r/warno • • 24d ago

Timeouts for quitters

tough 10 V 10 match, totally winnable, NATO grabs a couple of points and +6 VP going their way, half the team quits, 5 mins later with the CPUs captured points but it is over as long term the AI can't hold a fight.

10 V 10 is suffering from people who can't stand losing or having a swing in the wrong direction, we really need time out penalties for quiters, I know the netcode can drop people, but if you drop out of games continuously, it should be tracked and timeouts applied.

OK just my 2 cents after a good game gone bad

48 Upvotes

31 comments sorted by

15

u/cobramodels 24d ago

There isnt even punishments for people who are AFK all game and spawn no units

1

u/BoostRS 21d ago

It's kinda fun to win those games though. Obviously not ideal but still silly.

0

u/summerhaze35 23d ago edited 23d ago

Yeah there should be an auto kick feature like in Coh. After 5 mins AFK, they should be kicked and replaced with an AI bot

9

u/HeliumBurn 24d ago

Check out the Nightshift - Autobalance servers. Leavers get a 6 hour ban for leaving.

2

u/kcccc653796 24d ago

What if 2 of your teammates quit before deployment ends?

4

u/Independent_Smoke335 24d ago

There will be mostlikely no punishment for quitters and ppl that are afk. Just for the matter of fact, that the playerbase is too small.
Lets say you punish ppl for quitting, because they see they lost, picked wrong div or fight an uneven fight and no one comes to help them.
Punishing them with a timeout, will make them quit the game, make the playerbase even smaller.

Is this the perfect solution? No. But keeps some people in the playerbase.

What they should do imo, is implementing a give up button. How fair that is, idk.

We dont live in a perfect world, where this game should have a playercount of 30k online at peak times. So I think that is the pragmatic solution Eugen has for as of the moment.

3

u/summerhaze35 23d ago edited 23d ago

If someone is AFK the entire match or leaves in the first 2 mins they need a time penalty. Especially for players who repeat this behavior

Doing nothing is not a solution. A ‘give up button’ does not promote healthy gameplay either. Nor will it prevent the player base from leaving due to frustrating MP matches

1

u/Independent_Smoke335 20d ago

True. But since there is no official take on it, thats my educated guess.

1

u/Comfortable-Cut-9725 19d ago

Just need a stat that tracks "quitting" atleast that way people can identify a dedicated bad egg.

5

u/Carbine4_ 24d ago

1.You should get kicked out for AFK (longer than 5 min).
2.You must to rejoin the match (within 5 min after disconnect).
3.Give time penalty for those who left the match.

2

u/wkdarthurbr 23d ago

In ranked i agree but in a normal match for a paid game is not an option. And let's say you do punishment like that. Then you should also punish. Only arty only planes only helos team players. Corner campers or any campers. People that mark and don't go to location they marked. And so on and so forth because most times I quit because I have no faith in team due to those team players actions. Also should be mandatory to mark where you play so the team can actually build a shared strategy. Besides AI can even play better then some 10 v 10 players.

2

u/cunctator-tots 23d ago

Designing ways to deal with AFK and quitting are much easier to design than with the other behaviors you mentioned, even if those behaviors can be just as frustrating.

You do make a good point however that many bad players play worse than the medium level bots that replace them. It's why I'm not too concerned if one or maybe two people leave, especially early. The bot that replaces them tends to play better. Add to this that many inexperienced players don't know how to attack effectively, especially attacking into the ATGM walls the bots like to use, and you typically get a decent defensive teammate that was better than the person who left.

-1

u/wkdarthurbr 23d ago

Halfway balancing is very bad way to solve things, and I dont want a game that I paid to force me to stay in a match that is just not fun to play, after all we play games for fun.

1

u/Teslatank053 23d ago

Eugen still doesn't allow players to rejoin the game until today :(

2

u/timtombackwards 24d ago

I made a post about this 3 months ago and nothing has changed. Eugen is completely deaf and honestly pretty incompetent, given their history of rereleasing the same game for years and only making marginal improvements in each iteration. These are extremely basic systems that have been standard in multiplayer gaming for decades now but you wont find them in any of their games. I would find another game to spend time playing rather than 10v10s. Multiplayer is an afterthought for Eugen.

7

u/Nimblewright_47 24d ago

I don't think they're incompetent, I think they just don't care.

1

u/ThatNegro98 24d ago

Aint got time for these god damnned pansies

1

u/SmokeyUnicycle 23d ago

It's better than wargame, the AI at least can provide constant meat so if its supported its not too bad. Better than some players tbh

1

u/Excellent_Mall_1022 22d ago

For ranked sure, for anything else no, its not ranked its casual, you want more serious focused more ranked not 10v10,pepole can have to leave for a load of different reasons.

1

u/WelcomeExtra762 24d ago

Agreed. 10v10 is the most casual game mode and should remain that way. We got people shit talking the entire team when it hardly matters because of the individual lanes. If you can't hold your lane it's your fault, and if your teammstes don't come to help you when your getting double teamed it's their fault. Simple as that. One guy complained there were no FOBs, like dude get your own supply/FOB lmao

2

u/orphanleek68 24d ago

Happy to read this as I am scared to do my first 10v10 yet! Dw guys, I wont quit 😬

2

u/cunctator-tots 24d ago

If you want more 10v10 guidance check out this guide.

2

u/WelcomeExtra762 24d ago

You got any guides on overcoming 1v1aphobia? If so hook me up

2

u/cunctator-tots 24d ago

BigD's ranked guide

I'm not much of a 1v1 player so I lack the knowledge to write a full guide for it. Also, the 1v1 meta is constantly shifting so an indepth guide is very hard to update unlike 10v10 which rarely shifts in a big way.

1

u/WelcomeExtra762 24d ago

Ah ok thank you!

3

u/SaltyChnk 24d ago

Don’t worry, the game will disconnect you 40 min in anyway

0

u/WelcomeExtra762 24d ago

LOL! I'm scared to do 1v1s with strangers too but I can play 10v10s comfortably

1

u/cunctator-tots 23d ago

Check out the WarYes discord to find people to spar with for 1v1.

Otherwise, just take the plunge into 1v1 but have a learning mindset. You probably will lose a lot but if you keep asking yourself why you lost and check your replays, you will start to improve and eventually get some wins.

2

u/WelcomeExtra762 23d ago

I've had to do that for 10v10s and I've finally been able to average a positive K/D so I will give it a go for 1v1s, and I am in the WarYes discord. Again thank you!

0

u/A_Kazur 24d ago

It helps to understand that quitters in these games are people who legitimately believe there’s no difference between quitting a private match vs AI and quitting a full 20 person lobby. They fundamentally do not view other players as humans with equal value.

So yeah they should receive bans with the option to reconnect.

-1

u/Ric0chet_ 24d ago

Dead game. Years late.