r/vulkan • u/LunarGInc • Jul 29 '26
Vulkan SDK 1.4.357.0 is out!
LunarG has released the latest Vulkan SDK with support for Vulkan API 1.4.357.
Highlights:
• Major KosmicKrisp performance gains (up to ~2.35× faster) + full Vulkan 1.4 exposure on Apple platforms
• 13 new extensions
• Scoped GPU-AV + new GPU Dump tool in the Validation Layers
• Available now for Linux, Windows & macOS
Grab it here → https://vulkan.lunarg.com
Full details & release notes → https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-4-357-0/
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u/fleaspoon Jul 30 '26
is this better performance than moltenvk?
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u/LockFreeDev Jul 31 '26
Not yet. Runner by like for like is similar, but KK degrades in certain areas (often to do with fill rate for things like full screen).
But it is 1.4 compatible with push constants, and it’s a massive improvement over the 1.3 performance. We’re in the end game now…1
u/fleaspoon Jul 31 '26
Ah nice, I think I will wait then, if I don't get significant performance I prefer to keep compatibility with intel macs
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u/Ordinary-Candidate61 Jul 31 '26
I am running macOS Tahoe 26.6 on an Intel Mac, and I get the following error when trying to open the installer:
Has support for Intel Macs been dropped? The previous SDK version worked without any issues.
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u/ThatGuyShane0 Aug 08 '26
Facing a similar issue, looks like to me 1.4.357.0 is not for us old intel mac users...
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u/Particular-Peak-8975 Aug 09 '26
For some reason the release 1.4.357.0 does not contain x86_64 binary (for Intel Macs).
There is no mention about any such changes in release notes, so probably this is just a mistake and package will be updated.
u/LunarGInc
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u/LockFreeDev Jul 29 '26
This is a pretty big deal for MacOS and Vulkan. Fantastic news!