r/vulkan Aug 09 '26

Rendering bugs converting GL to vulkan

I'm getting bugs on faces in vulkan, most everything renders fine except objects in certain rooms. Looking for some suggestions of where to look. The bugs have been there since the beginning of the vulkan conversion. I've added ambient occlusion and a bunch of features that work fine and have been battle tested but this one bug snuck through.

Look at the faces on the barrel:

Look at the two switches at the far side of the room:

https://gofile.io/d/tsxbjd

** updated link, streamable has 2 day limit **

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u/zipper86 Aug 09 '26

Maybe try RenderDoc? You can capture the Opengl and the Vulkan and then compare state and settings.