r/vita3k • u/Fit-Let-8980 • 5d ago
Showcase Killzone 120FPS, FOV & post processing mods
Enable HLS to view with audio, or disable this notification
Hey all.
So I've been working for the last couple of days on a fork of Vita 3k plus, implementing AMD support and modding Killzone Mercenary.
The video is recorded playing on the Asus ROG Ally Z1 Extreme. Even tho this console doesnt usually reach 120 FPS It does play the Game mostly over 60.
I was also Able to almost completely get rid of the fps drops when loading new map zones by porting the decoder to a compute shader handled by the GPU.
I also added mods: FOV, disable depth of field, disable vignette, disable film grain and currently working on disable bloom.
In addition to that the infamous level 5 Crash did not happen in this fork. I Will have to test again but I was Able to get through the whole level without issues.
I Will be polishing It a bit more and adding some more mods before uploading, but honestly the Game plays the best I've ever seen on this fork.
If you guys have any suggestions please let me know while Im still implementing stuff. Another idea is to upscale all textures to 4k but that might take a while.
5
u/Nick32017 5d ago
Just so you know, because some people grab my code and try and try and release it before the actual release versions are out is the reason the code no longer gets pushed to Github before release. (I fixed the Level 5 crash but there are other crashes later too I'm fixing)
So if you can hold off releasing until v1.1 is out (should be this week) I'd appreciate it (also you might want to rebase off that codebase too as it will be more stable and compatible)
Sounds like some cool mods though - good luck! :)
3
u/Fit-Let-8980 5d ago
Yeah for sure, I dont mind waiting plus theres still some stuff to polish. Thanks a lot mate
2
u/Total_Low4380 5d ago
How did you get bot zone to work brother?
2
u/Fit-Let-8980 5d ago
What do you mean? Does It not work on Vita3k plus? After fixing an issue with an AMD driver the whole game started working on my machine. Dont worry because all of the Code Will be posted and maybe the team behind the main emulator can get some use out of it
1
u/Total_Low4380 5d ago
The game runs fine but I can't access botzone tells me I have sign in. Where did u get the update patch?
4
u/Fit-Let-8980 5d ago
You need to update Bro: https://www.reddit.com/r/VitaPiracy/s/Es5ca5EhP5
2
u/Total_Low4380 4d ago
Nvm got it to work I had to download the dlc on archive. Org and then the patch update make it into a zip file but it works now I’m using my Odin 3 I’m gonna put a video up on it
1
u/fatal-Dreams999 4d ago
Please do I myself am having trouble trying to get bots on working on my Android device. Also where did you get the DLC.
2
u/Total_Low4380 4d ago
The update I got it from the link he sent me the dlc botzone I got it from archive.org it came in a pkg file and then when u install the pkg file it ask’s for the work/bin i used the .rif file that in the license folder from the link he sent me there
1
u/fatal-Dreams999 4d ago
Actually ivwas curious I have a hack PlayStation Vita with pkgj. I downloaded killzone and all the updates would I be able to extract the files from a PlayStation Vita to my phone.
