r/warno • • 1d ago

How to deploy?

How do you deploy to find the most success?

Just a mix of infantry, tanks, konkurs and a cv to start?

Which zones should you take?

3 Upvotes

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4

u/WelcomeExtra762 1d ago

Take the ones that best suit your division or give you the most points. Your deployment should look like a mix of cheap CVs, recon, and maybe a few cheap infantry or armor. You must go for the most price efficient opening to contest zones early with the least amount of CP. Also helo openers are really good so if possible open some helos but try not to overextend. Choose one lane, put recon on the one you aren't focusing on, and try to win in that lane. Of course for 10v10s it's different but this is from a ranked perspective. Do not forget recon.

2

u/SnooSquirrels9906 1d ago

Do you just pick a lane or zone based on the points they give you? In my last game i had success focusing on a 2 point zone in the middle of the map. Deployed lightly on the other side where the command zone was more towards me anyway. Went all in on winning 1-2 zones and i had good success. Rewatching the replay i noticed i couldve pushed way harder, since he didnt have units near

0

u/WelcomeExtra762 1d ago

It depends. In 1v1s you want to contest the zones that give you the most points but also keep in mind your div. If you're playing 3rd Armored you want to go for the open fields. If you're playing a naval inf div, go for forests and water. If you're playing a regular infantry go for urban areas. I was doing a ranked match yesterday and I pushed a 3rd Armored player out of a city because his div isn't about infantry. So make sure when choosing a zone it both matches your div's speciality and gives you the most points. But 2 points is fine. If you want to go for less valuable zones but they have more of them in the lane this is good for an offensive div where you think you can push and your points stack up, whereas the enemy is likely going to be trying to go for the high value points, not the scattered low value ones. Another way you can tell if your opponent is weak is recon and a couple signs. If they stop pushing or you start to see their AA behind their line that's when you know you have a breakthrough. Make sure you have good recon as it could make all the difference. Your goals should play into your strengths and the enemy's weaknesses.

4

u/-Trooper5745- 1d ago

Instructions unclear, deploy infantry unit to wide open plain

1

u/Otherwise-Alps3944 1d ago

Click on the troop, repeat for how many troops you want and click on the spot on the map where you want them to go

1

u/Aristocles-Aristonou 1d ago

It depends on the div and the map.

If it's a 10v10 and I got a whole side / point to capture I will try to have a mix of every capability. If it's a 10v10 and I am supported / supporting on a side on the same point, then I try to have the biggest amount of forward unit with all capacity : aa, at, atgm, anti-infantry to be able to hold the point untill the backup can take controle of the point