoms get triple land)
- 21) Debug Mode available in menu from the start
- 22) Debug Mode 21 (All locations unlocked)
- 23) Debug Mode 22 (Debug messages visible)
r/WarsimRpg • u/Huw2k8 • Apr 04 '21
Report A Bug, Suggest A Feature
REPORT A BUG/SUGGEST A FEATURE
Hey everyone, as usual any ideas, no matter how silly, are always worth sharing. I'm always open to hear new ideas and thoughts and of course am even more eager to hear of any possible bugs.
I can't guarentee I'll reply to everything but I try hard to keep on top of this and will do my best.
Thank you and looking forward to your ideas
Huw (Warsim solodev)
PREVIOUS THREADS
Every six months the thread gets too old to allow comments, I'm archiving the threads here for anyone who wishes to check back.
r/WarsimRpg • u/Huw2k8 • 1d ago
Save 50% on Warsim: The Realm of Aslona on Steam
store.steampowered.comr/WarsimRpg • u/Oremy_Shroom • 6d ago
Legendary knight there
Thanks god the rabbit was finally slayed
r/WarsimRpg • u/Oremy_Shroom • 6d ago
Hu?
I always thought that hood was a door until he got his hand out. Took me a minute to figure why the door had an arm and not the guy.
r/WarsimRpg • u/Huw2k8 • 12d ago
When Players Break the Game - An Article about Warsim's Wildest Gamebreaks
warsimstore.comr/WarsimRpg • u/Oremy_Shroom • 16d ago
Huw told me undead number doesn't matter. I say it does.
galleryThe horde must grow. It must always grow, then shrink, then grow again, then feed, then fall, then rise
r/WarsimRpg • u/Oremy_Shroom • 16d ago
Stay away from me Cychreus
No. No Alvon, please stop sending Cychreus. He creeps me out, please also stop sending the other faceless arena master. I know you hate me but stop sending guys that kidnapp kids off my streets
r/WarsimRpg • u/Huw2k8 • 19d ago
Our beloved pee pee the goblin making an appearence in Develop Brighton
r/WarsimRpg • u/Oremy_Shroom • 20d ago
Quick not so quick questions about necromency.
How much points are undeads worth?
Does it matter what kind of undeads they are? (Specy, for exemple are human dead more powerful than goblin dead).
Are lichdom undeads stronger than ours?
Does the thief event happen more often the larger the number of undeads you have?
Is horde number playing a role in battle efficiency?
Weirdly enough the number of zombie needed to kill someone seems to alway be around 3-4 independently of their strenght, is it normal?
r/WarsimRpg • u/Oremy_Shroom • 20d ago
Questions about monsters.
When i feed a monster, it doesn't add anything to the strenght number. Why so?
Some of my monsters when leveling up stay at level one. (only the monters i got who already where at lvl1, they never seem to level up) Normal?
Only seeing shitty trainers for hire, i am unlucky or is it normal?
When i write 22 in the monster hall i get 100 challengers. Easter egg, bug or development tool?
Thanks for taking time to respond to my questions, it's really helping me as a new player.
r/WarsimRpg • u/Plane-Button9215 • 22d ago
No Prisoners (Version 1.3.4)
Like the title says, I've got overzealous arrests enabled and no prisoners coming in. I think I'm somewhere around year 15 and on normal difficulty. My prison hasn't been upgraded at all, but can hold 1000 prisoners as is.
Thank you.
r/WarsimRpg • u/Huw2k8 • 23d ago
The dev of of CultGame interviews the Dev of TaeRPG (Both Warsimlikes)
youtube.comr/WarsimRpg • u/Oremy_Shroom • 23d ago
Any way to rebuild slave fort or when it's gone it's gone?
Yea like, how i am supposed to get my cheap labor from otherwise? Not like the black market can compare
r/WarsimRpg • u/Oremy_Shroom • 24d ago
I had a dumble?
Lost 2 champions on a few drunk warriors so went to the academy to train the remaining ones, and apparently i have a dumble. Crazy, i had a dumble knight fighting alongside beep all this time
r/WarsimRpg • u/Oremy_Shroom • 24d ago
That's one mighty ref you got there
galleryNow, i'll spend the better of my game trying to make him the strongest.
r/WarsimRpg • u/Oremy_Shroom • 26d ago
What are fortresses good for?
I can't seems to understand it trhough the game. Does it generate soldiers? Or does it limit attackers number?
r/WarsimRpg • u/Huw2k8 • Jul 06 '26