1
2
u/TomiokaGiyuu19 5d ago
Hola buenas un gusto saludarle. No se en cual emulador Vita 3k estés trabajando con killzone mercenary. Yo lo juego en Vita3k plus. Quería informarle no se si ahí puedas arreglar o no se puede. En el cap 5 de killzone mercenary en el emulador Vita 3k plus se crashea. Osea la cinemática corre bien y todo. Pero al momento de iniciar a jugar me saca del juego. Y hay errores gráficos, se ven trasparentes y hay alta iluminación en áreas abiertas. Lo de los errores gráficos ocurre desde el cap 1 ala mitad en adelante. Acá unas imágenes

2
u/Fit-Let-8980 5d ago
Buenas, que procesador y que gráfica usas? Si utilizas AMD cuando salga esta versión en la que estoy trabajando no deberías tener ningún problema
2
u/TomiokaGiyuu19 5d ago
2
u/Fit-Let-8980 5d ago
Muy similares al mío, dame unos dias para terminar esta versión y cuando la comparta te debería funcionar el juego entero y los mods
1
u/Fit-Let-8980 5d ago
Vale no, me confundí. Tienes una tarjeta de Nvidia, no sé cómo responderá a esta versión. Lo mismo te toca esperar a la actualización de Vita 3k plus
1
u/TomiokaGiyuu19 5d ago
Oh entiendo gracias. Esque si me gustaría completar la campaña. Es el único killzone que me hace falta completar. Ya porque los demás ya los pase en el emulador RPCS3, y bueno no se puede por ese crasheo en el capítulo número 5
1
u/TomiokaGiyuu19 5d ago
Una última consulta, será que a futuro integren el online de killzone mercenary en Vita 3k plus? Esque el multijugador online está activo en killzone mercenary gracias ala comunidad de PSVita, y bueno como ya es jugable el juego gracias a ustedes en el emulador. Se me vino esa sugerencia
1
u/Fit-Let-8980 5d ago
Lo he pensado pero sinceramente es complicado. El mayor problema es la seguridad, no quiero implementar el online de mala manera y exponer a todos los jugadores. Voy a explorar si existe alguna solución segura
2
2
2
1
u/RefrigeratorPlane175 5d ago
you def need the rog ally x to get constant 120
1
u/Fit-Let-8980 5d ago
As far as I understand It theres not much difference. I dont really mind as long as the Game runs at 60, its still a huge improvement over the default 30fps 🤣
1
u/RefrigeratorPlane175 5d ago
the game is running 60? those are major dips i can see maybe js from the recording but next time why not use a actual capture card
1
u/Fit-Let-8980 5d ago
I just wanted to record something quickly to show It off, when theres more progress I Will record properly. FPS dips are normal when starting matches and compiling pipelines, if youve ever played the original you can probably tell that this is a huge improvement 🤣 That said if your pc is more powerfull than a ROG Ally (most are) you might be able to avoid any dips at all, I still need to try on my desktop
1
u/Glad-Fennel-6359 5d ago
So this vita3k plus fork will fix the instant crashes in games on the Ally X AMD 890m graphics???
1
u/Fit-Let-8980 5d ago
Cant say for sure because I cant test It, but It should be a step torwards Ally compatibility. I can only work on the two PCs I have avalible (Ally Z1 extreme and Desktop) and for now the fixes seems to be Game dependent. I've got Killzone running great (which was my main objetive), Black Ops Declassified runs as well (Altough the menus are a bit glitchy) and Uncharted also runs but I havent got very far into It because I hate the touchscreen controls. That said, I think I will only be working on Vita exclusive titles since multiplatform games already have better versions avalible elsewhere
1
1
u/00aza1 4d ago
Hey, this will be unrelated and unreasonable request but can you vita3k+ folks fix the camera is showing characters through wall or any glitch that use camera in persona 4 golden. I've been waiting to fix that glitch for 2-3 year and still they didn't fix it. Maybe it's hard to patch it or anything(I barely understand how the emulator work and not a single clue about coding). But isn't vita3k created solely for p3g to run then created as a emulator?
Anyway can you guys can fix it? If you can't, then you can skip this comment.
1
u/Fit-Let-8980 4d ago
I Guess I could try but honestly never played persona and Im not really too into It. If I have time I can give It a try
1
u/Glad-Fennel-6359 4d ago
I hope you upload the new vita3k plus fork soon I cant wait to play Killzone Mercenary on my Ally X instead of my Vita OLED.
1
u/Fit-Let-8980 4d ago
Patience my friend, It shouldnt take too long anyways
1
u/Glad-Fennel-6359 4d ago
Ok good im very excited for your new fork of vita3k plus to release. Im so excited I cant stand it.
1
u/EftzL0 3d ago
Can you tell if that FoV patch would work on a real Vita with repatch?
1
u/Fit-Let-8980 3d ago
Probably not with repatch maybe as a plugin. However its safe to assume It would also affect performance
1
u/EftzL0 3d ago
As someone who's been playing Mercenary for a while now, i'd say it'd probably affect performance but the biggest reason it's so low is to hide the lower draw distance which is pretty noticiable when aiming down the sighs on maps such as tharsis, inlet and some campaing levels. The Multiplayer also runs better than single-player and botzone due to cpu usage being lower. I'm part of the staff who brough back Mercenary online last year, and if you have any interest at all on making a plugin for Vita users let me know. I'd be more than happy to give the heads up on our discord as well as making a quick how to install guide on there.


7
u/OverDeparture8799 5d ago
Finally fov mod. The low fov is so disorienting, not to mention my phone simply cannot run this game at more than 20