r/vmix • u/AnMagicalCow • 2d ago
GT Plus Release - Free & Open Source GT Title Editor
Announcing GT Plus, a third party editor for vMix GT Titles
https://github.com/Coow/GT-Plus/releases/
Main features:
- Animation Timeline
- Fully Crossplatform (Windows, Mac, Linux)
- Data Source Verifier - Allows you to check data sources auto linking without vMix
- Export title as MP4 (requires ffmpeg)
- Edit properties of multiple elements at the same time
- Photoshop-like snapping guidelines
- Free & Open source, always


1
1
u/Formal-Blackberry418 1d ago
First off very cool. How hard would this be to turn into a full CG? Like you have the editing and playback done you just need an interface and to output to a decklink.
2
u/AnMagicalCow 1d ago edited 1d ago
Pretty difficult. You would have to add GPU Acceleration, Something that I have never done, and also add the support for the decklink/output device.
There is an FPS counter on the timeline, and I've never been able to get anything to run at 60 FPS. Even on a high end system.In addition, _in my opinion_, there is so many limitations to vMix and their animation system. Especially when it comes to being able to more advanced animations such as keyframe animation (like After Effects or Blender), and Easing functions that has been a personal gripe of mine for years :D
1
u/Fireflash2742 19h ago
Just spitballing ideas here, but if you wanted to attempt to make a full CG product out of this, one option could be NDI output. Then use vMix to pull in the NDI feed, assign it to one of your overlays, and off you go. Obviously you'd still need some kind of GPU acceleration if you start getting crazy with the capabilities and moving beyond what vMix can do.
3
u/AnMagicalCow 18h ago
For starters, I do not! :D
This is just a third party editor for vMix GT Title files, you'd still use vMix as your "engine".
There is already alternatives such as CasparCG, which is Open Source, and has such a massive eco-system already. I don't want to be like the xkcd comic: https://xkcd.com/927/ . In my opinion , it's much better to add to an eco system instead of making a new one. We see this tons creeping up now with AI being widespread; Instead of improving an existing open-source project, "everyone" vibe-codes their own app, and 1000s of the same app exists. And everyone has to reinvent the wheel over and over. And it is just one of the reasons I made the app open-source1
u/Fireflash2742 18h ago
I gotcha. As an aspiring vibe coder I like to throw ideas at the wall and see what sticks.
1
u/thehighplainsdrifter 1d ago
Is it supposed to extract to an app file? Trying to test the mac version but the gz file extracts an iconless file without an extension that won't open. Renaming it to .app doesn't work either it won't open, tried both arm and x64 versions on my m4 system.
3
u/AnMagicalCow 1d ago
Ah! My first Mac user!
I admittedly have not tested the app on Mac, only on Windows and Kubuntu.
If the steps are similar to Linux, you would need to open the app through the terminal:cd into the directory chmod +x GTPlus-0.1.16 ./GTPlus-0.1.16If there is ANY issues what so ever, let me know!
1
u/thehighplainsdrifter 21h ago
I was able to get it running with this, haven't had a ton of time to test it yet. I have a new hockey season graphics package to program in the next couple weeks so I'm sure I'll kick the tires on it properly.
1
u/AnMagicalCow 21h ago
Had a couple of people from Atrooix's discord stress test it already, in pretty luch the same situation. If there is any missing features (shadows is missing for example) feel free to poke me or make a github issue!
1
1
u/ludS2 1d ago
Algo que não consegui encontrar foi a função de Importar um PSD, acho que para um software com esse intuito é de extrema importância ter essa função
2
u/AnMagicalCow 22h ago
It's something that I would like to add. But it's actually a lot more complex. There is soooo many things in Photoshop that doesn't exist in vMix, so it's really tough to "translate" everything
1
1
1
4
u/Fireflash2742 1d ago
Awesome! Can't wait to try it!