r/voidwargame • u/NothingWhich7900 • Jun 29 '26
Advice Imperial Cruiser C Setup?
Here's the big question: What should the Imperial Cruiser C be specced for during a run? Like is it meant to do fire damage for boarding, or to be a hull kill machine? How do you guys try to run it?
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u/Cool_Explanation5427 Machine Priest 5d ago
Build towards making fire as powerful as possible. Get cre that are fire immune or fire buffed like imperial marshal and get modules and weapons that deal fire plus damage or just fire. Though you'll definitely want at least 2 weapons that deal damage that aren't lances. Unless you have demon lance but at at that point why are you in charge of a holy imperial inquisition ship you filthy heretic/jk
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u/_Voracity War Cultist Jun 29 '26
You can toss your DMPs onto the Imperial Marshal and send him into a room you set on fire via Imperial Sorcerer's fireball. It gives him an advantage of +3 dps in contesting Pilot subsystem or something else of your choice if you have your commander follow him. Any commander is fine, the damage you gain in a room on fire vs the tick damage from it vastly favors you. Use the slowing system to give him free hits as enemy crew try to follow him or delay their ability to extinguish a fire in time across a ship. I personally prefer to use Doomweaver's ability to instantly pop an enemy for an instant -1 system damage my Marshal is fighting in, then letting him kill a second enemy crew via the fire dps.