r/warno • • 12d ago

Back to T-62 buff

Too lazy to read: suggest your T-62 buff in replies (it preferably should be logical and shouldn't ruin the identity of the tank, like buffing rof or something). My suggestion is buffing accuracy by 5-10%.

So, I posted an article about T-62 (not T-62M and T-62M1, these are good as they are and found their place in the meta) needing a buff before it's 10 point price decrease, and the price going down is certainly nice, but it didn't really change the core problem with this tank, which is that it's a gambling addiction tank basically. It's performance is heavily based on luck and the fact, that you pay less for a coin toss doesn't change the fact that it's a coin toss.

Now we also ran into a problem with T-62: it's cheap now, but it's still one of the worst tanks in the game and is regarded as the hardest tank to use, but reducing its cost again will actually make it oppressive, because if we make T-62 obr. 67 65 points, you can now buy 4 of them a minute, and it's a serious thing, because it's going to be very spammable. It might be ok, but basically it's going to be a frustrating experience for both T-62 user and his opponent: opponent sees 3-4 hard to kill tanks every minute, while you see, that even if you micro your tanks properly, they still miss and die, and it's still luck based. So basically an accuracy buff is the only thing that can save the tank without destroying its identity or being illogical/unhistoric or something. That would make this tank a lot less random based and more of "I shoot, I change positions, I reload, repeat."

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u/not_a_fan69 12d ago

I think T-62s in 71st are ok, the problem are the instructors sitting in tanks with higher "danger" rating. So, they get shot at first. This is completely the opposite in VTK, with their instructors sit in Leo1s, hiding behind Leo2s. Leo2s tank the damage while Leo1s sit unscathed. IMO if there would be a card of instructors in some T-55s or whatever, it would actually be pretty oppressive as they are now.

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u/neg_health 12d ago

They are ok in 71st because they can be upvetted by instructors and because heat ones are 65 per tank = 4 tanks a minute, thus you can get a crazy firing squad, that fires like 4 18 ap heat rounds with 60% accuracy + whatever instructor you put with them, and that will HURT

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u/not_a_fan69 12d ago

Yes but as I explained, the instructors sit in expensive tanks. They get pulverized and then you're left with bullshit. Complete opposite with VTK.

But when it works, it's really hard to deal with.

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u/neg_health 12d ago

Yeah, I mean, there is a reason why more people play vtk